I ran across an interesting article about GT5 Prologue and how lack of damage is going to make for some interesting cheating, or at the very least, some dishonest track records.
“While I had been shaving milliseconds off my time by following Hamilton-beating racing lines around the track, and perfecting my technique over the course of two hours, the bastard who leads the online leaderboard just bounces off the frickin’ walls!
GT5 Prologue’s lack of car damage means that dodgy players can use the metal barriers on two of the corners in the course to bounce round faster than any racing line you or I can take. It’s a joke.”
More interesting GT5 Prologue discussion about pretty graphics vs. realistic damage can be found over at the Digitalsports Page Forums.