Madden 13 – EA Skimps On Vita Release

A few weeks ago I wrote about my disappointment in EA not supporting Cross Play Madden franchise saves; I know take a number, and go to the back of the bus. The problem here is that we are in a classic chicken and egg dilemma. Without strong sales numbers, EA will not invest in the Madden Vita franchise, and without solid features, gamers may decide to take a pass on the Vita version.

While I’m still very much on the fence about purchasing Madden for the Vita, I have (as usual) taken the plunge on a PS3 Madden 13 preorder. When it comes to the Vita, articles like this one cause me pause:

But from my conversation with Baker this week, I got the sense that Electronic Arts may be unwilling at this point to extend that investment to the Vita. Tiburon is heavily focused on delivering innovation in Madden’s console versions, and “there’s just no way,” Baker told me, for the handheld game to “keep total lockstep” with them.

“Unless you’re gonna throw, like, a tremendous amount of resources at (the handheld version) and try to keep them in sync,” he said, “it’s just not a realistic possibility at this point.”

It is great that the Vita is receiving a Madden 12.5 release, which will be the best version of Madden 12, but in the end, the Vita release is still best version of last year’s game. EA’s Vita Madden maiden voyage could be so much more if only EA was willing to take a little financial risk (easy for me to say) and properly invest in the franchise.

I could understand some of the physics constraints, or maybe even some franchise mode limitations, but I have to believe that with a proper budget and willingness on the part of EA to push the Vita forward, Madden could be a potential system seller for Sony’s fledgling handheld wonder. I also understand the pressure to have a Madden on the Vita, but shouldn’t it be done the right way? Even if that means delaying the release, skipping a year, or Sony providing some sort of R&D assistance. If there has to be an August release, God forbid going the FIFA route and just titling the first Vita release with a simple Madden moniker.

I’ll probably end up with the Vita version to help get the point across to EA that a proper football title will be supported by the Vita user base, but more importantly, I want to play Madden on the go. Somehow I managed to show some restraint with FIFA; so maybe that will also happen with Madden. Probably not …


3 thoughts on “Madden 13 – EA Skimps On Vita Release”

  1. Absolutely agree on this. In today’s day an age, I don’t know how skipping the Vita makes good sense. Granted 10 years ago the handhelds were undersized in both power and speed for what you could do with a console, and ultimately you’d be doing a disservice to your brand by putting your product on a subpar platform with the tech specs so far out of alignment, but the gap has been significantly closed today. I’ve got a quad-core processor on my tablet… If you can’t develop a playable version of your game on a premier playable platform like the PSVita, maybe you’ve lost sight of what you’re your business is and who your customer base is…

    On the bright side, now that I’ve got a PS3 – at least I’ll have that. 😉

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