FF XIII-2 (Rewarding FFF XIII Fans)

I love the concept of getting bonus goodies as a ‘reward’ of sorts for playing previous versions of a game. As long as the reward doesn’t cause game balance issues – either too powerful or you are shit out of luck because you didn’t play the previous installments.

PSB: Are there any special treats reserved for those who are holding on to their Final Fantasy XIII save files? Can you share any details on how that will work?

Toriyama-san: If you have any save files from XIII, they will be recognized upon the start of XIII-2, and you can get extras. Some of the bonuses include adornments for monsters that can be used in-game, and a bonus that can be obtained from the title screen. You don’t necessarily have to have save data of the finished game; you can still get something even if you’ve only played a little.

Cool concept. Now just have to actually find some time to watch, play, and finish FF XIII.

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Final (Sexual) Fantasy XIII-2

A semi triumphant of T&A Sunday; there is some ‘good’ news coming out of the ESRB, via PlayStation LifeStyle:

During the course of the game, a handful of female characters wear revealing outfits (e.g., low-cut at the pelvis, moderate amounts of cleavage)

Seriously, everyone has to be happy about this decision because now we can draw attention away from the quality of the next Final Fantasy game, instead concentrating on T&A, and how the game industry betrays female gamers. Yes, definitely ‘good’ news all around.

Of course the way some young girls dress (or rather don’t dress) these days makes the argument of sexualizing female digital characters almost pointless; however I think I will not digress into social commentary. Besides, I’m confident that some nut-wing conservative group will do us all proud and pick up the cause, thus further encouraging gamers, and increasing sells. See, everyone comes out a winner.

Happy Sunday morning!

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The Lord of the Rings: Aragon’s Quest

I picked up Aragon’s Quest a few weeks ago because it was under $20, and I am a sucker for discounted games. I was also interested in the Move support, but unfortunately the controls are on par with a Wii game, not something I have come to expect for Move support (i.e. Sports Champions).

There are plenty of other reviews out there, so I am not going to take a deep dive or anything. As a family game, is this fun? Sort of. As a Move game, is Aragon’s Quest worth a pick up? Nope; after a few hours of honest to goodness attempts to make things work, I abandon my Move and Navigation controllers in favor of the standard Dual Shock 3. If you are a fan of The Lord of the Rings, Aragon’s Quest has some entertainment value, but you may want to wait until the game hits the sub $15 mark.

For the most part, I enjoyed my time with the game, but as I moved into Trophy whoring, the game quickly became a chore. If you are going to go for a Platinum Trophy (I earned mine this morning, thus this post), you better follow a guide because the game can screw you over in a hurry, forcing an additional play-through.

jcalvert Trophy Card

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September Gaming Closeout

The ridiculousness continues. Next week (Sep 20) sees the release of F1 2011, while the following week (Sep 27) gives us FIFA 12, ICO and Shadow of the Colossus Collection, and Rune Factory: Tides of Destiny, and Atelier Totori: The Adventurer of Arland.

F1 2011
I’ll be honest; I love F1 games, but I didn’t really get enough out of 2010. No particular reason other than I suck or something. F1 2011 looks to be the perfect F1 gaming experience:

After watching the promo videos all these months I had the feeling that F1 2011 will be strictly for the hardcore, people who are gamers and who also follow F1 races every year. After playing a solid 2 hours with the preview build I believe that this game will only attract fans, resulting in to low accessibility.

Let’s hope that there are enough F1 fans who appreciate racing sims to support F1 2011 and continue to push the series forward.

FIFA 12
One of the top sports franchises; the Madden development team could learn a thing or two from the FIFA guys. I cannot say enough good things about this series – tons of replay value; I played the snot out of FIFA 10 and to some extent FIFA 11. The newest yearly release should not be any different. Platinum be damned; I’ll never get it due to the various online requires.

Thanks to Amazon, this one comes with a nice $20 credit, some sort of MLS Fathead (for the kids) and of course release day delivery.

ICO and Shadow of the Colossus Collection
I’ve written about this one a little over the last couple of months, so I am not going to go very deep here. I’ll just say that I have had this one on pre-order since Thanksgiving last year, so I am eagerly anticipating giving both of these classics a go.

Another Amazon release day arrival. I expect this one to go to the top of the play heap; let’s see if that actually happens.

Rune Factory: Tides of Destiny
In a weak moment, I pre-ordered this one site unseen. Mostly for the Move support, partly out of curiosity, and ultimately because I probably had one too many cold ones that night, which resulted in an Amazon clicking frenzy.

Tides of Destiny is coming out later this year in North America for the PlayStation 3 and Wii, which isn’t a combination of release platforms you see very often. I’m not complaining, especially when the PlayStation 3 version ends up looking this pretty. I can’t wait to buy this game, play it for a few hours, get bored, and move on to other things!

Replace bored with distracted and that will be me. Too many other gems in my gaming treasure trove waiting to be caressed and loved, and whored for Trophies.

Atelier Totori: The Adventurer of Arland
Of course I had to get the ‘Premium’ version bundle complete with art book and CD soundtrack. This one has niche written all over it, but I expect Atelier Totori to be fun based on my typical enjoyment of quirky games and deep down love for JRPGs.

Unfortunately I’m usually constrained with limited clock cycles to burn on gaming, which means that I may not get around to this one for a while. I did promise myself (sort of) that I would attempt Atelier Totori’s predecessor first, Atelier Rorona: The Alchemist of Arland. Will it happen? That’s another article. Seriously, tackling a JRPG is an upcoming article.

The one thing nice about JRPGs, is that historically I have always been able to get my money back from any expensive collector’s edition should I decide to sell them down the road. For that matter, I can usually get my money back from regular editions. That is the beauty of niche gaming; of course you have to pre-order these games or you are the one paying a premium over MSRP.

Happy Saturday!

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Random Gaming Nonsense

Saturday brings us face-to-face with some random gaming nonsense. In other words, not predictable, something less than wholesome, and somewhat troublesome.

Ricky Bobby: Well let me just quote the late-great Colonel Sanders, who said…”I’m too drunk to taste this chicken.”

It’s actually been a great week gaming; just not a lot of variety.

Altered Beast
Recently received this one as part of the September PS+ update. It may be a classic, but goodness gracious does it not hold up well. Poor controls, dated graphics, and uninspiring (dare I say frustrating) gameplay does not do much to entice me to burn my limited free gaming time with this one.

Besides, I typically migrate to classics, but only those that I actually played and was fond of playing. Altered Beast does not fall into this category. I doubt that I will spend much time attempting to get past the poor controls in this dated game whore-ing the Trophies.

Thank goodness this run of PS+ Sega games is over!

Ferrari Challenge
Ferrari Challenge is a game I keep coming back to; on and off love affair for the last two years. While it is a mediocre racing game, and does have some merits, I’m really just in it for the sex … err … Trophies. I’m currently sitting at 40% following this guide / roadmap. I’m about to start a long ‘Trofeo’ Trophy Mode grind, which should net me 20+ Bronze Trophies. Sadistic when you consider that each one of these will take 30+ minutes.

I received my first Ferrari Challenge Trophy 2+ years ago, so it is fair to say that Trophies due add value to a game. Without the add-on Trophy support, I would have bailed on this one a long time ago.

Mel B
Haven’t fiddled with her all week. Hope I don’t turn into a fat ass for lack of effort. Maybe I’ll get in a quickie with her later today, but that is really going to be hard with the kids having a couple of soccer games today.  Plus the Georgia game.  Richmond race.  No fiddling today …

Kung Fu Rider
Still doing the needful with this one; partly because my nine year-old son rates this one 4 out of 5 stars, but mostly because I am determined to get another couple of Trophies.

Back Catalog Goes Ever Longer
I picked up Pure on the Amazon discount rack for $9.80; can of beans not included. This weekend Pure has hit the sub $9 mark. One of these days I should get around to opening it and seeing what a great game it is and what sort of wonderful shiny Trophies are on offer.

I also picked up Hunted: The Demon’s Forge … no idea why other than it was on the cheap and sometimes I like some mindless hack and slash fun.

Interestingly enough, I picked Demon’s Forge when it hit $18.99 on Amazon (I believe last Sunday or Monday night). Within hours after placing my order, the price was further reduced to $16.99. I went online, chatted with someone halfway across the word, and convinced him to do the needful. Refund of $2; every buck matters.

JRPGs …
Really feeling like I need to open up one of my titles and site in for the long haul. More on this later …

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Now Playing – The Random Trophy Stuff Edition

I continue on my no longer so torrid tour of Mel B, but with the kids’ soccer I am only hitting one or two workouts a week.

While Mel B may not be the best Move implementation (there are a handful of exercises that will not register correctly with the camera + Move), Sports Champions seems to be really solid. After putting this one aside for a long time, I returned to it in order to get more Move satisfaction. Pretty decent game, enjoyable by the whole family; Trophies are a complete grind.

I finished up Sam and Max (episodes 4 and 5) this week. Mostly because they were sitting on my HDD waiting to be played, partially because I may let my PS+ subscription expire in a few months, sort of because the series is less stress and semi-entertaining. And I would be lying to you if I did not say the Trophies were an easy bonus. Sam and Max episodes 1 – 5 were free earlier this year for PS+ subscribers.

Pixiljunk Shooter – First one; highly addicting, fun shooter + puzzle combo. In this case I have to say that the Trophies add to the overall ‘experience’ – I could just blow through the game, but how would that be fun? I had to get some help for the ‘Coin Collector Trophy’ – for me it was much more luck than skill.

Not to digress too much, but I think Trophies are kind of like those collection JRPG games. You either are into them or you are not. When Trophies were first introduced, I could care less; however now I am card carrying Trophy whore. To me they add a little extra excitement, as in the case of Pixiljunk Shooter; these are actually fun to try to unlock. For other games, some of the Trophies are just meat grinders. These types I can pass on, and typically do.

Just got the Platinum Trophy for Madden 2011 this morning. Yes, I’m still playing the current (old) one. I have become a certified Trophy whore. I decided to ‘finish’ up the game before the new version is release on Tuesday. Technically Madden 2012 is already out for those that spent the extra cash on the EA Season Ticket crap; obviously I did not.

Speaking of those Trophies, the ‘Pick Up 6’ Trophy, which requires you to win a ‘Fight for the Fumble’ in the end zone was a major PITA. It was not going to happen for me during the course of normal games, and while I attempted some ‘cheats’ to make it easier, I just could not close off this final Trophy until I stumbled across this video. Using this technique it only took me two attempts to close off my third Platinum Trophy.

Looking Forward …
Georgia takes on Boise St. September 3 in the Georgia Dome, so I really need to jump back into NCAA Football 2012. It has been years since I was successful at getting some decent value for my money out of two football titles. With three kids plus work, I bet I am screwed.

I have several games on pre-order including the before mentioned Madden 12, F1 2011, FIFA 12, and the ICO Collection. September is awfully full.

I am also considering looking at WKC II, although I have no earthly idea why because I never got very far into WKC:I. I guess I got distracted doing the needful.

We will wrap up with Kung Fu Rider. I think this one will suck, although I hope to get a few hours of family fun out of it for my efforts.

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Best Crap Money Can Buy

OK, maybe they are not all crap, not by a long shot. I did do the needful and stock up on several hundred hours of gaming pleasure (and maybe pain and suffering). Why?

  • Cabela’s North American Adventures ($25.45): I’m a sucker for these hunting games. I probably over paid. OK, I did. I should have waited until this one hit the sub $20 mark, but in the back of my mind I was thinking that there will probably be a new Cabela title this fall, and I may miss out on this one. Doubt that would happen, but you never know.
  • NIER ($14.99): Backordered 2-4 weeks. Not sure what to say about this action RPG, except that it looks interesting.
  • Captain America: Super Soldier ($29.99): Backordered 2-3 weeks. My youngest son loves Captain America (and in general, super heroes). This one may be too hard for him, but I’m sure there will be some points where he can just button mash the heck out of the bad guys.
  • Iron Man 2 ($14.99): Certifiable crap. See Captain America comments. I did read that for my efforts there are some easy Trophies, so there is that thrown in for good measure.
  • Kung Fu Rider ($12.80): Certifiable crap; however Kung Fu rider is something for the Move and something that the kids can enjoy. This one is one of the first Move games; it was panned – highest score on Metacritic is 65. Ouch.
  • Majin And The Forsaken Kingdom ($14.99): I’ve always been a little interested in this one, but not for MSRP. For a tick under $15, I’m happy.
  • Tomb Raider Trilogy ($19.99): Backordered 2-4 weeks. I wanted to get in some Laura before the re-boot hits.
  • PS3 Eye Camera Mounting Clip ($6.68): For good measure, I picked up one of these mounting clips. Not really sure why as I have lived without one since the Move was released.

With the exception of Captain America, I am not sure if I will actually get any of the titles on backorder. Maybe Amazon has a slow boat to China (or elsewhere) where these older discounted titles are being pressed for a fresh batch of suckers.

My gaming needs are stocked for the foreseeable future. Well, at least until all my stuff on pre-order is released, but that is another article.

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White Knight Chronicles II

I gave up on White Knight Chronicles: International (WKC:I) a long time ago. To be honest, I forget why. Too many other games at the time? Got bored with the back story and the game mechanics? Something else? I really don’t remember …

Am I interested in the sequel? Sort of, but only because I am a semi-JRPG junkie. With that said, I can’t see purchasing White Knight Chronicles II (which interestingly enough includes WKC:I) until I actually finish WKC:I or at least make a concerted try to progress the story.

Trophy whores need not apply. If White Knight Chronicles II is anything like WKC:I, Trophies are few and far between and extremely time consuming.

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PS3 HD Collections …

So far I have really enjoyed The Sly Collection; currently in the swamp on Sly Cooper and the Thievius Racoonus. Getting past Muggshot to continue the game and earn the Silver “Giving The Dog A Bone” Trophy had to be one of the most frustrating gaming experience I can recall. Or maybe I am just getting too damn old for platforming games.

At any rate, I have to decide it I am going to double dip on the God of War Origins Collection which feature the two best games on the PSP – Chains of Olympus and Ghost of Sparta. Seeing these two titles in HD, with the added bonus of Trophies, may tempt me … maybe. If you have a PSP and you have never played these titles, for shame!

Rounding out the collection list is the Ico and Shadow of Colossus Collection; the official’ish Sony Blog just released some of the bonus content (videos and two dynamic themes) along with the Trophy list. I have had this on one pre-order since Thanksgiving weekend last year, so I am really looking forward to seeing this one arrive in late September.

While it is not a PS2 HD re-release collection, I thought I would add in one random PlayStation LifeStyle link. Pretty good article and strong reader comments on what XSeed will do with the PSP Ledgend of Heroes series. Me? At this point I am firmly committed to not purchase any more UMDs, although my 9 year-old a PSP … he is not into RPGs, much less JRPGs so I will probably miss out unless these somehow port to the PS3 or get a Vita release.

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Better late than never? Daggerdale PSN

I would love to see a decent action RPG based on the current D&D rules, released for the PS3, thus I have been waiting on info on Daggerdale.

We wanted to make the game as accessible as possible, just let players play, harkening back to the ‘old school’ days of gaming. You should be able to play alone, call a buddy over and play locally or jump online and find a party of adventurers to group with. There are definitely development issues with balancing and performance having a downloadable PSN game that is fully featured, but we felt strongly about the usability of the game. Besides, isn’t that what D&D is about – freedom of play?

Kind of lame for the Daggerdale director to post to the official’ish PlayStation blog, and then abandon the blog post without answering any comments, providing insight into the PSN release date, etc.

Daggerdale for the PS3 via PSN; better late than never?

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White Knight Chronicles

I am surprised that selling ~275K copies of a game warrants a sequel; not complaining mind you, just thought it was interesting that White Knight Chronicles II is nearing a U.S. release.

The North American version will include a fully localized version of the Japanese game with additional on-disc quests that were originally released as downloadable quests in Japan in January 2011. In our North American version, players can start from White Knight Chronicles II without completing the original game — an important point, as the Japanese version requires players to clear White Knight Chronicles: International Edition in order to play the sequel.

It’s a good thing that gamers do not have to finish WKC:I in order to enjoy the sequel. I would be toast; never managed to complete the first title, but will probably look to waste a few dollars and hours on number two.

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Welcome back to the PlayStation Store?

So the PlayStation Store is back online, but strangely enough, the ‘welcome back’ package is still MIA. I understand that the package is in the works, but it seems like this would have been a slam dunk for the Store’s triumphant return. I would hazard a guess that a ton of PS3 owners expected to get some free treats once the store was fully restored.

Today’s push is fairly large, with a lot of decent content, and demos. Existing PS+ subscribers can look forward to a continued stream of “free” stuff and discounts, but give me a break on offering Lilo & Stitch.

As far as the new stuff goes, this weekend I will probably take a look at this potential nostalgic gem:

Wizardry: Labyrinth Of Lost Souls ($14.99)
The popular Wizardry franchise is reborn on the PlayStation 3 system as a downloadable online title! This classic 3D dungeon-crawler remains true to its roots, with all the deep gameplay fans have come to know and love. These beloved dungeons and monsters have all been reborn in glorious high-definition, and new stories for each of the 10 main characters, breathing new life and hitherto unseen replay value into one of the old-school RPG greats.

Then again, I have such a huge backlog of games that I am not sure I will pull the strings on anything else right now. Right … probably. At least there is a demo on offer.

I doubt Sony will do the needful, but it would be really entertaining if Sony decided to post some statistics – number of Store visits, number of downloads, and number of purchased items (I know Sony would never publish money spent). Anything to show consumer confidence (or lack thereof). I can dream. It would be entertaining.

Bring on Friday!

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Atelier – Reviews that Suck

In honor of Calvert Games ninth birthday weekend, I thought I would offer a blast from the past, and make an attempt at the original Recycle Bin grand tradition of stylistic prose, ripping piss poor reviews from mega-sites. Longtime readers will get this right away; others will wonder why is that joker going after IGN.

Do I have to be Captain Obvious to point out that IGN typically rates games high? As a super-major-mega-media outlet that is what is expected out of their reviews; however you know something is amiss when IGN gives Atelier Rorona: The Alchemist of Arland a subpar score (5.0 out of 10), compared to the baseline at metacritic. Atelier is currently carrying a metascore of 72 based on 12 critic reviews, so what pray tell is wrong with IGN’s review of Atelier?

The review’s tagline says it all and sets the tone for the rest of the review: “Child molestation jokes are always funny, right?”

So Mr. Reviewer, how is the story?

It’s almost worth picking up Atelier Rorona for the story. Almost. This is one of those boundary pushing, dances the line between funny and creepy, RPGs. Whether it’s Rorona’s master that makes jokes about molesting her while she sleeps, or the nice shopkeeper who gets drunk and actually does molest her, everyone wants a piece of Rorona. The American version changed the character’s ages, making Rorona 17 instead of 14, but that only barely makes things better.

WTF? Of all the current reviews, IGN’s is the only one that zeros in on molestation as a focal point of the game. Seriously?

I can understand someone not being comfortable with the references mentioned in the review; however the dialog referencing this sort of innuendo does not actually comprise the entire story.

I digress. What about the gameplay?

The problem with the game is that it’s just plain tedious.

A review is just an opinion, so I can actually respect that point of view. To each their own, right? Next up is the meat and potatoes of the review.

The challenge in the game comes from the time limits set for each Assignment. Each assignment has to be completed in a set number of days. Everything Rorona does in Atelier takes time. Adventuring, alchemy, or sleeping all spend days, bringing you closer to the deadline. I can’t sit there and level grind until my characters are all powerful because each zone takes a certain number of days to travel to, and there is a finite number of monsters each time I went to it. So leveling up is a very deliberate process, and it can bite players in the ass if they aren’t on top of their game.

Good grief. The time limit, race against the clock gameplay aspect, and your ability to manage the path you pick is the entire point of Atelier.

In other words, this reviewer sucks at this sort of game, and does not like the challenge of a “pick your path against the clock” adventure. So there you have it.

If the reviewer is completely uncomfortable with this sort of game, why take the assignment? If the game is offensive, why not tell the editor that after uncovering the lesbian overtones [I actually enjoyed this review], “I decline” to proceed any further with this trash?

Honestly, Atelier has typical JRPG all over it. Just do a google image search for “anime” and see what you uncover, which should not have been that shocking to the reviewer who opened up the review with this revealing ditty …

I love an inappropriate, flirtatious RPG starring underage girls with huge racks as much as the next guy.

I can only conclude that in general the reviewer actually likes this sort of game, but something about this one went too far? [Content Warning – Seriously – Sankaku Complex]

I would have a lot more respect for the reviewer and IGN if the review started off with a note from the editor along the lines of “… some readers may be offended by the dialog … the reviewer original assigned to Atelier had deep reservations about the story’s content …” and then give the game to a reviewer that can actually provide an opinion of the game’s content with more than a casual treatment of Atelier’s gameplay.

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Wednesday: The Mid-Week Gaming Update Returns

First of all I just got another 100% complete, which is pretty rare for me. Linger In Shadows – this was a free Qore download 12-18 months ago that I looked at once and dismissed. Just for shits and giggles I decided to give it a go over the weekend. Linger In Shadows is a technical demo that is a “different” sort of way of playing a game; artistic-stylistic gaming? Trophies are easy; feel sorry for anyone that actually pays for this one because it should be more or less a free offering as a technical demo.

Soldner-X
As part of my Plus subscriptions I picked up Soldner-X: Himmelstrummer & Soldner-X2: Final Prototype (Bundle PlayStation Plus price $10.79, regular price $17.99). I did not look before I leaped into this one, but after a few minutes with each game, I think this combo-pack will offer decent shmups fun.

Monsters Gone Mad
Survival Horror meets hunting action? I have never been a fan of either genera, but I have increasingly been interested in a decent hunting game.

Cabela’s Dangerous Hunts could be fun with Move support, but why offer a whole new setup, complete with a Wii like sensor bar? Ridiculous. I am sure it is meant as a cheap alternative to the Move, but why bother on the PS3 if Sony is trying to push the Move? I understand that third party publishers cannot be forced into move support, but shipping the game with Move support sans Top Shot Elite gun would probably earn the publisher more sales.

The controller itself is incredibly fun to play with. For the Xbox 360 and PS3 versions, which were the ones I got to play on, you get a sensor bar to stick to the bottom of the screen (kind of like the Wii’s sensor bar). Only it’s sleek and black and sexy-looking.

Probably the niftiest feature of the Top Shot Elite is the infrared scope that you can use to track animal prints or blood trails. Combined with the fact that you have to physically reload the gun, it feels a lot more realistic than some shooters. I’d love to see this used with other games like Call of Duty, as it has a lot of potential for really improving how people play first-person shooters.

Move Navigation Disassemble
Interesting picture of a disassembled Move Navigation Controller.

I am still not 100% sold on the initial Move offerings, but I am of the opinion that it is significantly better than the Wii.

Did I really just do that?
Yes I did. I just order Atelier Rorona: The Alchemists Of Arland? Sure I have plenty of games to play, and this one is probably the last one on my list, but WTF? Why not go after a game with sexual innuendo for a main character that looks all of 12? I am just kidding on that last one, but I am always a up for something a little different, and I have never tried a game in this series.

Time to clean out my gaming library again because the backlog is in full effect!

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