Slow news Monday returns.

Except for a glut (and I mean a serious run) of PS3 price cut and PS3 slim rumors, there is just not all that much going on today.

So far I have enjoyed my brief time with Madden 10. Two important points. First, the game is improved over last year. Second, the sliders do appear to work and provide noticeable differences when tweaked. At least when I upped the penalty sliders, I started getting more penalties called. This is still a work in progress, and it is much too soon to call a final review score (as if I did those any more).

I have stayed away from Madden message boards, sites, and searches. If there is something glaring that has been found, for now I want to be clueless. I think it is better that way.

I ordered Madden 10 for the Wii for my son’s b-day. I am not expecting any major enhancements, but the kids like Madden, so they should be happy.

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Madden 10 – First game.

This is one of those stupid first impression articles that long time sports gamers dread. The kind that ends in It’s the best one yet!”. You know; the kind that we all hate, love to slam, and all that jazz. It had to happen to me some day.

I only had time for a quick game last night. I did not play around with any of the settings, other than changing my favorite team to the Atlanta Falcons. I think that means the game was on Pro, and 7 minute quarters with an accelerated clock.  Not sure if the IQ thing was turned on, but I think it was because IQ500 was displayed at the start and end of the games.

I picked the 70’s red helmets, gray pants, and current red jerseys. Horrid combination, but fun. Played Tampa Bay and won 17-0.

The presentation is truly upgraded, and is a welcome enhancement. No, it has nothing to do with the gameplay, but it is worth pointing out. Besides, I only played one game so I don’t have a lot of gamplay bobbles to throw your way!

I started the game on defense, and I had no idea what I was doing so I just used the “Ask Madden” option. Same for controls; I could not work much magic, and after looking at the in-game controls options, I really did not see much in the way of “taking control of your player” or special moves options. I hope this means I just missed a menu or setting. Maybe the game defaults to some sort of easy setting? Regardless, I held the Buccaneers to three and out.

On offense I opened the game up with Matt Ryan’s new toy. Quick Pass route to Tony Gonzalez. While I only had a short gain, I can imagine what the Falcons will do with Gonzalez this year, and it will be impressive. I ended the game with Gonzalez having 4 catches; one other designed play, while the other two where dump off passes.

In past versions of Madden, I never felt like I had time to really learn the playbook. Clock is always ticking. Same for this year. I need to see if there is an option where the accelerated clock runs after you select your play. One thing I did notice straight away – use the Right Analog stick to quickly change the sets. Sub your HB, WR for TE, and put in a Big set. I love the ability to quickly and easily put Michael Turner and Jerious Norwood in the same backfield. The “Falcons” formation is also included; this is Atlanta’s version of the wildcat formation.

The only nitpicks I can offer up right now are not really gameplay related. Sometimes Madden (via the “Ask Madden” feature) will talk over the commentary, leading to a confusing array of dual audio channels. I also saw a couple of graphical animation type screw ups. These resulted in the ball carrier quickly (warp speed) doing something. Usually as part of a tackle sequence.

I won the game 17-0. I had the ball 20+ minutes to the Bucs 7 minutes of possession. I held the Bucs to under 100 yards of offense (2-3 sacks hurt their cause); they did have ~125 kick return yards. I forget my passing yardage, but it was somewhere around 200, while rushing yards were around 60, with a 2.5 yards/rush average. Remember, this is default settings, me not knowing the controls, and after a couple Abita Jockamo IPAs.

I think there is some hope in this version of Madden, but a new season always brings fresh hope. I am not going to end this post by saying that this is the best version ever [WTF, did you think I was a complete tool?], but at least I did not walk away thinking the game sucks. In my book, I call that a win.

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Early Madden 10 Reviews Positive

The early Madden 10 reviews are extremely positive. According to Metacritic Madden 10 currently has an 88% rating from 12 reviews. Of course most of these are mega site type reviews, but the fact that the game has not been panned is encouraging.

I have to wait a couple more hours before I can crack open the game, but do plan to spend some time with it over the weekend.

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Madden 10: Countdown continues

IGN just reviewed Madden 10 and awarded the game an 8.9 (out of 10). Happy days?

There are issues with some of the new aspects that have worked their way into Madden (and things that have been taken out), but there’s no denying that this is the best pure football experience in videogame history.

Back in the day it seems like everyone would say that the latest game was the greatest ever, but these days this sort of praise is pretty rare.

Thankfully the gameplay in Madden NFL 10 is, in a word, fantastic. I can’t tell you how many people walked by my desk as I was playing and wondered if the NFL season started early this year. The speed of the game has been ratcheted down only slightly so hitting holes while running and making jukes is just a bit easier than it has been. That’s not to say that the game isn’t difficult – ramp up the difficulty to find out for yourself – but everything has an excellent ebb and flow this time around.

I think I just got a halfsie. God willing and if the creeks don’t rise, I will be playing Madden 10 this time next week. The countdown rolls on.

Happy Saturday!

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Madden 10 Countdown: August 14 is almost here.

We are officially one week out from the arrival of Madden 10. A week and a day away from the Falcon’s first preseason game in Detroit. Maybe more importantly we are two weeks away from my oldest son turning eleven-teen. Let the countdowns begin!

I have been enjoying Bill Abner’s Madden 10 posts at The Nut and the Feisty Weasel. I have picked up a few interesting points from Mr. Abner’s posts:

-sliders work; adjustments are noticeable
-sliders need to be adjusted on All-Pro to enable AI rushing to be effective
-offensive linemen do not always block correctly
-WRs pickup a lot of extra YAC because receivers may be too hard to tackle
-unpredictably in a good way; the game has some randomness to gameplay elements
-some teams HB actually split carries, but backup HBs average very few yards per rush attempt
-draft AI looks to be much improved; rookie ratings are not over the top

I am really looking forward to Madden 10. Why? I have not played in videogame football in months. I passed on NCAA Football 10. Perhaps most important, this new version of Madden actually looks improved and fun to play.

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Tomorrow is the big day.

It is hard to believe, but finally, after a long, long wait [you got me, it was not that long a wait] the Madden 10 PS3 demo is finally here. And something about a Fat Princess.

This can only mean one thing. It is time for the weekly PlayStation LifeStyle PSN rumor post. Tomorrow will be a big day.

Can you believe that I actually did not pay extra, preorder from a special location or any other nonsense just to get the Madden 10 demo a few days early? Just for the hell of it I am not even downloading the Madden 10 demo. I say screw ‘em! That’s an attention-getter.

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Madden 10 slows down and lands a new cash cow.

I have only been casually reading Madden 10 news. What I have seen does have me cautiously optimistic about the game. Last week IGN posted another interesting article about the game. Of particular interests: the game will run slower and there is a new premium DLC called Elite.

To kick things off, let’s talk about gameplay. As I’m sure you’ve heard by now, this is the slowest moving Madden in quite a long time. I’m not talking about framerates, nor is this a knock of any kind on the game. Rather the overall speed has been reduced by 5% so it’s more in line with what we see from actual NFL players. This – believe it or not – has a huge impact on what happens on the field. I found that holes in the offensive line are easier to spot and hit, tacklers easier to juke, and the finite movements in animations that might have been lost in the frenetic pace of past games can now be seen in detail.

This is actually encouraging. Now for the cash cow …

It costs five bucks (400 points on XBL) and it unlocks what is essentially a VIP online world.

This exclusive club of sorts gets you into the Elite online community and you’ll get your own private lobbies and private leaderboards. Beyond that, EA Sports is planning on allowing for some sort of avenue for these hardcore fans to easily communicate with the Madden development team. Beyond that, Elite players will also be the only ones in the Madden online world that will be able to play a ranked match on the All-Madden difficulty setting. The standard ranked match difficulty setting of All-Pro will still be available, but these hardcore fans can take the game to the next level. As an added bonus, the players who pay for the DLC will have their online name colored in gold so everyone in the lobby will know when an elitist enters the room.

I wonder what percentage of Madden 10 owners will sign up for Elite status. What sort of badge of honor will this give online users? The dynamics of watching this play out will be a ton of fun. EA just found a cash cow and I bet we see this thing milked to no end in their other popular franchises.

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Madden 10 franchise news at IGN.

I am a little disappointed in this Madden 10 franchise article from IGN, but it is hard to complain too much because there is no other f’ing news worth posting.

I haven’t had the time to get all the way to the draft in my franchise just yet, but EA Sports is saying that they’ve crafted more than 8,000 rookies for use in the draft and that there’s new AI logic governing moves made by you and the CPU. Hopefully that means that you won’t be able to swindle teams out of all of their first-round picks this year.

I wonder how long this bird has had the game? It is nice and all to write about the new improved presentation, but as a Falcons season ticket holder, I already know all about going into the Dome and standing in the concession lines. How about the statistics? Did the author simulate any seasons? Did writer actually try to swindle the CPU teams?

I wish someone would post something that was PS3 specific. I understand that the 360 is dominating the world, but you would think with all the extra nuts and bolts under the PS3’s hood, something worth mentioning would pop out. Except for the price point, the PS3 really does have shades of Dreamcast written all over it. If I have to explain, you wouldn’t understand.

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I have nothing. Dog days of summer continue.

It is like a gaming vortex has sucked all the news dry. There is just not much going on right now. Maybe the biggest story is that Xbox 360 Live Gold subscribers will get the Madden 10 demo July 23, a week or so before anyone else. No idea when us poor saps with a PS3 will get to take on some demo-goodness.

In other news, my PS3 is due to arrive today.

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NCAA Football 10: Where did all the good sports games reviews go?

This afternoon my wife was shopping, my youngest son was taking a nap, my two older sons were watching some Sponge Bob, and my PS3 was on a UPS truck. I decided to look for some good NCAA Football 10 reviews.

Based on a few tid bits that I have read, I strongly suspect that PS3 version is just a minor upgrade over the NCAA Football 09. What about the PSP version? That could give me some quality football time until Madden gets here in a few short weeks.

First stop was metacritic – the PS3 release only has 7 reviews listed, for an average score of 82%, while no reviews [in case I stuttered, that is zero, zip, nil] were listed for the PSP version. WTF? Don’t bother us; waiting for Madden!

The disturbing trend here is that for the PS3 reviews, none of them are sports gaming centric. This is disappointing. I know reviewers, especially sports game reviewers, are damned if they do and damned if they don’t. If you review too quickly you may miss some obscure flaw that ruins everyone’s fun. If you review too late, no one cares. What is the poor reviewer to do?

Next I went to gamerankings – they had the same PS3 reviews and of course no PSP reviews. This sucks monkey nuts. No reviews? What is wrong with the kids these days? I figured someone would have slapped up a couple hundred words on their blog and called it a day. Cheese and crackers.

Finally I headed to IGN. I bet they had a review, but maybe the tracking sites just did not get around to listing it? Not so much. At least IGN pointed me to something called gamestats that at least had a couple of worthless reviews. This is is more or less worthless, because the next link is actually for a PS2 game, not a PSP game, but I am desperate at this point, so here goes nothing! At least G4TV is going to try to throw me a bone and give me some fun with a mediocre review.

On the field, the game is a solid football title. Kudos to the dev team for adding some new animations that not only enhance the realism of gameplay, but look cool as well.

Huh? Love me a dash of coolness with my gameplay. How exactly does this improve upon last year’s gameplay?

Receivers and DBs jostle as they run routes, pass protection actually forms a pocket that QBs can step into, and it’s also possible to throw out of sacks — though players are advised to it at their own discretion; it’s embarrassing to get picked off twice in one game by a sure-handed defensive end.

No doubt. Embarrassing. I thought this was heading somewhere important.

It’s a shame that all these new tweaks are just that: tweaks. The gameplay jump from NCAA Football 09 to this year is quite minimal, and the fact that NCAA 10 will be a full price game should make gamers think long and hard about whether or not they can just make do with 09 for another year. NCAA Football 11 will need some additions, most notably some better on-field presentation (no rivalry game trophy celebrations? C’mon, EA) and the development team needs more creativity when they decide to add new modes.

How dare those bastards at EA leave out the all important rivalry game trophy celebrations? My gameplay is just not complete. Screw it. I give up. I guess I need to go back to writing my own reviews because this dribble sucks.

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Screwed up Amazon system. Or Madden 10 preorder adventure.

Last weekend I finally broke down and preordered Madden 10 (PS3) from Amazon. I figured I would crumble into the pressure sooner or later, but Amazon was running a special deal that would also give me a $10 Amazon gift card. OK, nothing really special, but I was game. Besides, they did this same deal last year, so it was expected. Call it tradition!

I wanted to make sure I got the game on release day (Friday, August 14) so I selected Next Day shipping [$3.99 for us Prime suckers]. Imagine my surprise when the order shows me that I will get the game on the 18th. F that noise! I emailed Amazon customer support and basically told them to F-Off; WTF happened to the “release day guarantee” offer/option?

Apparently this option was not available when I placed my order, because Amazon only makes this option available when they can confirm availability of an item. WTF? Madden. You have got to be kidding me. As if. There are going to be copies of Madden 10 sitting on shelves across the country for the next 18 months. Good grief!

I was told that I had to cancel my order and place a new one. Screw that; did not want to lose my $10 gift card. I attempted to place a new (or second) order, but the “release day” option was still not being offered. This sucks. So much for Amazon Prime shipping. I may as well break down and go to a … real … store. Scary.

Just for shits and giggles I was on Amazon a little while ago and noticed that the “release day guarantee” option was now available for Madden 10. I went to my order, updated the shipping option, and selected “release day” and much to my pleasure [something like that] I am now due to receive Madden 10 on August 14th. Plus I get the $10 gift card. Plus I now do not have any shipping charges.

Happy days!

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Looking towards Madden 10.

I recently sold my Madden 2009 Collector’s Edition in preparation of the next yearly Madden installment. What is going to make this year different than any other? After all, with each Madden release I relive the “been there, done that” experience. Last year I completely wasted $90; never got into Head Coach 2009 and while Madden 2009 was a decent PS3 effort it was just not enough to capture me by the shorthairs and really get my attention.

Truth be told, this seems to be the story of the various Madden releases over the last few years. I get them on Day 1, play them for a few weeks, then real football starts and Madden gets put aside for NCAA Football or other activities.

GameShark has an excellent, in-depth interview with this year’s Madden team, and it gives me great hope that Madden 10 will be different. In a good way.

The experience out of the box (Pro mode) is tuned towards a more offensive style of play – longer time in the pocket, receivers get open more easily, more tackles are broken, etc., to make sure that everyone can have a really good time from the first time they boot up. Once you make the switch to All-Pro though, we really wanted to juice up the realism – accurate 40 times, accurate time in the pocket (3-5 seconds), etc. We want our All-Pro experience to really invoke another layer of strategy and planning – it shouldn’t only be about who has the best twitch skills. Football is much more of a chess match than any other sport…we can’t ignore that part of the game if we want to be the ultimate NFL simulation. I personally want Joe Cowboys Fan to be able to play Madden (and win) thanks to his knowledge of the game and strategy, and not be hampered if his “gaming skill” isn’t up to par.

These days my “gaming skill” sucks. If Madden 10 can pull off a decent simulation that makes football fans and joystick jockeys (does this term still apply) happy, then we could have a very interesting Madden on the way.

The comments about using the Dolphins Chad Pennington vs. Pat White to see the differences between QB ratings for arm strength and accuracy (short vs. mid vs. long distances) is extremely encouraging. In fact, the whole article in encouraging. Fans wanting some dose of reality with player attributes, something that separates one player from the next are going to be happy that the number of 90+ overall rating players has been dramatically reduced.

Take CB speed for example. I did a rating analysis on this to start out the Madden NFL 10 pre-production cycle and discovered that every CB in the game had between 87-99 SPD in Madden NFL 09. I looked further, nearly 80% of ALL CB’s fell between 4 ratings points (88-92)! It’s pretty obvious that you aren’t going to see or feel any major differences out there in gameplay with them being so similar. The range now starts at 75-99, with a far greater number of CBs now in the low to mid 80’s.

The Online Franchise mode is the “big” addition for this year. I am not sure if I will get into this or not, but there is promise of lots of different ways to play. The fact that I can actually do a single player online franchise is interesting because that will be so much easier than the old fashion Chronicles way from back in the day.

The only downside to franchise mode seems to be that it is limited to 10 seasons. I could not tell from the interview if this is specific to online franchises or offline as well; it was mentioned in the context of online franchises, but I bet it is a limitation for on or offline modes. Except for simulating a long run of seasons, these days I do not have time to actually play through multiple seasons so this is probably a non issue for me as well as most gamers.

Looks like in-game saves did not make the cut. I can only hope for a nice handy accelerated clock feature to speed the game along.

If you have not already seen the interview, take a few minutes to check it out. Plenty of info there to wet your appetite for Madden 10. I hope that we are not in for a serious letdown.

Heading to Amazon to preorder.

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Monday Gaming Stuff.

These days I get gaming in very small doses. The same goes for looking at videogame centric sites. Hell, I cannot remember the last time I even logged onto a videogame forum. Right now, that is just not my cup of tea. I have such little time to play games; I cannot be bothered to read about them, much less write about my gaming experiences.

What has changed over the last 18-24 months? Well, lots. For starters, I just realized that E3 was last week (maybe the week before last … not that I care). I also let my Official PlayStation Magazine subscription expire. I am not up to date on the latest Qore downloads. I have not preordered the twin football releases of NCAA Football 2010 and Madden 2010.

Things are different, but you will notice that I am actually writing about gaming. What gives? I still enjoy the hobby; I just do not find that much spare time – probably has something to do with work and having three boys. Usually real life events get my gaming jones churning. Last weekend, Le Mans got me into some video game racing. I even ordered a new game. Hmmm …

Over the weekend I started looking for a new racing game. I was really curious if a new F1 game was going to be published, but the best I can tell is that the PS3 version by Codemasters is either unconfirmed or cancelled. Oh, that was when I came across Ferrari Challenge. One thing led to another, and I started reading news about this that and the other, which was when I realized that I missed E3!

There was a time and place when that would never have happed. I even attended E3 years ago when it had a two year run in Atlanta. I realize that E3 is no longer as important as it once was, but it was a sort of reality check that I was so far removed from gaming that I did not give a shit that E3 had come and gone. Strange times …

One of the E3 related spin off bits that I read about this morning was the pricy new PSPgo. My PSP does nothing except collect dust, so a new PSP seems in order. I keep debating if I should sell mine and convert over to a Nintendo DSi, but I cannot convince myself to but bait and take a loss. At any rate, at first glance this newest revision of the PSP seems ill conceived. The system price point is too high, the game downloads are too expensive, and the downloaded selections are rather limited. This commentary from Sports Legends points out all these problems and more:

But the truth is that I would consider paying that much if, and only if, I knew my long term investment would pay off in lots of cool digital-only toys. If the PlayStation store was ready to go with lots of cool applications for the PSP, a system that screams for just such products, I wouldn’t even mind paying a little more for the really premium content. But, from Sony, nothing. It’s like putting a Porsche body on a Chrysler LeBaron and selling trying to sell it for $200,000.

To be blunt,if I’m on a budget I go with Nintendo’s continued DS juggernaut and if I’m looking for a technology novelty or vanity piece of hardware, I get an iPhone or iPod touch with access to an absolutely obscene amount of applications.

Love that Chrysler LeBaron quote! I had a good friend in college that could barely keep his LeBaron going, but man was he proud of that car.

Print magazines such as the Official PlayStation Magazine are antiquated. Except for quality reading time on the throne, I am not sure what they offer, but it still feels odd no longer having any video game magazine subscriptions. Well, I suppose that is not quite right because I do have a digital subscription to Qore. I think that one runs out in July or August, which gives me plenty of time to catch up on the last seven months of downloads.

I think the biggest nut chaser has to be that I have not bothered to order a 2010 EA football game release. I am somewhat torn here. First, do I have the time to take on a new football game, much less two? Second, do I really want to spend $120+ tax just to see if anything changes? Finally, do I try to get a few bucks for my 20th Anniversary Madden while it is still worth $15-20? I got rid of last year’s NCAA Football in enough time to collect close to half price, but it is far too late for last year’s Madden. The real travesty is that I am not even close to getting my $90 worth out of the Head Coach/Madden experience.

Finally, there is the whole “will it even work” thing that I have going against me. My PS3 is as fickle as a teenage school girl. Some days it plays discs, and others it just ignores my advances (err … you know what I mean … the drive will not read games, movies, etc). Right now I do not think I am going to bother sending it off for costly repairs. Replacing it with a new version that does not have the proper PS2 Emotion Engine emulation hardware does not seem like a good option. Besides all that, money for a system repair or system replacement would be better spent of a tailgating grill for the upcoming Falcons season.

So where does this leave us? I am not really sure, but this is a start.

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