F1 2005 (Malaysian GP)

For the first time in recent memory I did not watch an F1 race live and instead opted for the replay. I guess I am getting too old for this stuff; for back in the day, I would have stayed the course and watched the race in its entirety, or just set the alarm to get up and watch in the middle of the night. No more I guess.

I am not sure I am sold on all the new rules for the 2005 season, but it certainly looks like the racing governing body knows what it is doing; the Red Ponies are finally at the back of the pack, while other manufactures are at the top of the heap, all the while there is plenty of racing action on the track instead of in the pits.

More to come later, but drama of a different sort is finally in F1. Can Renualt maintain its pace? Will Ferrari fight back when they finally unveil their 2005 entry? Not that last year’s drama was bad (i.e. can Schumi win them all), but the young season is proving to be very interesting.

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Sebring, GT4, and PSPs

I suppose many sports fans spent yesterday engrossed in March Madness, but I spent my TV time engrossed in the 12 hour Sebring race on SPEED. It seems like each year I get more and more involved (dare I say engrossed) with endurance GT racing – very interesting racing, with tons of high quality drivers. I was disappointed that one of the two Corvette C6-R cars did not win their class; the new C6-R is a damn impressive car.

Each time I watch one of these endurance races I always wonder why a video game developer cannot give us a Gran Turismo style physics game, with a Melbourne House 24 Hours Le Mans style game. The DC and PS2 Melbourne House games were always fun, if not a bit easy, but the cool thing about them was the 18-24 car field vs. Gran Turismo’s 6 cars. Plus the PS2 version of Le Mans has the Petite Le Mans Road Atlanta Race.

Speaking of Gran Turismo and Le Mans, I am only 5% or so into GT4; Le Mans goodness is coming, but apparently it is one of the tracks that is time released after a certain number of GT4 days. I will have to post some updated statistics later (for anyone that cares), but I have not really had much time to play the game since it came out, which makes me question my judgment of my PSP pre-order with 5 games.

EBgames.com has confirmed my order; still waiting for the AMEX to get charged to “prove” it, but I feel certain it is a done deal. The brick and mortar EBgames also have told me that I would have a shiny new PSP waiting for me at midnight on the 23/24 of March. I guess that means there is the opportunity to make a little extra cash on eBay, but I do not get the feeling that massive shortages are imminent. I have to make some decisions this week about what to do with my two PSPs. Right now I am thinking about canceling the local store order, but maybe I will read stories today about all the expected shortages. Either way, hopefully on Thursday I can say “I got mine!”

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The Fine Print

Yesterday I was exuberant about my PSP preorder from EBgames.com (see Virtual Sex below). Today I read the fine print:

You may cancel your order at any time up until ten days prior to the PSP launch, which is March 24, 2005. To expedite processing, your credit card will be charged ten days before the PSP launch.

Please respond to this e-mail within 72 hours. If, after 72 hours, we have not received your reply, your order will be canceled. Receipt of this e-mail does not guarantee system availability nor does it guarantee that your order will be fulfilled with our initial shipment.

Once we have your order in the system we will send you an e-mail confirming your games and accessories choices and the final price of your bundle. You should expect this confirmation within seven business days of replying to this e-mail.

WTF? Let me understand this. First, my credit card will be charged 10 days prior to March 24. Second, I have to respond to the email within 72 hours, but EBGames.com has seven business days to reply to my email to confirm my order. Third, EBGames.com is not sending a confirmation that they have received my email, but it does not really matter because this process does not “guarantee that my order will be fulfilled with our initial shipment.” Again I say, WTF?

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Virtual Sex

Well, not really, but it makes for a nice headline. As I just told my wife, I guess this is what virtual sex feels like. She was starting to get pissed until I told her that EBgames.com just confirmed my PSP preorder. Pretty sad state of affairs when EBgames.com makes me happy by saying that I can spend $500 or so on a PSP bundle, but I digress.

This just in from EBgames.com via email:

Thank you for pre-ordering your PSP Bundle from EBgames.com. The bundle you have purchased includes:

Sony PSP Value Pack, which includes the PSP hardware, 32 MB Memory Stick Duo, headphones with remote control, battery pack and AC adaptor, soft case and cleaning cloth, movie/music/game UMD sampler disc and, for the first one million PSP Value Packs produced by Sony, a UMD video release of the feature film Spider-Man 2
Your choice of any four games and accessories listed below
Carefully follow these steps to tell us which games and/or accessories you would like.

Select any four items from the list below. You must choose at least four, but if you select more we will add them to your bundle. If an item is not listed below, it is not expected to be available at launch and therefore is not available for this offer.

Darkstalkers Chronicle: The Chaos Tower (Rated T) $39.99
Twisted Metal: Head On (Rated T) $39.99
Wipeout Pure (Rated E) $39.99
Untold Legends: Brotherhood of the Blade (Rated T) $49.99
Gretzky NHL (Rated E) $39.99
FIFA Soccer (Rated E) $49.99
World Tour Soccer (Rated E) $39.99
NBA (Rated E) $39.99
Ridge Racer (Rated E) $39.99
Tiger Woods PGA Tour (Rated E) $49.99
Tony Hawks Underground 2 Remix (Rating Pending) $49.99
Lumines (Rating Pending) $39.99
NFL Street 2 Unleashed (Rated E) $49.99
Spider-Man 2 (Rated T) $49.99
Dynasty Warriors (Rated T) $49.99
Ape Escape: On the Loose (Rated E) $39.99
Rengoku: The Tower of Purgatory (Rated M) $49.99
Metal Gear Acid (Rating Pending) $49.99
Need for Speed Underground Rivals (Rated E) $49.99
PSP Mobile Kit $39.99
Sandisk Memory Stick Pro Duo 128MB $39.99
Sandisk Memory Stick Pro Due 256MB $54.99
PSP Charger Case $59.99
Pro Gamers Case $29.99
Sound Stage for PSP $49.99
The software and accessory products listed above are scheduled to be available at launch, but release dates are subject to change.

EBgames is giving customers 72 hours to respond or they will cancel the order. Good thing I am not traveling this week!

No real surprises other than the memory stick; thank goodness I do not have to buy one right away. Also cool about the Spider-Man 2 UMD movie, but I would rather have the unit sale for less and not include the disk. Hopefully the sampler is worthwhile. I was also surprised that there are actually 19 launch games, which a lot more on the way in April.

I decided to go with 5 titles: Twisted Metal: Head On, Wipeout Pure, FIFA Soccer,
Ridge Racer, and Lumines.

I wanted to go with World Tour Soccer, but I figured FIFA was a safer bet; who knows how WTS will play on the PSP, but I can imagine what to expect with FIFA. Lumines was also a dark horse; I think Archer Maclean’s Mercury looks like a better puzzler, but it is not available on the preorder list. Surprisingly, no baseball games. I started to do Tiger Woods or Tony Hawk, but I figured I would not get my money’s worth out of either game. As it stands, it is going to be hard to get plenty of time in with Wipeout Pure and Ridge Racer. I figure Twisted Metal may suck – I love the series, but I cannot imagine that this one will be better than TM1, TM2, or TM:Black; maybe I will be pleasantly surprised. Hopefully these new PSP games will hold their value on eBay for a little while … just in case they suck.

Now if I can also get my local EBgames to commit to my preorder from back in January; I may be able to do some damage on eBay.

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Random Stuffs …

As I said yesterday, petrol is in the air. Despite the dominance of Ferrari in recent years, I still love F1. I do not look at the one man show as a bad thing; I look at it as mastery that may be a once in a life time experience. The 2005 season is almost a go!

This week was fairly lacking on the video game front; some management of my OOTP6 online baseball league team, some GT4, and Wipeout XL, but that was it for the week. I need to put in some time with WE8 tonight for the online league over at SGN, but other stuff is going to get in the way (that F1 thing in Australia).

Speaking of which, I picked up some Fosters this evening in honor of kicking off the 2005 F1 season Down Under. Fosters is not part of my normal rotation; I may buy it once a year (for the Australian Grand Prix), and when I go to Outback, but that is about it. I suppose it is not that bad, but it is not that great.

I also picked up some Sam Adams Light, which I was very impressed with for a light beer. Much better than Keystone Light (a poor man’s Coors); needed some cheap beer. Anyway, back to the Sam Adams Light – this is about the best light beer I have ever tasted. I normally drink what I like, but I have been trying to eat better lately, so I have been doing light beer do try to cut back on the calories. I guess that explains the Keystone Light. Feel free to offer up some light beer suggestions.

I guess that is all for now; seven minutes until taped qualifying (session 2 – the new rules are interesting). A happy Sunday to all!

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PSP Update

Still no word from ebgames.com or the local ebgames about my preorders. I have no idea if I am going to get 0, 1, or 2 PSPs at launch, but there may be some good news from ebgames.com:

Your choice of any four games, accessories or a combination thereof, from a select list of launch games and accessories. These games and accessories are priced between $29.99-149.99 each.

If I have to have a bundle, I would much rather get games than be forced to get an accessory. With that said, 4 games is a hell of a lot to have to buy at launch. I suppose I will end up with three and some sort of memory stick.

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Condoms for Disks

Do your disks need protection? Ever consider a disk condom? Sounds crazy, but I picked up a 5 pack of d_skin disk protectors last week from Best Buy. Yes, I am supporting the enemy, but it is not my fault that someone gave me a gift card for Christmas, so I am not directly supporting that crap chain.

Anyway, the 5 pack version comes in a little metal canister and cost $5.95 (or maybe $6.95). Each disk slips over the underside of a disk (CD, game disk, DVD, etc), which protects the disk from getting scratches, while allow the laser on your player to read the media.

I picked up a pack because my oldest son does not understand the concept of not scratching his dad’s game disks (especially Need For Speed games). I just put these condoms on the games that Joshua is allowed to play, and then I do not have to worry about his grubby little hands ruining my games.

So far so good; no problems with my original PS2 reading any of these disks, and no new scratches on my games. I wish I would have thought of this; the manufactures have to be making a killing because these condoms probably cost next to nothing to manufacture. In fact, I am willing to bet that the little metal canister cost more than the 5 condoms. Oh well; maybe my day will come.

Highly recommended!

Buy

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Best Gran Turismo 4 Site?

What is the ultimate site for GT4 info, including outstanding forums/message boards? Back in the day it was the Gran Turismo Forum, but that place looks rather dead. Please do not tell me that it is GameFAQs.

Anyone want to help a poor guy out? These days I just do not have time to surf all over the place looking for quality content. Any suggestions?

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Gran Turismo 4 – CPU AI Still Lacking

If I said the AI in GT4 was better than the AI in previous GT games, many of you would say that I was a f’ing genius because it could not get much worse. The AI has been slightly upgraded, but it is nothing to write home about; marginally better at best.

Of course I have not spent much time with the game, and I have not experimented on all the courses or raced with anything other than my lowly Honda PRELUDE Si VTEC ’91. GT3 featured what I refer to as “pattern” racing – the AI cars would always take the same line no matter what; they always bumped other cars at the same point on the track, they always made mistakes at the same point, and they always attempted to get back on line even if it required going through another car.

After two days with the game I do not think GT4 is as bad as previous GT versions, but I guess my opinion could change as I get more time with the game. The AI still features plenty of bumping, but it looks like the cars are not adamant about staying on line no matter the consequences – that is an improvement.

In one race I tired to slow down, while on line, to see if the cars behind me would scatter or just bump into each other. To my surprise, the closest CPU car attempted to go left then right (I was doing my best Schumacher) before finally bumping into my right side as we were entering a turn. It was too optimistic for a pass at that point, but the CPU attempted anyway, but at least they did not try to bump me the heck off the road. Meanwhile in my rearview mirror I noticed that two of the other cars bumped, one went off-roading.

I have experienced many failed passing attempts; these usually result in the CPU coming along the side of my car and attempting to “push” me out of the way. This is bad, but in my opinion it is not as bad as always trying to get back on the racing line no matter. Kind of like saying “But mom, I am only a little pregnant.”

Like previous GT games, I do not think GT4 will win in prizes for best “racing” action, but there does seem to be some improvements. Stay tuned …

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Gran Turismo 4 First Impressions

I no longer can remember how long I have anticipated the release of Gran Turismo 4, so last night, opening the wrapper on the game was pretty anticlimactic.

I put in the game and was greeted by a kicking intro sequence with beautiful graphics, Panama by Van Halen blearing. That got my blood pumping.

The game allows you to do a one time import of GT3 game save info for licenses and credits (to a maximum of 100K). I decided to do this to save me some license time. I have no idea why, but only my “a” and “b” licenses were imported. It looks like I have to earn “ia, ib, and s” for GT4 gaming goodness. It has been so long since I did a license test in a GT game that I do not remember how many tests had to be passed to earn a given license. In the case of GT4 it looks like you have to pass 16 tests. I quickly did the first 4 or 5 for “ib” status and earned bronze for all. It looks like I may have some work in store.

The license test yielded a glimpse of what is in store for the much hyped improved physics. At first glance, the physics have been overhauled; weight transfers were easily noticeable and the in car camera does a great job of providing a feeling for what it is like to get jerked around in a car. To this effect (I have not read the manual) it looks like there is some sort of g-force gauge meter at the bottom of the screen. I assume the ideal is to keep everything nice and centered, but the indicator moved left and right, I suppose simulating lateral weight transfers. I will have to investigate further.

Over recent weeks I have played a decent amount of GT3; racing for trophies, buying cars, and generally working on my “completion” percentage. I did not think about building up a cash reserve to import into GT4, so I pretty much had nothing for the GT4 import feature. Too bad because I could not start rally racing or even buy a new car. More on that later.

GT4 features this world map crap (for lack of a better description) that has you going all over the place to find car dealerships (both new and used), places to race, places to tune your car, and special events. It has been a while, but it is rather like GT2 – I like the GT1 and GT2 model better.

I have never liked buying used cars. I play GT to live out for the driving experience – why would I want to play with used cars? I find the concept rather aggravating. I can see having to take license tests because you have to learn how to drive to race, but there is no reason to have used cars. Personal preference I guess.

I started off the game by purchasing a Honda PRELUDE Si VTEC ’91. The car was slightly less that 8K, only had 49K miles, and had a robust 194HP. I figured that the car was not my ideal, but it had a solid bang for the buck, was fairly upgradeable, and had good power to get me through the initial round of races.

So I quickly took off the beginning racing section, and won the 5 Sunday Cup races to win a prize car. I do not think this is too much of a spoiler, so I will name the car: Autobianchi Allz Abarth ’79. Doubt I will use it much; it is not interesting, has almost no HP, and does not look fun to race.

After that I needed something more fulfilling, so I found some Family Cup series that allowed me to race on the wonderful Nurburgring. Wow! What an amazing course. I’ll say this – in real life I would have been dead several times over. Thankfully, GT4 allows me to safely live out my fantasies of racing on the ‘ring. I can only imagine that racers back in the day had nuts the size of Texas, or were plain insane. What a traffic course.

It looks like these Family Cup races give you an option to “handicap” the AI. I adjusted to -5 (figured my car sucked) and easily won by 19 seconds. I will have to experiment more to see if the CPU field is adjusted based on the type of car entered in the race, or if it is always the same lot. At any rate, there are plenty of real-life tracks that should be a ton of fun once I have a better car.

Noticeable in all the races I entered, especially the Nurburgring race, was tire wear. I am not sure if it is always on, or if I just happened to pick races where it mattered. Tire wear did not play a big factor in the Sunday Cup races, but I could tell a difference on my second lap at the ‘ring. The car handled noticeable different my second time around. Of course I became more brash as I adjusted to the physics engine, but it is nice to see tire wear becoming such a prominent part of the game at this early stage.

I need more time before I comment on the legendary lack-luster CPU racing AI. I am not sure if it is the same, better, or worse. Hopefully I can make some sort of conclusion on this issue after a few more hours of game play.

Overall the handling of the cars is amazing, the visuals are stunning, and the sound effects are suburb. The GT series has always been noted for great presentation, and GT4 does not look to disappoint in this regard. The new visual effects of shaking the screen when you collide with off road barriers, and the nice way the screen seems to “dip” under braking are all welcome additions to the series.

I was very disappointed that I could not initially race in the rally dirt and snow courses. Tires for dirt and snow cost a hefty 22,250 credits, which is a lot when you are only winning 600 a race in the Sunday Cup. Hopefully I will be able to accumulate enough money in the next couple of days to see if the rally mode is enough to replace CMR2.0 as my favorite rally game.

After a couple of hours of playing I am .8% complete, I have accumulated 48 A-spec points, I have logged 42 A-spec racing miles, I have a 6/6 win ratio, I have earned 6 trophies and 1 prize car, and I have accumulated 3,500 prize credits. GT4 is a wet dream for anyone that demands they get countless hours out of a game.

At this point I think it is fair to say that fans of the series are going to be enthralled with the game. Others are going to have a serious “been there, done that” feeling. Me? GT4 makes me want to finally buy a decent wheel, and setup a racing cockpit in the den – my wife will never allow that (big ass racing cockpit in the den), but one can dream.

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Microsoft (AKA the Evil Empire)

I have never been a Microsoft (M$) hater; I made plenty of money in the early stages of my career writing applications for Windows, so I am normally fairly reserved when it comes to attacks on M$. But not this time; it is just getting too much to stomach.

So why do many IT folks hate the evil empire? Because of the stupid stuff that M$ does to stifle creativity, and hinder competition. Their unfair practices are fairly well documented so I am not going to go ranting this morning on the subject.

Now M$ has tried to patent IsNot (as an “is not” operator) in “BASIC like” languages. Many of the readers here may not care, but for those that do, keep your fingers crossed that the patent is denied.

M$ is also at it again trying to “stick” it to the competition by including “special” code that prevents Windows applications running under Wine from receiving updates. For those that do not know, Wine is a great application that allows Windows applications to run on top of Linux systems. M$ claims that it is trying to prevent software piracy by not allowing illegal software to receive updates, but alas, as usual M$ is not being truthful with consumers. Apparently, there is a specific module of code that checks to see if users are running Wine. If they are, too bad, so sad, no updates for you! It does not matter if all your software is perfectly legal; Wine and Windows updates apparently will no longer mix.

M$ has to make money; I understand that, but it does not mean that I have to like their tactics.

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Rap and Gangs Society and O’Reilly Blames the Music

I am fairly conservative by nature, and I really enjoy the O’Reilly Factor, but I am sick and tired of passing the buck to explain why certain segments of society misbehave. It is a fairly well known fact that O’Reilly thinks that “Rap Culture” contributes to juvenile delinquency. I disagree with this thesis.

Last night on the O’Reilly Factor there was a segment linking 50 Cent to gangster violence. I will admit that the “message” in 50 Cent’s songs is not exactly wholesome. I listen to some of his music (love me some “Candy Shop” – listed to it twice this morning), but blaming gangster behavior on 50 Cent is just too much. Seriously, the very nature of gangs is based on respect (as if I am an expert after playing GTA), sex, and violence (I can read the news).

What bothers me the most is that everyone from religious zealots to the media to misguided parents is always searching for a scapegoat to explain why good kids go bad; Dungeons and Dragons, music, video games, TV violence, and even Smurfs. It is just too much. Let’s just admit that some segments of society are completely f’ed-up regardless of the music they listen to, the games they play, and the amount of time they spend watching TV.

At the end of the day the problems run much deeper; poverty, discrimination, broken marriages, out-of-wedlock babies, lack of respect, poor public education, and the list goes on. I admit that I am very blessed. I grew up in a good home (my parents did divorce when I was very young). I lived in a nice neighborhood with prosperous families, and my parents provided me with a good education. I may not know what poverty is like, and I may never know how it feels to be discriminated against based on the color of my skin, but I do know that I have values, a decent amount of morality, and a firm grasp on my religious convictions. In other words, I am fairly well grounded.

I am not saying that I am perfect, but I have not been influenced to the point of misbehavior based on various forms of media. Growing up I played Dungeons and Dragons, I scratched many a record looking for stupid messages, I have played video games most of my life, I watched violent TV and movies, and I am even ashamed to admit that I watched the Smurfs. I was listening to Prince the day my step-father told me that Prince was not allowed in the house; nice and protective of my dad, but I guess he was an ignorant bloke. Prince was “bad” so he was not allowed in our house – of course I said screw that and kept on listening to this day.

Have to blame it on something …

If you have to ask about records, then please do not because it will make me feel too damn dated.

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Elder Gamers Unite

Life often has a way of dealing us the strangest of surprises. Regulars here know that I am not what anyone would call a fan of online gaming. In fact the only online game that I play is OOTP6 (and really this is passive online gaming), in the IOSBL.

In a strange turn of events Chris Johnson, the commissioner of said league, and owner of the The Elder Gamer blog, has decided hang out over here for awhile:

Jonathan and I spend a lot of time dealing with attacks and hacks of sorts. Since he actually knows what he is doing in this 24-esque conter-terrorism unit we run, I figure there are safety in numbers – so the elder gamer is moving [to CG’s Recycle Bin]. I like to write, but this SPAM has got to go … Elder gamers never die, they just find new sites to write for…

I am honored that Chris has decided to lend his talents to this humble site. Chris is a great writer, so anyone that is not familiar with his work is in for a real treat.

Welcome Chris!

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