Anticipation. Every year I live and breath for the latest, greatest version of NCAA Football. Some call it a sickness; I just call it an expression of joy. Either way, I think the game usually brings out the best in me, and for the site. I love to write about games, but these days it takes a lot to get me writing. You get fresh content; I get to pound down another High Life.
“Well, in my Dynasty, Bradford’s 176.52 would rank him 6th. Not too insane but here’s the catch: In my NCAA test season, 24 QBs came in with a rating of 160 or higher. Last year in the Real World ™ there were THREE. It’s the same with QBs who have a 150 and up rating. It’s too high. It’s sorta stupid high, really. It’s like playing an NFL game and 3/4 of the league has a 90+ QB rating.”
I am trying really hard to keep to the “fun factor” experience, but like any man, I have my needs.
At the end of the day, I am a stats whore. I do want consistent gameplay; is it too much to ask the human controlled players can do what the CPU can do? In other words, screw the super human high jumping, lighting fast defenders.
I also want the game to be challenging, but within reason. The easy level should be straight forward; pretty much do what you want without too much of a fight. Progressive levels should be more challenging, without the CPU “cheating” – the AI should improve without anticipating the perfect defense or offense depending on the plays I call.
I want teams to simulate real life counterparts. Running team should run the damn ball, and passing teams should not 100% abandon the run unless they have a tendency to do so in real life.
I want the polls to be decent. This is very subjective, but is it that hard to put in a decent poll system. OK, really life notwithstanding, I guess I am asking too much on this one.
Finally, I do not want to spend all damn day playing with sliders. They should be available, but any slider adjustments should be meaningful and actually work.
I just need me a little bit of that and I will shut the hell up and just play the game.