Life without a PS3?

Any longtime readers of this humble site have realized for a while that I lost my gaming jones. As the NFL draft was approaching I decided it was high time to get in some Madden. Imagine my surprise when I could not insert the disc. After a while I realized that my youngest son decided he wanted to play a game, so he tried to help himself. To the tune of loading up the PS3 with three discs!

I have no idea how he accomplished this feat, but none the less, three discs were in the PS3. Dragon Tales (original PSX – this must have been what he wanted to play), Crazy Taxi (PS2), and Gran Turismo 4 (PS2). What to do? I was awfully pissed off, so I went outside so as not to take out my frustrations on my family.

The lovely and talented Mrs. Calvert decided to appraise the situation, and tweezers in hand, she removed Gran Turismo 4. Of course it was broken and completely ruined. I guess that is one game that I have an excuse not to complete at 100%. That was all she could do.

After I calmed down, I came back inside and attempted to get the other disc out. At the time I had no idea that my son jammed in three games! Good grief. After numerous attempts to eject, turning the system on and off, Crazy Taxi finally emerged (I have no idea if this one still works; lots of scratches). Finally, my son’s prize emerged – and of course as luck would have it, Dragon Tales still worked.

The PS3 did not survive the forced gameplay process. Results were mixed. Often when inserting a disc, it makes a horrible noise, and does not recognize the disc. After several attempts 5-10, a disc will finally be show in the XMB, and will actually play. Last weekend I did get in a couple of games of Madden, and a few older PS2 arcade type collections (kids love the Midway collection with Rush 2049).

Earlier in the week, the new Star Trek Season 1 collection arrived, and seemed to work OK, after the above process of multiple disc inserts, turning the system on/off, etc.

I realized that the PS3 was on its last leg; something in the blu-ray insert, load, read mechanism is badly jacked up (you know you like these technical descriptions). Last night the system decided it would not play any blu-ray movies would not work, and they sure as hell would not eject. After 10 minutes, the PS3 finally gave me back 300. Thanks.

So now I have to decide if I want to attempt my own repairs, taking about the PS3, and disassembling the blu-ray drive in order to clean the lens and maybe see if I can align the mechanism that moves disc in/out of the device. Or I can send in the PS3 for repairs.

At any rate, after a long sabbatical from the PS3, now that I am starting to feel the jones again, I have to prepare for life without a PS3. I do not really want to spend $150 on repairs, and I sure as hell do not want to buy a new PS3.

Share

Thank You Namco (Katamari Damacy)

On a hunch I decided to pick up Katamari Damacy. I knew it would be a wacky Japanese game, but I figured I was up to the task since I am fan of other obscure goodness: Tale of the Sun, Aquanauts Holiday, and Motor Toon GrandPrix. Yes, add Katamari Damacy to the list.

What the hell am I talking about? Namco just published Katamari Damacy for the PS2 – only $19.99 for extreme goodness, lots of fun, and plenty of replay value.

The premise of the game is simple. You roll around your katamari and try to grow it to a specified size (within an allotted amount of time) by collecting all manner of objects. And when I say all manner, I really mean all manner starting off with fairly small mundane items such as candy, tacks, matchsticks, lipstick, crackers, and so on. Eventually as your katamari gets bigger, you can pick up bigger object. I have not made it far enough along yet, but you can pick up all manner of living things including people.

Sound crazy? Well it is, but it is unbelievably addictive and fun. The backdrop story is stupid – I will not go there. Your goal is to grow your katamari to a certain size within a specific amount of time. Simple? Yes and no, but it is a flashback to the glory days of gaming against the clock.

Making things more interesting is the simplistic controls, which are so freaking ingenious that the developers should be granted awards for innovation in simplicity. What is so great about the controls you ask? You just use the analog sticks to move around and about each level. No buttons to press, no rapid sequences to tap, no nothing except for wonderfully fun controls. OK, not entirely true. You have to use one shoulder button to look around and change your view, another to jump, and you have to press down on both sticks to rapidly turn. Still, that is it. Straight and to the point.

Everything about Katamari Damacy is simple, but deep and complex at the same time. The graphics are extremely stylistic, the much is catchy and perfect for the game, and the interface is perfect for the game (and silly little backdrop story). On the surface the gameplay is simple, but at the same time is very deep. You actually have to plan how you build your katamari; as your katamari gets bigger you can open up areas that you could not previously enter and you pickup items that you could not previous collect. You also have to avoid certain obstacles for fear the items coming off your katamari (thus making it smaller). It is all good clean wholesome family fun, and I am not coming anywhere near doing Katamari Damacy justice. You just have to give it a chance to see what I am talking about.

I will certainly write more later because I have a feeling that I am going to be playing the living crap out of this one. At this point I can say without reservation that Katamari Damacy is a sure fire purchase and an instant classic. If you want something a little different, if you like old school gaming, or if you want an easy pick up and play game, start rolling your katamari now.

Thank you Namco. Thank you!

Buy

Share

And it is Go, Go, Go! (Copycat Racing Goes Underground)

This is ridiculous. In a span of eight days we have NASCAR 2005: Chase for the Cup (due Aug 31), Street Racing Syndicate (Aug 31), Burnout 3 (due Sep 7), and Juiced (due Sep 7). The NASCAR game makes sense – it is timed around the new playoff format, but what about Juiced and SRS? They are coming out so damn close to each other that they are sure to stunt to the other game, not to mention that Burnout 3 has more “buzz” behind it, plus the EA marketing arm (and $$$).

The second wave of racing games starts in October with TOCA Race Driver 2 (due Oct 5), which is a surprise release. I thought it was going to remain an Xbox exclusive. I have no idea how well the first title did, but the PSX TOCA titles never did that well. I do not have actual sales data to back up that claim, but I just do not remember any of those titles being chart toppers, despite being solid racing games. TOCA 2 and 3 were way ahead of their time, complete with great racing AI and visible damage.

November will see the release of the heavy hitters – Gran Turismo 4 (due Nov 14), Need For Speed Underground 2 (Nov 15), and Midnight Club 3: DUB Edition (Nov 23). I have preorderd GT4 and NFS:U2, but I have no interest in Midnight Club 3, which is going to be completely lost in the wake of the other two games.

What is the deal with all the copycat underground games? Yes, I know NFS:Underground was late to the party, but EA does this type of game so well that I do not see SRS, Juiced, and Midnight Club 3 standing a chance. Oh well, I have a feeling that 2005 will be a great year for bargain bin racing.

Share

Crash ‘N’ Burn – Out of the Loop

Today I was slogging through mounds of email, and I noticed that I was sent an invitation from the PlayStation Underground to apply for a beta test position for Eidos’ Crash ‘N’ Burn. Two things come to mind. First, I have never received an invite to be a beta tester before, so that was fairly cool. Second, I am so far out of the loop that I have no idea what this game is about. Still, the email said, “you meet all of the requirements and have been invited to participate in the online public beta test…”

Kind of interesting since I am not a big online fan, and it is a little disconcerting that I am completely out of it when it comes to release lists. There was a time in my life when I could recite (in great detail) tons of games that were on my radar and even complete lists of games that I figured would be lame, or discount rack material. I assume this game is kind of like Destruction Derby, and all good readers (and I suspense Sony too) know that the rolling demo for DD convinced me that I needed this new shiny known as the PlayStation months before Sony took over the world of video gaming.

Alas, this said tale ended with a message that stated that the enrollment period was over and all beta tester positions have been filled. At least I know that there is still some hope for me. After all, I did get the email saying that I was cool enough to be a beta testing. Then again, I am sure 1000s of others received the same letter. Still being invited to beta test is something to hang my hat on … I guess.

Share