ATL 2012 Draft Rounds 5-7: Falcons Add Depth and Captains

With nothing to do in the 4th round … the Falcons front office had plenty of time to firm up there strategy for the last day of the draft. It’s apparent that the Falcons went after need (and depth) instead of going the “best player available” route.

So how did the Falcons do? I haven’t looked for different draft “grades” – I’m sure I will later today, especially as all the big boy media outlets start letting fans know their teams did in the 2012 draft.

My overall thoughts are the Falcons addressed their glaring needs on both sides of the ball, and in the process managed to land the top rated center and the only true fullback invited to the combine. The Falcons four selections in rounds 5-7 include three team captains; the Falcons continue to build around “character” which is OK in my book. Overall, while unspectacular, the Falcons had a pretty good draft.

Bradie Ewing – FB Wisconsin
Ewing, a team captain at Wisconsin, was taken in the 5th round, and was the only true fullback invited to the Combine.

Atlanta’s selection of Wisconsin fullback Bradie Ewing in the fifth round might not seem like a big deal on the surface. For now, Ewing is probably nothing more than a special-teams player. But the Falcons also were looking a year or two down the road when they made this pick. Veteran fullback Ovie Mughelli is coming off a major injury, and he’ll turn 32 in June. It was time to find someone to groom as Mughelli’s eventual successor.

Going into the offseason, you had to consider that Ovie Mughelli would be a cap causality. I’m surprised he has last this long into 2012 without some sort of contract restructure.

Jonathan Massaquoi – DE Wisconsin
I admit I know next to nothing about Massaquoi other than having some recognition of his last name.

Massaquoi is from Lawrenceville and played at Central Gwinnett High School. He is a cousin of former Georgia wide receiver Mohamed Massaquoi and NFL tight end Visanthe Shiancoe, formerly of the Minnesota Vikings.

“Troy is a building program,” Massaquoi said. “We had five straight conference championships. We went for our sixth one this year, but fell short. With Troy producing defensive ends like Osi Umenyiora and DeMarcus Ware, hopefully I can be put into that conversation and follow their tradition.”

I like Massaquoi’s confidence, and the Troy connection, if he is anything like Osi or DeMarcus would make Massaquoi a six round steal.

Charles Mitchell – S Mississippi St.
Another team captain, Mitchell probably projects as a special-teams player; I doubt he will be anything else in the immediate future.

Travian Robertson – DT South Carolina
The Falcons selected Travian Robertson, yet another team captain, with their last pick (7th round; 249 overall). Based on his size and bio, I think Robertson has a realistic shot to get a few reps at DT and contribute on special-teams.

What does it all mean?
The Falcons intend to never fail to convert on another 4th and short situation. In other words, the Falcons bulked up on both sides of the line, while building for the future.

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Falcons Draft 2012: Day 2 O-Line Help

After sitting out of 1st round action Thursday night, the Falcons went to work Friday, hell bent on improving their offensive line.

The Falcons pulled in Wisconsin center Peter Konz with their 2nd round pick (55 overall). Not knowing jack about Big 10 football, except that their mommas beef up their boys, I’m not sure what to expect from Konz. Knowing that longtime center Todd McClure has 1-2 years left in the tank, this seems like an insurance move for the future. Can Konz help now?

“I can’t emphasize enough how important it is Konz can play both guard and center,” Falcons general manager Thomas Dimitroff said. “We have him listed as a guard-center.”

Konz, 6-foot-5 and 314 pounds, was projected to go late in the first round by most draft analysts. ESPN draft analyst Mel Kiper had him rated as the top center in the draft.

“He has no peers in this draft,” Kiper said.

So Konz is a value pick; top center in the draft. Is he injury prone?

Not to say that the 23rd pick of Round 2 isn’t be a big man. He’s Peter Konz, who played center at Wisconsin but who was labeled a guard by the Falcons. He’s 6-foot-5. He weighs 314 pounds. He missed games in all three of his college seasons: Once with blood clots in each lung, twice with sprained ankles. For those holding memories of Peria Jerry, the Falcons’ No. 1 pick of 2009 who’d been injured at Ole Miss and whose NFL career hasn’t taken flight, you have your quibble.

On the plus side: Konz is a value pick who could help fill a crying need. He was ranked the draft’s best center. (Sorry, Ben Jones.) ESPN ranked Konz the 41st-best player available; NFL Draft Scout 300 slotted him 37th. Both Pete Prisco and Clark Judge of CBS Sports had him going in Round 1. When you’re sitting at 55, that’s not a bad find. And it’s better still when you recall the three failed fourth-and-1’s that defined the Falcons’ 2011 season.

If Konz adds depth this year, and can fill in at center and guard, while taking over for McClure next year, this will turn out to be a great pick.

Lamar Holmes (T – Southern Mississippi)
After trading back a few spots, the Falcons landed tackle Lamar Holmes in the third round with the 91 overall pick. For their troubles, Baltimore sent ATL a 5th round pick (No. 164, 29th of the round).

Holmes looks more like a project, but if he brings some nasty aggressiveness that was sorely lacking last year, maybe he will turn out to be the surprise pick of the draft. One can always dream, right?

Go Falcons!

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Falcons – Saints

As a lifelong, card-carrying Falcons fan; I am obviously biased when it comes to anything Saints related. My second favorite team is whoever is playing the Saints. That sort of thing; the stuff that makes rivalries so enjoyable.

When it comes to Bounty-Gate, I have no sympathy with Saints and fully agree with the punishment handed down by NFL Commissioner Roger Goodell. Obviously the Saints fan disagrees, but really, who are they kidding? It is one thing to keep “plays for money” on the “down-low;” the Saints went over and beyond.

The punishments for the New Orleans Saints’ bounty program are severe and unprecedented. Goodell has suspended coach Sean Payton for a year, general manager Mickey Loomis for the first eight games of the 2012 season, assistant head coach Joe Vitt for the first six games and banned former defensive coordinator Gregg Williams indefinitely. He has also hit the Saints with a $500,000 fine and taken away their second-round draft picks for 2012 and 2013. The league also has said 22 to 27 players were involved and discipline for them will come soon.

No question this is severe, but has Goodell really intentionally destroyed the franchise, like so many New Orleans fans seem to think? No, he hasn’t and anyone that thinks that simply is shooting the messenger — the guy who had the nerve to tell them that their beloved head coach and team weren’t quite as perfect as they had been made out to be.

Falcons Compensatory Splash
In Falcons news, due to salary cap reasons, or just “our coordinators sucked last year” reasons, the Falcons have not made a splash of any sort in free agency this year. I don’t rate the signing of previously injured LB Lofa Tatupu and OG Vince Manuwai unless they both prove healthy and win starting positions. Bottom line – the Falcons like their current roster and think new coordinators will put them over the hump.

Falcons get an extra 7th Round pick; if they are lucky this pick will turn into a practice squad player, or better yet a sometimes active roster special team player that may manage a 3-4 year career. In other words, the extra compensatory pick is just above not being totally worthless.

Go Falcons!

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MLB 12: The Show (Vita) – What about the gameplay?

Since I was sick much of the past week, I didn’t get any time to dive into MLB 12 (Vita or PS3). I did spend some time last night with the Home Run Derby mode; mostly just to get a feel for batting and of course to pick up the HR Trophies.

I was curious what others thought about the Vita version, so I headed over to Metacritic this morning. At the time of this article, only two reviews offered on Metacritic, which to me is somewhat of a surprise.

What was even more surprising, and honestly I’m not even sure why I am still surprised by this sort of thing, the reviews don’t even bother to tackle the gameplay aspects of a Vita version of MLB 12. Take this example from Cheat Code Central (CCC):

Most tellingly, many of the game’s presentation elements have been removed. While hitting a homerun provides the proper score increases, one does not actually see the players walk the bases. Transitions between pitches are quick, accomplished with fades, as is the case with each fielding play. Once there is, ostensibly, nothing more to be done by the defense, the game fades immediately back to the pitch/at-bat display. I hesitate to call this “lazy,” but it definitely takes away from the overall experience of the game, from the illusion that one is managing a baseball franchise, guiding a player from the double-A league up to the Majors, or running an exhibition match between the Yankees and the Red Sox to see who’s really on top in the Northeast. In the end, though, these elements of the games visuals and presentation, while disappointing, are hardly game-breaking or offensive.

To me, this is actually OK; I want a portable game of baseball to play faster. For that matter, I have been calling for faster playing baseball games, yet ones that still maintain simulation aspects, for years and years. Strangely enough, IGN actually agrees with me on this point; hell just got a little less warm.

Not that anyone really cares, but I do agree with the CCC reviewer about MLB 12 being somewhat intimidating for MLB The Show newbies. For some inexplicable reason, I actually set the game on the hardest mode, and it took me a while to figure out WTF I was doing, adjusted the game according, but I was already down 8-0 in the 1st inning. Ouch!

I really hate the Vita trend of not having a physical manual. MLB 12: The Show is certainly one game that warrants one just to provide some sort of cheat sheet on all the control options and what the various sliders actually do.

At any rate, I read the CCC review twice – not once does the subject of gameplay come up. Not that the IGN review offered a better approach. [sigh] I’m getting far too old for this sort of thing.

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MLB 12: The Show PS3 + Vita $20 Off Offer (Update)

I previously mentioned how Amazon applied some screwy discount to my order; the PS3 version had a $12 discount applied, while the Vita version received an $8 discount.

If that was not strange enough, imagine my surprise to see new invoices for full MSRP when Amazon finally shipped the game. I promptly contacted customer service only to be told I would receive a $20 voucher good towards future purchases. I told customer support that was not good enough – the deal not only stated that the discount would be applied at checkout (it was), but Amazon actually sent me receipts with the discount, only to later charger full MSRP.

I asked for a $20 credit; no, demanded a $20 credit to my on file AMEX card. For some strange reason Amazon responded with a $20 credit on both orders, which is crazy because that certainly was not what I requested. I consider the “bonus” credit part of my “pain and suffering” – I shouldn’t have needed to contact Amazon customer service in the first place, much less contact them multiple times to straighten the purchase “MLB 12: The Show for the PS3 and Vita and receive $20 off” mess.

Sadly enough, even with the release day shipping, I have not been able to play the games yet. I was sick as a dog, as was the entire family, for most of the week with a dreadful stomach virus of sorts. Nasty stuff!

I should get to crack open both games later today and spend some time with them over the weekend. My nine year-old son, who does not like baseball, is excited to try MLB 12 with the Move. Of course I’m excited just to try to pick up and take on the go with me concept.

More to come later; God willing if the creek doesn’t rise. Of course it is raining, so there is that.

Happy Friday!

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MLB 12: The Show PS3 + Vita $20 Off Offer

Amazon finally decided to start offering the Sony incentive to save $20 when purchasing the PS3 and Vita version of MLB 12: The Show during the same transaction.

Take The Show on the road. For a limited time, save $20 when you buy both the PlayStation Vita and PlayStation 3 versions of “MLB 12: The Show.” Save your Season, Franchise, or Road to The Show progress in between games, and upload to the PlayStation Network with your PS3 or PS VITA, anywhere at any time.

Amazon is reporting that this offer expires on April 10, so get it while it is still hot off the press and prior to opening day.

Color me happy; this is a great deal. I really had no intention of getting both, and was debating the merits of getting just the Vita version … then this happy deal sang a song of irresistible purchase to me. Can’t hold back …

Strangely enough, at least to me, the PS3 version received release day shipping, but not the Vita version.

After receiving my email receipt from Amazon, I noticed something strong. The $20 discount didn’t apply directly to the Vita version. While the actual amount of $79.99 was correct, the Vita version received an $8 discount while the PS3 version received a $12 discount.

As I said strange. I am looking forward to some MLB action and then taking my game from the PS3 to the Vita and back to the PS3. Looks like MLB heaven is coming later this week.

[Edit:  Amazon now lets me select release day delivery for the Vita version, but it still has the screwy $8 discount.]

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How Much For Two Hours?

So Journey will get critical acclaim and all the typical accolades that come with a fantastic independent title. Two hours? According to PlayStation Lifestyle, the majority of gamers will complete Journey in a single sitting.

Some will be disappointed by how quickly the game ends, but the two hours that mark your journey is the most incredible and unique you can possibly have on your PS3. Flower is often used as an example of how games are art, but Flower is a mere sketch compared to the oil painting that is Journey. With perfect music, gorgeous visuals and powerful single and multiplayer experiences, Journey is the PlayStation Network’s must own magnum opus.

I think I’m still excited about Journey, but with so many other games to be played, Journey will have to have a killer Trophy list or a serious PS+ discount. Based on other outlets saying two hours of gameplay, I doubt that Journey will be a Day One purchase if the price is over $9.99.

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Lumines: Electronic Symphony – No Platinum Update

One of the producers at Q-Entertainment has come clean about the lack of a Platinum in Lumines (Vita).

I realize that a Platinum is desirable by a lot of game players, and am looking into whether we can add one, and how much work it would take. These things are never as simple as you might think, due to submission, testing, and certification processes, but I am checking into it. I would hope that you enjoy the game regardless, but I regret this oversight. If we are able to add a Platinum, I’ll be sure to update things here, on our Facebook page, and via Twitter. Thanks for understanding.

All in all it sounds like a totally honest mistake, however I think the Q-Entertainment should spend some time and capital to correct this mistake. It is not as if I would have been able to earn the Platinum, but as a matter of principle, this should be corrected via a patch.

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Hyperdimension Neptunia mk2 Ships

I just received my confirmation from NIS America that they have finally shipped Hyperdimension Neptunia mk2 Limited Edition: Gamindustri Savior Set.

This bundle has all sorts of fan goodies: A special oversized Premium Box (because it has to fit in all the fan service), a full color hardcover art book, an exclusive playing card deck (that I’m sure I will never play), and a Hyperdimension Neptunia Mk2 original sound track (I’m going to have this crap dancing in my head). Almost forgot the actual game is also included, which is of course the best part.

Yummy …

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MLB 12 The Show PS3 + Vita Combo

I have been sitting on the fence about picking up MLB 12 The Show. Do I actually get one or both versions? If I go with one version, which one do I pick up? Living room pleasure or on the go bliss? There are advantages and disadvantage to either approach …

Of course I could opt out all together, and skip another year of MLB The Show. Why would I do that you ask? Because I know that I will play for a short while, and move onto something else. I suck that way; I’m an ADD gamer.

Or I could get both versions and “save” $20 in the process. Sony just announced their intentions to complete screw up my gaming budget; that is to say my allotment of free time budget.

If Amazon offers this deal, I think I will be all in. Release day shipping, plus “living room to anywhere outside my home MLB The Show action” just sounds like too good a deal to pass up. Not to mention that the trophies would stack.

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Not going to translate …

The art style that continues to pop up here and there for Ciel no sourge looks wonderful, but there is no what that this Vita game will be localized for the U.S.

If I knew a lick of Japanese I would import this beauty, but I don’t, so I guess I will keep my fingers crossed for NIS America (or some other brave publisher of would be niche titles) to pick this one up for later this year.

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Pre Orders – The Waiting Game …

I’ll never learn; there are way more purchases, potential purchases, and upcoming “need to have that one” targets than I will ever have time to play.

So what’s next?

  • SSX (PS3): February 28. On preorder. It has been a long run since the PS2 Tricky heydays. Hopefully the franchise has a nice rebound, but I don’t want to see a fast follower release. Hopefully some DLC will enhance the experience vs. a second release in 9-18 months.
  • Hyperdimension Neptunia Mk2 (super-secret, premium edition from NIS America store – PS3): February 28. On preorder. Honestly, I try to stop, but I really can’t help myself.
  • MLB 12 The Show (PS3 / Vita): March 6. I’m sure I’ll cave one day this week and purchase one or both titles. Love the idea of taking the game save on the go and then transferring back. I’m not traveling much right now, so it may not be necessary to get the Vita version, but I suspect that I may get in a little more baseball action via the Vita than the PS3 and TV.
  • Tales of Graces f (PS3): March 12. On preorder. Reality tells me that I will not even start this one anytime soon, but I want to send a message to the publisher that this sort of game is still relevant.
  • Dragon’s Crown (Vita): March 31. On preorder. Hack and Slash on the go goodness? Count me in!
  • Disgaea 3: Absence of Detention (Vita): April 17. I want this one, but haven’t convinced myself to hit the order button. Why? Why would I think I have anywhere near enough time to really enjoy a Disgaea title?
  • Gravity Rush (Vita): May 29. On preorder. This is going to turn into the must have title on the Vita, supplanting Uncharted, assuming GR gets some decent airtime and marketing.
  • LittleBigPlanet (Vita): June 26. On preorder. Because LBP is just balls out fun, I cannot get enough, and I’m interested in seeing how the franchise transfers to the Vita.

 

Of course in addition to my normal backlog, I have the new Vita games, and Twisted Metal. In the words of the great Ricky Bobby, “Well let me just quote the late-great Colonel Sanders, who said…“I’m too drunk to taste this chicken.”

… or have enough time to play all of these games!

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Vita – Week One Update

OK, I’m getting a little ahead of myself, as technically tomorrow around 3PM’ish will be the end of a full week, but I really couldn’t resist myself.

Today I’m offering up three random, but heavily focused, tidbits for your viewing pleasure.

Battery Life
For a portable device, how much time away from a charger is an important question.  According to Sony’s official blog (Ultimate Vita FAQ):

Q: What is PS Vita’s battery life?
A: Officially, PS Vita is rated at approximately 3 to 5 hours of gaming, 5 hours of video playback, and 9 hours of music playback. Recharging the battery from 0 percent will take approximately 2.5 hours.

From a gaming perspective, you’ll notice that the most graphically intense games such as UNCHARTED: Golden Abyss are slightly more demanding on battery life, while simpler games such as Escape Plan are less demanding. To further maximize battery life, you can employ measures such as reducing the screen’s brightness or deactivating Wi-Fi. By and large, PlayStation employees who have used PS Vita extensively in the real world have praised the unit’s battery life – if you pick up PS Vita on day one, be sure to let us know what your experiences are.

3-5 hours is about right, except I feel like I’m hitting the lower end. I know that feel is not tangible, and while I haven’t done any experiments, I’m fairly certain that I’m not getting 8-10 hours.

Cross Play – Hustle Kings
I’m not sure what time Sony got around to updating the store last night (at 10:45PM I gave up), but this morning I was able to start a free download of Hustle Kings. I picked up this game on the PS3 long ago as part of a sale, or PS+ incentive, or some such, and never really played that much. Sony was nice enough to offer it up for free to owners of the PS3 version, which is very cool in my book. Hooray for Sony! Bravo!

Remote Play
I have messed around a little with Remote Play and much like Remote Play with the PSP; it is a little hit or miss.

For starters, Remote Play will not work over 3G. I understand data limitations and required bandwidth utilization, but it sure would be nice to kick off my PS3 from anywhere, go to the store, and download whatever it was that tickled my fancy, in order for said download to be on the PS3 when I arrived home.

What games with Remote Play? I experimented some with download games, and found that PSOne Classics (specifically Final Fantasy V), PixelJunk Monsters, PixelJunk Shooter (but not the sequel), and High Stakes Bowling all played successfully.

I doubt that developers will have any incentive to go back and address older games via a Remote Play patch; hopefully someone of the newer titles will eventually support this underutilized feature.

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