Ending Credits

Yesterday I threw up an article congratulating myself for completing Afrika, in the process achieving my first Platinum trophy. This is a great segue into a recent IGN article titled “Why Don’t We Finish More Video Games?

It is a damn good question, and the article brings out a few interesting points that I shall proceed to quote for your reading amusement.

The irregularity of getting a new video game can also blunt your temptation of pulling the rip cord before it’s over. When I was younger, I felt damn lucky to get four or five new video games over the course of a year for my Master System. But now I have the ability to buy more than one video game a month.

Back in my ill spent youth, I too was lucky to receive 3-4 Intellivision games a year. Of course having a December birthday always meant getting shafted – “Christmas will be here in a few days.” Joy. That always sucked.

At any rate, new games were special. These days new games are not exactly special; a dime a dozen. Of course Gran Turismo 5 releases today, however it is not as if I am in dire need of a new game. As the article said, I still have a ton of unfinished games, including F1 2010.

Do you remember game-ending glitches fifteen years ago? Personally, I can’t recall a single game found on a cartridge that suffered from a crippling bugaboo. (PC games have long endured a reputation for shipping before being completely stable.)

There’s now an over-reliance on the ability to patch a console game after it ships via the console’s Internet connection.

I really abhor this aspect of today’s generation of consoles. I remember having arguments with friends and colleagues that PC gaming was a waste of time and effort. Console gaming was the way to go because games were in one nice tidy package, without relying upon patches to “finish” a game. Boy have times changed!

My issue with completing games is one of time; really lack of time. I want to move on to new experiences, and my available free time is limited. I typically end up in a trap of starting a game, playing for a little while, and moving on to the next thing. Moving day occurs because I want to experience the new game, not because the first game sucked.

In theory I am getting better. In the last few months I have “completed” a few PSN titles, God of War Chains of Olympus (on the easier levels at any rate – but I did see the ending!), and of course the lead in for this article, Afrika.

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