Gran Turismo Sport – Car Porn

I continue to be excited for Gran Turismo Sport, reading various opinions from here, there and yonder … this particular comment caught my attention:

Gran Turismo – Car Porn

Sport actually includes slightly more robust race assist options than previous series entries, which should allow those who buy the game primarily for the car porn to cope with Gran Turismo’s demanding, simulation-level racing mechanics.

I know Polyphony Digital is going to focus Sport primarily on online play, but hopefully it will not be ridiculously out of balance with offline modes. One of the GT series pleasures for me is running hotlaps and enjoying getting better, which is a far better racing experience than stressing about online play, where trolls and turds frolic in equal quantities, often ruining the entire experience.


Gran Turismo Sport – Beyond Eye Candy?

So now that there is finally a release date for Gran Turismo Sport – GTS – (Nov. 15 U.S. and Nov 16 Europe), we can turn our attention to other aspects of the game …

In no particular order …

Will the physics be improved?  It is my opinion that GT6 was a nice evolution from previous games in the series, but the developers remained focused on accessibility, with a hard lean towards a more casual audience.  I appreciate that there has to be a nice blend, a common ground if you will, between casual games (what is the hype about), arcade gamers (the Need for Speed fans of the world) and simulation racing fans. I get that the GT series may never be truly on par with iRacing, but why not?  These days, when I have time to play, Project CARS is my cup of tea. Why?  It is accessible, a nice hybrid racing simulation, that lets me fully customize my racing (game play) experience.  I may want my race to be monkey balls hard or beer in one hand easy.  Let’s hope GTS leans in that direction.

What about I quit the racing AI?  Let’s be honest; the GT series has never been about providing quality AI racers.  Who wants cars that run the same patterns around a circuit, lap after lap, or AI cars that try to re-take the line no matter what (excuse me while I bump the &^*% out of you)?  With the power of the PS4, how hard would it be to make the cars offer a variety of challenges, with some degree of variation instead of the mundane predictability found in previous incarnations in the series?

Damage – beyond cosmetic.  I want to see a GT game where you can cut a wheel and things go downhill afterwards.  Or you drop a bumper or fender, and watch (and feel) your aerodynamics go to hell in a hand-basket.  Or bump a wall at 230+ MPH (Indy Car) and watch your car spin and utterly disintegrate.  All from the safety of my living room.  In other words, GT needs to be introduced into the real world.

Lots of cars.  Seriously, back in the heyday of my videogamedom, back when I had time to write 2000+ word diatribe reviews, LeMans 24 Hours for the PlayStation 2 actually had 20+ cars on the track.  We need some of that on a modern console.

Online is great, but who needs another Drive Club experience.  Besides, random online racers (sorry if this happens to be you) are a-holes.  Let’s please be sure that GTS offers an excellent offline experience, because seriously, others besides me are not ready to be f’ed over with online only GT racing.

Project CARS configurability.  I’m almost going back to my accessibility comments.  Maybe I’m having a bummer of a day.  Maybe I do not want that cut wheel to cause me a race.  Maybe, just maybe, I want the AI to predictably suck … or at least not challenge me.  Maybe I have had one of those days and need to take it out, lap after unchallenged lap.  Then again, maybe I just want to see why I am a software development manager and not a professional racer.  I hope GTS gives me that sort of freedom.  Is that too much to ask?

In summary, Polyphony Digital needs to capitalize on the best aspects of the GT series; all that is pure and holy about the game.  After that, the developers need to focus on the shortcomings from previous versions of the game.  Let’s push things forward, over and beyond the graphics … eye candy is great, but let’s get on with the racing!


Rory McIlroy: PGA Tour (2 Weeks In)

After getting past the poorly executed and clumsy install process, which only took less than 60 minutes once I realized what was happening (turning off Spotify, putting down the controller, and doing something else while EA did their trickery), I have been able to get in some quality time with the latest PGA Tour release.

Let’s just get this out of the way. Rory McIlroy isn’t Tiger Woods, and this game is nowhere near as polished as Tiger Woods: PGA Tour 14 on the PS3. I probably should have held on to my Masters Historic Edition, but I digress. Currently PGA Tour is getting panned on metacritic: Metascore of 61 (20 critics) and 3.7 User Score (51 Ratings).

I’m not sure that things are all doom and gloom, but there are some glaring omissions. Country Club missing; there are far fewer licensed players and courses compared to Tiger Woods 14. This honestly feels like a game that was rushed for a new hardware launch. It is common practice (I’m not saying this is a good thing) that a first generation title on new hardware will be less feature rich than a title that is on its third or higher iteration on the previous hardware. For the PS4, and EA, there doesn’t seem to be any “new console” release excuses available since EA took a year off from the franchise to focus on the newest revision of PGA Tour.

How much is missing? I was scratching my head trying to find how to view a replay. Can you believe that EA didn’t have the common decency to include the ability to watch an f’ing replay? I was stunned to point where I started google searching and came across this “impressions” article from pastapadre, which more or less makes me look like a plagiarists since their article was posted on July 11.

After the first couple of days, I haven’t returned to online mode (Head2Head); both ranked and unranked matches were a mess. I found myself often getting booted out of games, unable to start games, etc. My internet connection is fine; this is all about EA clustering the release.

If it is important to you to create your own virtual self as a custom golfer, the fine folks at EA left us with minimal options. No game face allowed, and only a few customizable features. As was the case with Tiger Woods, you continue to unlock apparel (most of which is EA branded) and clubs. Unless I am missing something, which is entirely possible (plus my virtual badass create pro golfer self is only just past Level 45; 71’ish overall skill), you don’t have the ability to set your own attributes. Not that it adds to the gameplay, but in a cheesy sort of way, it did add to the fun, gone are the sunglasses option.

EA’s newest edition to the series is the interesting Night Club mode. I’m only 15 or so challenges in right now, and while they seem fun, and maybe even downright addicting, I don’t like the lock system; you should be able to jump around between any of the three courses. Since this mode is made for casual fans, this seems to be a glaring miss.

But things are not all shitty in Rory Land …

A lot of gamers are complaining about the Quick Play mode, which allows you to only play the most important holes 6 or so holes in career mode tournament play. I’m not close to being ADD, but I love this feature, but like so much else in this version of Tiger Words, err Rory McIlroy, the interface is so poorly implemented that by default this mode is turned on, which has caused some confusion among gamers – “why can’t I play a full 18 holes” type of confusion. Because of the limited number of courses, and what looks to be a long grind to Level 100, I’m loving the Quick Play mode.

More to come later, time permitting, but at this point I don’t think this iteration of PGA Tour is as bad as the scores it has received. It is certainly not perfect, and is nowhere near the beauty that was PGA Tour 14. It’s just not awful, and has merit. The true test will be if I am still playing it a couple of weeks from now …


EA Does It Again: Clustered The PS4 PGA Tour Install Process

Un’fing believable. How could EA screw the pooch this badly?

For those of you that are only seeing 2 menu options in the game, it is because the game has not completed the install and you are in the pre-installed version of the game that has limited features. I know this can be frustrating on PS4 because there is no progress bar of any sort to show you how it is doing and if you go to your storage it is going to say the full size of the game there cause that is what it says as soon as it starts installing. So here are a few things you should keep in mind:

– The game takes ~40 to 60 minutes to install while nothing is running on the console.
– If you suspend or shut down your console the install will stop.
– If you are playing the game or using other applications while the install is taking place then your install can be greatly slowed down.
– If you are downloading the game then the process will be even longer cause you have to download all 29 GB and install it all too.
– Make sure you have enough HD space to fit the game on your HD.

My best advice is to let the game install and leave your console running at the consoles menu. Go away, let it be, come back in an hour and boot the game up.

If you are still having issues having done all of this then please contact EA Customer Support for further assistance.

Should I really have expected anything less from EA?


Incoming, Rory Mcllroy PGA Tour

I rarely get all hot and bothered these days over an IGN review, but this tweet caught my attention:

Stacked up against the two-year-old Tiger Woods PGA Tour 14, the new game has roughly half the number of courses to play on, about a quarter of the licensed players to choose from (with both the Legends and the female LPGA players gone entirely), and a create-a-player tool that ditches the customary eyebrow shaping and body sculpting of the older game in favour of a handful of set templates that are almost guaranteed to look absolutely nothing like you.

That sounds like EA’s typical first generation releases on new consoles, only EA took a year off from the Tiger franchise. BTW, why does it need Rory in the title? Why not just PGA Tour with Rory on the cover?

The metacritic scores are all over the map at this point. My copy should arrive tomorrow, and hopefully the game will not be a let down. If it is, I’ll (hopefully) flip it on eBay before its stock drops like a can of beans, and I can always go back to the enjoyable The Golf Club, which received undeserving sub-par metacritic scores.


PC Batman Arkham Knight Woes

I know console games have their fair share of issues (… cough … Drive Club for the PS4 … cough …), but Warner Bros. suspending PC sales of Batman Arkham Knight has to be considered a huge disaster.

Drive Club’s launch and the lack of the striped dow PS+ version has been a PR mess for Sony, but a miss on a racing game doesn’t carry the same weight as a miss on a flagship title such as Batman.

Every time I consider PC gaming, issues like this (and patching, hardware expense, not having the same comfy gaming spot as my PS4, no large screen TV, etc), I always pause and say “no, thank you.”

One of these days I will do the Steam and iRacing thing …


FIFA 16 Pre-Order Madness

This year, EA is being generous with their allotment of FUT crack. FIFA your way … ? $59.99, $69.99 or $99.99.

I actually enjoy FUT, so it’s a pleasant surprise to see EA offering up FUT goodies in their standard edition, but I have to wonder if EA gimped the ‘standard’ offering in order to give something away for ‘free.’ After all, EA never gives away goodies without said goods being worthless. Case in point, this year all FIFA 16 tiers receive:

Up to two (2) brand new EA SPORTS Football Club Celebrations – The “KO” or the “Bailando Robot”*
*Celebration availability varies by retailer. Check local retailers for specific Standard Edition celebration offers

How generous of EA …

Back to FUT, it will be interesting to see the difference between standard, premium, and jumbo premium Gold packs. Has to be the number of cards, and their specific quality. Gold probably isn’t what it use to be, so with apologies to Prince

Everybody wants 2 sell what’s already been sold
Everybody wants 2 tell what’s already been told
What’s the use of money if U ain’t gonna break the mold?
Even at the center of fire there is cold
All that glitters ain’t gold, no no
All that glitters ain’t gold, no no

Sounds a lot like EA, no?

For anyone that isn’t aware, EA has a claim it or lose it policy with their weekly free packs. Buyer beware. It makes good business sense for EA; give ’em what they want, with a reason to come back weekly for fresh new shiny shit … err … virtual crack (forgot for a minute that this is a semi family friendly establishment). And hope each and every one of you spends some real-life duckets on some not so real virtual fantasy cards.

Count me in! Except for the spending real-life cabbage part. The last 2-3 years I did partake in the deluxe edition madness, but that is different right? I get one of those special Messi cards (5 games; use them wisely) to go with those weekly Gold packs. I call that the good gaming life … and of course the FUT crack causes me to come back weekly to check out my new cards. The cards with coins or ‘free’ packs are the best …

So I’m sure FIFA 16 will find its way into my PS4, but I doubt the super special, ultimate of ultimate, walks on water edition, complete with,

40 FIFA Ultimate Team Jumbo Premium Gold Packs (delivered one a week for 40 consecutive weeks)
Five (5) match FUT Loan Player items of Lionel Messi, Sergio Agüero, and Thibaut Courtois
Two (2) brand new EA SPORTS Football Club Celebrations – The “KO” and the “Bailando Robot”

… will. Still, if I play my cards right (that was bad), my virtual Calvert should be doing the KO and Bailando Robot at an online match near you.


Is E3 Still Relevant?

Monday night my boys and I watched the Sony E3 press conference via live streaming over the PS4. I came pretty close to skipping the event in favor of watching whatever Andrew Zimmern was going to digest next in the newest Bizarre Foods. Ultimately the boys were so excited over E3, I decided to watch.

Of course there was a time when I was equally excited, and dare I say enthralled with everything E3 related. Getting “press” credentials when E3 visited ATL for a couple of years in the 90s was certainly a highlight. Back in those days I eagerly awaited each tidbit of news, and wrote countless diatribes on the state of the industry, discussed the next big game, and so on and so forth. E3 was an important part of my gaming life, usenet was a popular means of communication and the web as we know it today was very much in its infancy.

These days, while gaming is still an important part of my life, it is certainly not as consuming, and as I mentioned in the opening, I came pretty close to picking watching the consumption of the latest cow balls dish, over Sony’s E3 press conference. I guess that says a lot about the relevance of E3 to this older gamer. Besides, it’s easy enough to follow E3 news and trends; thanks to the rise of social media, you do not even have to be there to be there.

During this year’s long PlayStation advertisement, err, press conference had a few things that stood out …

Gran Turismo. I was bitterly disappointed that we learned nothing about the next title. Surely it has to be in development.

Vita. I have written enough about Sony screwing the pooch and completely missing the mark with their wonderful gaming system. Disappointing does even begin to describe my feelings.

Final Fantasy VII Remake (Square Enix). As soon as the video started, I told my boys to watch for the crowd go ape shit. I’m really looking forward to this one, but Square Enix has to be in a no win situation. This is the game that all FF VII fans want, so it can never live up to expectations. No matter which direction the game takes (remake, reimaging, same script with updated graphics and similar gameplay to the original PSOne title) some faction of the FF VII fan base will fume over Square Enix messing up their beloved title.

Horizon Zero Dawn (Guerrilla Games). This new IP looks very promising. I like the concept; a nice mixture of low tech and high tech concepts. One of my first thoughts was that Horizon was Gamma World ish … maybe not exactly, but robotic dinosaurs based in a future earth setting looks solid enough to me.

Dreams (Media Molecule’s). Who knows which direction MM will take their next sandbox game, but I can only imagine that it will be a great creative outlet for fans that were disappointed with the last LittleBigPlanet.

No Man’s Sky (Hello Games). Fantastic infinite universe concept, that pays homage to Elite (at least the version on the C64 that I loved ages ago). I can see this title getting dismissed due to poor, or at least inferior graphics. Similar to RPGs, I love concepts where I can take my time exploring a well-crafted gaming universe; I just can never find enough time to sink my teeth into these types of games

Uncharted 4. Good clean fun for the whole family. It is hard for me to say “system seller” because I think die-hard fans of the Uncharted franchise would pick up a PS4 sooner or later. The real trick is getting someone sitting on the sidelines of this gaming generation to take interest, and buy a PS4 in 2016 just to play this Sony Exclusive.

I’ll wrap things up by mentioning PlayStation Vue. The concept of a la cart is very appealing, but even with PS+ discounts, I think the pricing could be high. While I have a gazillion channels with Charter, I truly only watch a select few, but the problem is the wide variety: Fox Sports 1 and 2, ESPN, NFL and NFL Red Zone, NBC Sports (for Formula One and soccer), Discovery, History Channel, Travel Channel (Bizarre Foods), and during football season, whichever channel offers up the Falcons, Georgia Bulldogs and Texas Longhorns. Even if everything I want to watch is offered, I doubt a la cart pricing will work for me.


EA Set For Post Tiger Golf

It should be interesting to see how many patches EA will need to make the game playable, and if any of the trophies will be glitzed, unobtainable, or otherwise broken.

I’ll still pick up EA Sports Rory McIlroy PGA Tour, but I’ll have to upgrade my PS4 HDD first …

With Tiger booted, I’m not sure why EA felt compelled to need an athlete in the title. PGA would have worked fine …


EA Skimps On FIFA 14 PS4 Features

I’m not sure that EA is really the worst company in America, but they are sure doing their best to alienate long time FIFA fans by removing traditional and dare I say, common features from their newest versions of the next generation releases of FIFA.

According to EA, Tournament Mode just wasn’t that popular …

“For the new generation of FIFA 14 on Xbox One and PS4, we decided not to include Tournament Mode, which accounted for a very small percentage of games played in FIFA 13, in order to focus on the most important areas and modes in the game. We took those resources and budget, and focused on many other new areas of the game, including Living Worlds and Stadiums, Career Mode, and expanded Online Seasons.”

Strangely enough, it was popular enough to offer in the FIFA 14 releases for the 360 and PS3. There is a very outspoken vocal minority that is crying foul, but only time will tell if EA will actually listen, or if they are gunning to get their status as worst company in America.

FIFA 14 Next Gen – Exclusion of current features! MUST READ!

No tournament mode on PS4 fifa 14? Also, there is no way to play 2v2/3v3/4v4/ online with my guests?

REPLY from EA Sports regarding the removal of Guest Play on all online modes


PS4 Day One (Reinventing The Vita)

The wait was long, but once the UPS guy arrived a little after 2PM, the unboxing begun. I’m not going to upload pictures or video, or give impressions of the packaging, system or Dual Shock 4; plenty of that to be found on YouTube and elsewhere.

Sony decided to include a threefold day-one pack-in for early PS4 adopters: one free month of PS+, one free month of Music Unlimited, and a $10 PSN voucher. It was nice getting the vouchers for 1 month of PS+ and Music Unlimited, but since I already subscribe to both, and Sony’s official’ish PlayStation blog said they don’t stack, they are not much use to me. I understand Sony wants to help hook new subscribers, but a +1 month add-on for current Sony services subscribers would have been very well received. I did appreciate the $10 PSN voucher; that was a very nice throw-in by the Sony brass.

My TV has two HDMI ports; I forgot that the one not reserved for my PS3 is used for cable. So for now, I have to manually switch my PS3 and brand spanking new PS4. I have a Portta 3:1 HDMI Switcher from Amazon and an extra 6 ft. HDMI cable via Amazon; both are scheduled to arrive on Tuesday and only set me back an additional $15.25 including tax.

Before I could jump into any of that Greatness that Sony promised the whole damn lot of us, I had to download the firmware update. ~53 minutes to download, which as I understand it, was lucky for me because a lot of users were having problems getting the update file to download. So I switched over to the U.S. vs. Scotland friendly, putting Greatness on-hold until my new PS4 system could do its thing.

I should add that my internet connection is wireless, not overly fast, and not too terribly slow. I have noticed that my PS3 always seems to download a little faster than my kids’ PS3, but that could be proximity to the wireless router. At any rate, I don’t have a base point to compare my ~53 minutes download against; would love for someone to post their experience with their firmware download time.

PSN Goes Down
After getting my firmware updated, it was time to hook up my jcalvert PSN account to my new PS4. No go. Errors, timeouts, you name it. The PSN was hosed. Sony should be embarrassed and appalled. Apparently the final folks at PlayStation network services were not actually expecting the volume and onslaught of the new PS4 traffic to impact their now paid for (via PS+ online experience) server farm. Funny since the day-one patch was pretty much mandatory. It took ~3-4 hours to actually get my PSN info setup; ouch.

PS+ Resogun and Contrast
Once I got connected, I quickly jumped into the Store to pick up my free games. There was also some DLC for another game – Warframe or some such. I haven’t read anything about this one, but it looks like a free to play title. It may or may not be a beta, but still something else free to mess around with (as if I have time).

I started the download process for Resogun and Contrast, then left the store to start some gaming fun …

FIFA 14 and Need For Speed: Rivals
My boys and I actually played these games before getting our PSN info setup on the PS4; we just couldn’t wait. I’m going to save any serious impressions for latter … I want to get in some gaming this morning!

I took a spin with Need For Speed first. My oldest son and I took turns doing the racer and cop tutorials, which opened up the wider game. My oldest son and I each earned a trophy; the trophies did sync correctly to our accounts, once we were able to get our PSN info sorted out correctly.

My son and I both had the same observation – there is a lot going on at one time, and it gets confusing on what missing you are doing. This was especially apparent once I was on the PSN. Connected to a group of 8 (I think) gamers, and trying to do race missions while a human cop is doing their own copy missions was fun but disconcerting trying to figure out what I was actually supposed to be doing. If there is a way to connect to a group of friends, this one could be a lot of fun.

I didn’t dive into it deeply to see how Music Unlimited is integrated with the PS4, but it was nice being able to stream some playlist instead of listening to the Need For Speed default music.

I watched my 11 year old and 6 year old play FIFA 14. On the surface it looks like the same game as the PS3 version, only it is more polished. I’ll play some this morning and see if I can carry over some of my PS3 FIFA 14 info.

My one observation was that it was neat seeing real people in the crowd. This may sound stupid, but everyone watching thought it actually added to the game atmosphere.

At some point while we were doing something else on the PS4 – either poking around, deciding what to play next, or setting up our PSN accounts, I received notice that Resogun was ready to install and that a FIFA 14 patch had been downloaded.

Music Unlimited
I mentioned playing my Music Unlimited playlist while playing Need For Speed. Last November, Sony ran a PS+ special. 1 year of Music Unlimited for $12; this was an exceptional deal. I have been debating renewing my subscription, but not at the full price. Last week I received some sort of sale offer; I was able to stack another 3 months for $3. So I am good for another few months.

Because of current MP3 and media server limitations with the PS4, Music Unlimited may become a must have service, which is probably part of Sony’s strategy. See how many folks they can pull in as new subscribers.

Remote Play
I’m only going to touch on this briefly … want to get back to PS4 gaming goodness. I have posted in the past about the black magic associated with Remote Play. It never really worked well for me on the PS3 with my PSP or Vita; it was an interesting concept, but there was always too much lag or my PS3 would randomly turn on or off. It looks like Remote Play is purpose built into the PS4 with the Vita, so hopefully this time is the real deal.

Getting Remote Play up and running was a snap. My Vita already had the PS4 Link app via the most recent firmware update. The PS4 (or Vita – I can’t remember which one) provides step-by-step instructions. Once I entered a code on my Vita, I was connected to my PS4. This whole setup process took all of 2-3 minutes.

It was an amazing experience listening to my Van Halen playlist, on my Vita (via my PS4) while playing Need for Speed. I’ll have to play around some to see if I am better off playing music directly from my Vita or streaming from the PS4 during Remote Play.

When playing Need For Speed, it was hard to keep up with what was going on, which wasn’t any different than my PS4 experience. There were some slight framerate issues here and there, but nothing really game breaking. The controls were awkward controls, but manageable. The rear touch pad was used to accept missions, while the shoulder buttons were used for acceleration and braking. I would have rather used the right analog stick; maybe there is an option to change controls, but in my limited time, I didn’t see where controls could be mapped differently.

Think about this for a minute. Remote Play of Need For Speed, while online playing other PS4 gamers, so of which may have also been using their Vitas, while streaming Music Unlimited. That is balls out cool with tons of possibilities.

Nightcap Resogun (via Remote Play)
As a final night cap, from the comforts of the bed room, while my better half was fast asleep, I connected to the PS4 and played Resogun. Minimal slowdown, but I was really too tired to beat the final boss. I know, excuses, excuses.

The new PS4 trophy system was nice enough to show me that my “How do I stop this thing?!” (Kill 50 enemies with one boost) was ‘ultra rare’ at the time it was earned, but is now ‘very rare.’

What’s Next?
For starters, I haven’t opened Killzone or Assassin’s Creed. My 15-year old and 11-year old boys are dying to play both, but my wife and I are usually pretty restrictive when it comes to games where people kill people, but that is a story for another day. So I need to check out both games and besides playing for my own benefit, I need to do the parental guidance thing.

I have only barely touched Need for Speed; same for FIFA and Resogun. Haven’t look at Contrast, and I should be able to get Flower and Soundshapes for free, since I have previously purchased each. Same for flow, once it is released.

Thanks to the PSN problems, I didn’t really have time to dive into any of the new PS4 features, so between gaming, and today’s slate of college football, I’m sure I will be doing some of that as well. I also play to explore Remote Play more over the weekend so see what sort of limitations and boundaries are in place.

Greatness Awaits …


The Night Before Greatness

Greatness awaits? Let’s hope. Thing #1 has been following Calvergames (and maybe my Google+ links), so word is out that the PS4 is incoming. Things #2 and #3 don’t realize that Greatness awaits.

Me? Baited breath. Waiting for UPS to update their site to show some movement for Doraville, Ga. Need For Speed Rivals has shipped and is due to arrive tomorrow. When was the last time a system launch provide 6+ titles day one? Assassins Creed, Killzone, Need For Speed, FIFA, Contrast and Resogun (via PS+). Sounds Shapes, Flower and Flow should also be available tomorrow or shortly thereafter.

Happy PS4 Day! Almost Here …


The Day Before PS4 Day

November 15 marks the release of the PlayStation 4. Anticipation is in the air. The boys don’t know that we have one on the way from Amazon, which was ordered within hours of pre-release sales back in June. I have happily watched the box via UPS tracking go from West Columbia, SC to Doraville, GA.

Earlier in the week, Killzone, Assassins Creed and FIFA 14 arrived, joining a Dual Shock 4, which was shipped from Amazon at the end of October. All are safely tucked away, awaiting the PS4; usefulness awaits. The newest Need For Speed is also scheduled to arrive tomorrow. The kids are oblivious; sure they hope, and maybe expect, but they know pre-orders have long been closed. Of course much like the arrival of Santa, they know Christmas comes in boxes and envelopes from Amazon.

I’m taking PS4 Day off; I haven’t done that in a while. Not since the PS2. Even though the PS4 isn’t scheduled to arrive until early afternoon, anticipation is still in the air.

What to play first? PS+ ‘free’ offerings Resogun or Contrast? Most likely Need For Speed or FIFA since they are safe for the whole family.

More to come. Wishing you and yours a happy Day Before PS4 Day!