Midweek Gaming Update

No sign of F1 2010 from Amazon, which currently shows the game as out of stock. While my copy has not shipped, Amazon shows an estimated arrival date of September 24; I preordered back on July 10. As much as Amazon gets it right with release day shipping, and their super cheap Prime service, when they get it wrong, they really screw the pooch. I find this sort of service unacceptable …

Plus
I have not written too much about Sony’s PlayStation Plus service, but I have been reasonably happy with the games I have gotten for free – WipEout HD and Critter Crunch have received a lot of play time. The discounts have been nice, especially on Magic Orbz, with free DLC. This month is the first time the free PSN game on offer was something already in my library – Zen Pinball, which in my opinion is worth the $9.99 price of admission, so of course making it “free” to Plus subscribers is a nice deal.

The main issues with Plus, in no particular order, have been lack of communication from the Plus team, an every changing list of what Plus subscribers will (or should) receive with each update, and a lack of follow through on the original commitment. The last one is a real kick in the nuts. Plus subscribers were told (although not exactly promised) that they would receive monthly releases of PSN and PSOne titles, avatars, dynamic themes, and an assortment of other fun stuff including discounts. And oh BTW Plus subscribers were promised an opportunity to get in limited early access beta demos.

You can imagine the outrage from the Plus community as Sony has moved from weekly releases to twice a month releases, few if any dynamic themes, a PSN orPSOne title, and officially confirming that getting beta invites are not exactly a guarantee for Plus subscribers.

At this point I am taking a wait and see approach.

Move: HVB
Speaking of Plus, subscribers received an early Move patch for HVB. I gave it a quick try last night and was not exactly impressed. I am not sure if I was just dog tired after a long day, or if the controls are just not intuitive. To be fair, I did not play around with it too much last night, so maybe the new control setup just did not “click” for me, but my initial HVB Move impressions is that Move support was certainly not as intuitive as some of the Sports Champions titles.

Move: Heavy Rain
I think Heavy Rain is due to receive it’s Move patch today. I have been waiting to start over (save file did not transfer from my original PS3 to my PS3 Slim). Hopefully the added Move support adds an extra immersive element to the overall game experience.

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I Moved. Initial Move Impressions.

All my Move paraphernalia arrived safely from Amazon yesterday. Move Starter Bundle (Move Controller, PlayStation Eye Camera, Sports Champions, and Demo Disk), Move Navigation Controller, extra Move Controller, and Move Charging Station. The immediate ask for a while will be if the $209 Move expense was worth the price. Obviously it is way too soon to tell; we’ll touch on this more as we head into the “Holiday Buying Season” (i.e. secular replacement of Christmas).

After opening all the sorted bits and parts (I hate those plastic blister wrap containers), I setup the PlayStation Eye on top of the Sony Bravia. The USB cable is not very long; probably 5-6 feet, which is barely enough to go from the front of the PS3 Slim, wrap around towards the back of the entertainment cabinet, and then up the back of the TV before reaching the top of the Bravia. Little to no slack may send the PlayStation Eye crashing down if I forget to unplug the PlayStation Eye before moving the Slim.

I was befuddled trying to get my PS3 Slim to recognize my two new Move controllers. My boys watched patiently; probably waiting to see if daddy was going to expand their vocabulary.

For this gamer, the end result was on display; not being able to setup the Move without a quick sneak peek at the Move Controller instruction manual shows that my better gaming days may be behind me. That really sucks; no more mad gaming skillz.

Of course this morning over coffee (and bitching about the Devil returning to GA – see previous post) I realized that the Move Starter Bundle contained a Move Quick Start guide. For those that are not inclined to guess where this story takes us, you have to connect the Move Controller to the PS3 via a USB cable to “pair” the Move Controller to the PS3.

In a move (no pun intended) to control costs, Sony went from four USB ports in the original PS3 models to two USB ports on the current production Slim models. This could quickly become an issue. I normally keep a USB cable plugged in for Dual Shock charging, and the other USB port is used by my external HDD for backups and other media. Now that the PlayStation Eye takes up a slot, I will have three devices vying for two USB ports. Planning ahead was the primary reason I decided to pick up the AC powered Move Charging Station; need more cowbell.

So before we even get started on the games, the PlayStation Eye Camera cable has little room for maneuvering, the PS3 Slim is limited by two USB ports, you have to remember to “pair” your Move Controllers to your PS3 via a USB cable, and just to kick you in the nuts, Sony does not include a USB cable. Thanks for that.

Disc Golf
My boys and I quickly jumped into a free play round of Disc Golf. For some strange reason, if you are playing with four players, you have to share a single Move Controller. I would have expected that Player 1 and 2 could use one Move Controller, while Player 3 and 4 used the other. Or some other combination; no such luck. Everyone quickly got the hang of things, but my three year-old son needed a lot of help getting the timing down for the release of the trigger button.

First impressions? Wii with HD graphics, which may not be a horrible thing to some gamers. This is not really fair comparison, and I am really just going in that direction because many gamers will dismiss the Move as nothing more than a pretty version of casual Wii gaming. At first glance I think the Move Controller is way more precise than a Wii controller. You can control the angle that you hold the disc, the angle that you release the disc, and ultimately the speed and power of the disk.

We only played the first six holes, which contained an assorted array of hazards such as water, trees, and boulders. Attempting to curve your disc around an obstacle is pretty much just like real life frisbee throwing. I hope that Sony offers some DLC courses, because my only concern with the Disc Golf is that everyone will quickly bore of the same course.

I think Disc Golf has the possibility of reinvigorating real life Disc Golf. One of our local parks just got a small course setup. After last night’s Sports Champions Disc Golf session, my two oldest boys were asking to go play a round of real life Disc Golf.

Gladiator Dual
Jumped into a quick Gladiator game. It looks like this one will/may excel with two Move Controllers, which means you have to pony up some serious coin for solid two player action ($99 Start Bundle + $150 for an additional three Move Controllers). Using two Move Controllers allows you to use a weapon with one hand while the second Move Controller allows you full control over your off-hand shield. Single player mode (at least on the easy Bronze level is remarkable straightforward).

Table Tennis
Jumped into a quick solo game of Table Tennis. I struggled with this one. Goes back to my lost skillz I guess.

Archery
I spent a good amount of time with the various Archery modes. I think this one really demands two Move Controllers to get full enjoyment out of the game. One hand (Move Controller) holds the bow, while your other hand via the second Move Controller reaches over your shoulder to grab and arrow, notch it, pull back, and of course release the arrow. There are plenty of videos to get a better idea of the play mechanics.

Archery was good clean fun. I was able to quickly grab, notch, and fire arrows. Aiming was fairly straight forward, but I still need to work on my pull to get consistent power. An Archery mode or similar hunting expansion pack would be a blast; Cabela’s North American Adventures 2011 demands Move support.

Demo Disk
I have not looked at the Demo Disk; I focused on Sports Champions last night. In fact, I actually forgot that a Demo Disk was supposed to be included in the Move Starter Bundle. I remember it this morning and had to dig the disk out of the box. It is my understanding that all the demos have to be installed on the PS3 HDD, which is a head scratcher. For those of you that already have an Eye Toy, and just picked up a Move Controller, I believe that all the demos are going to be made available on PSN.

Quick Summary
Move setup is easy as long as you are not an old fart without a clue.

The Move Controller calibration process is simple; three quick actions and button presses (shoulder, side, and belt). I could play games sitting down or standing up. Precision seems very well implemented.

Sports Champions looks pretty with several different games that showed immediate gameplay potential (really enjoyed Disc Golf and Archery). I did not try Volley Ball or Bocce, and I did not give Table Tennis a fair go. It was getting late, so I will have to come back to these today.

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Move Me

Tomorrow I should receive a new bundle of joy, hope, and expense from Amazon (via Prime Release Day Delivery). Yes, I decided to Move. I picked up the Move Starter Bundle (Move controller, Eye Toy, Sports Champion), Move Navigation controller, an extra Move controller, and a Sony branded Charging Station.

Will this be worth the money? No idea, but I figured just for shits and giggles I would give the Move a go and see where things land.

I decided not to pick up any additional games for now. Something like NBA 2K11 or even Tiger Woods, just to see how this puppy will handle a “serious” sports game, may be worth a flyer in the future. I wonder how that John Daly game is going to end up; garbage quick cash in, or actually decent?

I would love to try something like Cabela’s North American Adventures 2011 with the Move, but for some inexplicable reason, it does not look like the Move is supported. In fact, reviews, info, opinions, or anything else for that matter are hard to come by on the newest Cabela release. I guess it is just “shoot the animals; you know the drill, but this time in HD.”

I know that Heavy Rain will get an update; same for HVB, which should invigorate this PSN classic. I am not sure if any of my other titles will receive Move patches, but MLB 10: The Show would make for interesting Move support.

I will try to post a few updates over the weekend.

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Catching the Move

I have not written much about the PlayStation Move. Mostly because I have been somewhat indifferent, and I am not really sure that I want to invest a sizable chunk of coin into a new system (really accessory) ad-on that may or may not be well supported over the next 18-24 months.

As we move closer to September 17 I am becoming anxious.  Am I going to miss out on something?  Do I need to get my Day 1 Jones going?  Should I Move?

Do I really want to spend $100 for the Move/Eye/Sports Champion bundle, another $50 for a second Move controller (for those games that require two moves and to allow for multi-player games with my kids), and another $30 for the Move Navigation accessory? $180 is a serious investment when gaming dollars are at an all time premium. Not sure about you, but unless I am getting a great bargain, I have become fairly selective in my gaming purchases.  The economy and three growing boys sometimes put a check on my past carefree spending ways.

It will be interesting to see how well the Move is supported in upcoming games. Hopefully we will see a lot of meaningful patches that will allow for somewhat unique experiences over typical PS3 games. The real question for me – does the Move provide for a better experience over the Wii? All signs point to HD gaming with more precision than the Wii. Is the Move worth $100-180 to see if gaming progresses past the typical casual Wii experience? Will the Move be more than a HD Wii?

Lots of questions and hardly any answers for this jaded gamer. If I decide to go with a Move, in addition to Sports Champion, I should have a couple of Move compatible games: Heavy Rain and High Velocity Bowling (HVB).

I haven’t touched Heavy Rain since I switched to my PS3 Slim in June. The Heavy Rain save file was not transferable; and to be perfectly honest I haven’t been in the mood to start over. Every time I think of picking it back up, I think that I should probably hold out until I make a decision on the Move because I could see Heavy Rain’s controls really benefiting from the Move.

HVB should get a nice boost of new reply value with Move support. In my opinion HVB is really an underrated game, but even with the addition of Move support, it would be difficult to call a Move compatible HVB a reason to invest in the Move.

Two supported games for $180 is a little steep for my tastes. Of course getting Sports Champions in the Move bundle would bring my supported library to a grand total of three games. That helps a little on the value front, but very little in the way of ammunition towards convincing my wife that this is money well spent.

So all I am doing is writing about reasons why I should not get a Move, but we all know that I will probably say “f-it” and do it anyway, right? That’s just how I roll.

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Madden 11 – Initial Comments and Ramblings

First of all I have to say this and get it out of the way. As a Falcons fan, I am already sick of the Drew Brees and New Orleans Saints infected cover, opening video, start screen, and main menu title. If EA offered a premium upgrade DLC option to “skin” the game to your favorite team, I would jump on that in a heartbeat. There, I feel better. Marginally.

The second thing I have to get out of the way is that as in years past, I always start sports games on default settings. I believe that developers tune and ship games with specific settings to target their main audience. It is not like I have great skills or anything, so I do not immediately jump to All Madden, or whatever the highest difficulty setting happens to be for a given game. In the case of Madden 11, at least playing with the Falcons, I am probably going to have to adjust the difficulty settings straight away because I am having too much success (on offense anyway) out of the box.

In what has to be a silly attempt to make me feel better about my gaming skills, which as I just mentioned are in the least remarkable, I have already earned three Trophies, which is pretty pathetic if you consider that I did not earn any Trophies in Madden 10. Then again, I was not whoring, so maybe I just rule or something. Doubtful; the game ships on the Pro setting, and Madden 11 may just be easier than Madden 10. The developers probably just made easier to achieve Trophies.

Speaking of Trophies, I find it damn annoying that I cannot delete my 0 Trophies Madden 10 game from my Trophy list. I guess that is a rant for another day.

I have only briefly touched on Madden Ultimate Team mode (MUT), and will probably not give it serious consideration for few more days. After getting some fluff and stuff the first time I selected MUT mode, the fine folks at EA presented me with a message of thanksgiving. Apparently EA is grateful that I am coming back for another round of MUT, and I am sure they expect to get down my pants; well, into my wallet anyway.

The game thanked me for returning to MUT, and as a reward I was being given a “better” (subjective I am sure) starting pack compared to other losers that did not participate in last year’s MUT mode. As an added bonus, I was told I get to keep my existing Ultimate Team name (BTW that would be GA TX Falcons). Finally I was presented with the following message: “Congratulations, you have earned 0 coins.” I guess I did not play enough in Madden 10 to warrant any extra special consideration; that or maybe I did not spend enough. Either way I guess I should be grateful to be starting out with 8 72 rated cards (also received 2 71 rated cards, and 2 70 rated cards). To be fair, this actually is better than what I started out with last year. My starting total card collection value is rated at 107,600 coins.

More on Madden Ultimate Team in the coming days.

I am giving the new Gameflow system a go. If for no other reason I want to see if this “new” system can enhance my gameplay experience while speeding the time it takes to complete a game. The only issue I have so far is that in real life I expect the Falcons to try to pound the ball, but with Gameflow, I am seeing too much reliance on the pass in the first half. Interestingly enough, once I get in front, after halftime, I get a majority of running plays called (probably in the neighborhood of 4:1 rush/pass ratio). Certainly worth keeping an eye on to see if the frequency of pass plays in the first half is a pattern, has something to do with my playbook (or game plan), or even the settings I am using.

One thing that I did with Madden 10 was make frequent use of the substitution feature during play calling. This allowed me to make sure that Norwood and Snelling got some touches, not just Turner. I am not sure that Gameflow gives enough variety with player substitutions in formations, so if I am going to continue to use Gameflow, I will probably have to play around with fatigue and player formations settings.

Sticking with Gameflow, and semi-transitioning into AFL mode, using the Houston Oilers (err, Tennessee Titians in throwback jerseys) I racked up 169 rushing yards with Chris Johnson, defeating the original Texans (KC Chiefs) 26-14. This time the Gameflow system called for runs left and right, which seemed appropriate. I really enjoyed the AFL presentation, which is included for free this year after being a premium DLC add-on in Madden 10. I did not pay for the AFL mode last year, so it was a pleasant surprise having it included as part of the base Madden 11 game.

I am sure it has been overdone elsewhere, but kickoff returns are a bitch, and I cannot seem to keep the defense out of the backfield whenever Gameflow calls for a play action pass. On the other hand, I am running the ball well, and screen plays seem to be pretty well executed.

For what it is worth, the CPU has missed several field goals; usually just wide, and a few times off the posts.

I forgot to mention that the Falcons won Super Bowl XLV at Cowboys Stadium 24-0 over the Buccaneers. As long as we are talking fantasy, may as well take down the Bucs.

Speaking of the Super Bowl mode, which is really just an option to pick any two teams to play in the Super Bowl, complete with plenty of pre and post game commentary, special (if you want to call it that) presentation coverage, I wish there was a way to setup a Playoff bracket.

My only real complaint with Madden 11 is that once again in-game saves are nowhere to be found; good grief how f’ing hard would that be to pull off?

All for now; more to come.

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God of War: Ghost of Sparta – Ultimate Exclusive DLC Pack

I cannot think of the last time I actually pre-ordered a PSP game. In fact, except for pre-ordering my original PSP system, complete with some bundled games, I do not think I have ever pre-ordered a PSP game. I probably have, and am either getting too old to remember, or maybe just embarrassed to carry the shame and stigma that goes with pre-ordering PSP games. Seriously; who pre-orders PSP games? I mean it is not like there has ever been a run on PSP games, which would inspire anyone in the future to have some sort of crazy-assed dire need to get a PSP game on pre-order “just in case” there are not enough copies to go around.

Harsh? Probably, and I am really trying to have some fun and games this beautiful (and hot as hell) Sunday morning by poking fun at yours truly. I have written several times over the summer heat wave that thanks to picking up the right PSP games, I am actually getting some quality time, use, and value from my original brick.

The reality is that a pre-order everything I actually want. Why not, if I know I am going to get the game anyway? These days pre-order of “special” games usually come with some sort of incentive such as coupons for future game purchases, DLC, and special collectable items. For the most part I go for coupons; cash and saving money is king. Next up is DLC. I typically do not care that much for the special collectable items; I squirrel them away for future eBay fodder.

I decided to pre-order God of War: Ghost of Sparta from Amazon for $36.99. I was surprised not to see that Amazon was not currently offering release day shipping; I expect that to change in the future. I went with my Prime second-day shipping because I do not have to get Ghost of Sparta on release day. Thanks to the pre-order I get the ultimate exclusive DLC pack:

  • Ghost of Sparta Original Soundtrack – Be part of the legacy, and relive the emotional soundscape of defiance and rage through the original soundtrack
  • PSP® Theme – Are you the ultimate God of War fan? Prove it with the God of War® Ghost of Sparta theme
  • PS3™ Dynamic Theme – Fully animated in constant motion, personalize your ps3™ system with the official God of War® dynamic theme
  • PlayStation® Network Avatar – Be one of the few to own the exclusive Kratos Avatar only available through this pre-order
  • Legionnaire Skin – Discover the origins of the Spartan warrior as you experience God of War® Ghost of Sparta as Legionnaire Kratos
  • Exclusive Creative Directors Documentary – A full length featured piece with all the past and present Creative Directors of the God of War franchise in front of a live studio audience.

 

Exactly how exclusive is this DLC when everyone that pre-orders will have a new Kratos PSN avatar? All of the DLC is nice, but I wish it included a few extra in-game bonuses.

I am almost finished with God of War: Chains of Olympus; currently at The Temple of Persephone, which apparently is last area in the game. [Watch this; I am about to contradict myself. I just looked at an FAQ prior to my Ghost of Sparta pre-order because I wanted to see what percent of Chains of Olympus I had completed.]

Hint guides, cheat guides, walkthroughs, or whatever you want to call them can be covered another day. I typically avoid them, but in the case of something like Chains of Olympus, I will uses one the second time around just to make sure I do not miss anything. Chains of Olympus is the rare game that is worth a second play-through. It is that that good and has been a thoroughly enjoyably gaming experience. Longtime readers know I do not describe games as an experience very lightly; Chains of Olympus gets my highest recommendation.

I’ll put this in further context. I am now a huge God of War fan. I just pre-order Ghost of Sparta, I plan to get the PS3 God of War Collection, and I will also tackle God of War III. Yes, I am hooked on Kratos and his story.

Happy Sunday!

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Plus Update – Free Games, Odds and Nuts

As we enter the second month of the Plus service I thought now would be a good time to provide a quick update. Am I sold on the service? Is it worth the $50 (annual subscription) price tag? Is there value to be found in a Plus subscription?

Today I am only going to tackle the free games. So from that perspective, as far as the price goes, as an initial subscriber, thanks to the additional three “free” bonus months, Plus only set me back $3.33. For a rental service that is not too much of a concern, which is of course one way to look at things. Another point of view is that I spent $50 straight up on a rental service that offers some free odds and ends and random discounts to go with the free games.

The first two months offered two “free” games: WipEout HD (87 – 52 critic reviews; 8.1 based on 71 votes) and Critter Crunch (87; 22 critic reviews; earning a spectacular 9.7 based on 11 dedicated, caring gamers).

Lucky for me that I did not own either game. If I did, I would probably not be very happy right now. This has to be a significant concern for heavy PSN spenders. Heck, even casual PSN spenders run the risk of having the monthly free game end up being something they have previously purchased. This is really the price you pay for having no idea what free games are going to be on offer; you are taking a gamble that more often than not, you will not own the monthly free download. This is where Sony could change things up a bit by offering an alternative free month of any PSN game you damn well please, but the alternative “rental” only lasts a month. I am not sure what sort of reaction this type of switch up would invoke, but I would be happy to have an option if I already owned the monthly free game.

I have always been a casual fan of the WipEout series, so while it is nice to get a quality game for free, I doubt it will be huge entertainment sink for me. Critter Crunch has been a welcome surprise; this is one of the better puzzle games I have played in a while!

While Magic Orbz (66 – 13 critic reviews, although the masses rate the game a solid 8.4 based on 11 votes) was not offered as a free download, I took a flyer on this one because Plus subscribers were offered two of the expansion packs for free, and the base game was offered at a discounted price. While Magic Orbz is far from a classic, it is an interesting diversion and a nice take on breakout.

I have not bothered with the free minis; I did download them to my PSP to give them a go on my next road trip. Same for the two free PSOne Classics. Rally Cross was OK back in the day, but I seriously doubt that it can hold up. The controls were always a little bit f’up on the PlayStation, so I cannot imagine that they work worth a darn on the PSP. If I remember correctly, Syphon Filter had a cult following, so maybe this one will be decent once I can be bothered to give it a few minutes.

If I take the $3.33 per month view, I am satisfied with the initial Plus offerings, although I am still reluctant to recommend the service.  Plus I like getting a variety of games each month; sort of fulfills my gaming ADD.  Certainly the $50 I applied to my Plus subscription could have been spent on a new PS3 game, which at some point could be traded in for another game or parlayed into cash to be used towards another purchase. This of course is the advantage of physical ownership of a game.

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Digital Content, Summer Sales, and Plus

I thought this was a brilliant article from TheSixthAxis on spending money on PSN digital content. Brilliant as in the article is a good jumping off point that would provide some conversational value. Seriously? This guy has spent a boat load of money on digital content. I am nowhere near £700 (~ $1150) in total purchases; good grief that is a lot of content!

I love the concept of this article: Sony via PSN makes it too damn easy to purchase digital content. For the longest time I was a hold out (kind of like that earlier Facebook post), rallying against digital content, monthly subscriptions, micro-transactions, and the like. Sure I did purchase the occasional title such as Super Startdust HD, 1943, and Flow, but for the most part I steered clear of digital content cooties.

That being said, over the last few months I have really capitulated, including purchasing the Plus service. I guess you could say that I have become what I fought against so long. On that note, I am actually planning on throwing a more dollars Sony’s way during their PSN Summer Sale deals.

I will probably pick up Fat Princess ($7.49 sale; $14.99 reg.) and PixelJunk Shooter ($4.99 sale; $9.99 reg.) two games that I have been watching, but did not really want to pony up for full price.

I am not sure about the PSP games or even if I want to “invest” any more digital dollars into my PSP. I may pick up echoshift ($7.49 sale; $14.99 reg.), and will think about Grand Theft Auto Chinatown Wars ($14.99 sale; $29.99 reg.) after doing some general research, checking out some reviews, and blog articles. I have not finished Vice City, so I doubt I will throw $14.99 to chase after another GTA title. Lunar Silver Star Harmony ($14.99 sale; $29.99 reg.) is also tempting, but right now I really do not need another RPG; too far behind on the ones I already own!

I am really not that interested in the minis. I would probably pick up Tetris ($4.99 sale; $9.99 reg.) if it were $1.99 just because Tetris is a good way to pass the time, but there are so many other puzzlers available for the PSP that are far superior. Lumines, I chose you!

Speaking of Plus, I think the verdict is still out. I am going to write more about Plus, Wipeout HD and Critter Crunch later.

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Madden 11 – In Need of a Friend

I received some EA Sports propaganda over the weekend that “thanked me for playing the Madden 11 demo” and if I “shared the demo with a friend” I would receive a Madden 11 Ultimate Team Pack (and potentially unlock other exclusive content … which may just be the “free” Ultimate Team Pack).

I really enjoyed Madden 10 Ultimate Team, so of course I jumped on the opportunity to get a free pack to start of my Madden 11 deck. Silly me; after clicking on the link I was told that I have to log into Facebook.

I am probably one of the last Facebook holdouts, but I really do not intend to sign up for an account no matter the pressure from family and friends. Ah, but what about pressure from Madden 11 and free Ultimate Team packs?

To be honest over the last few months I have thought about signing up for Facebook, linking back to this site, and maybe posting some pictures to share with friends and family. In addition, networking for future employment opportunities is probably a good idea in these troubled economic times.

As I said, I have managed to hold out. It is not that I am anti Facebook or think my friends can go f’ themselves, I just do not like the social networking concept. If I want to know what my family or friends are doing, I will call them, and I hope they have the common decency to call when they come into some money, are riding a train through the Europe countryside, or happen to be getting drunk at a nearby establishment.

Will I finally give in to social networking pressures? All for the love of Madden? I am doing my best not to prostitute myself, but it sucks that my Madden 11 Ultimate Team deck will start out inferior to millions of others that are not afraid of the potential consequences and baggage that go with social networking.

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Madden 11 Demo – Seven Observations

I have spent a few games with the PS3 Madden 11 demo, and so far color me unimpressed. I was going to title this “Madden 10 in Disguise” however after further review, that would be unfair and a little over the top. Here are a few initial thoughts …

First, I am surprised that the animations do not really seem new and improved. For example, watching Peyton Manning throw the ball is an exercise in how not to animate a game. I am sure there are plenty of differences a more discerning Madden gamer would notice, but I am underwhelmed. Is this really the best that EA can do with the PS4?

Second, the announcing is crap. After Matt Sanchez threw a TD, I was told how Sanchez “has been doing this for years.” Seriously? I am sure that there is a fine art to intelligent commentary, but after years and years of garbage, I think it is about time to come up with something a little better. The current generation of hardware should be able to provide enough horsepower to come up with something original, dare I say tolerable.

Third, at first blush I like the new kicking system. Then again, in my opinion, anything is better than the old kicking mechanics. My only concern is that it is possible that the new double click system has gone too far in the opposite direction, which could make the kicking game too easy.

Fourth, the new Gameflow system is probably just an automated Ask Madden. It will be fun to see how this system works with different teams and playbooks, and it will certainly simplify things for new gamers. It seems a little dishonest to taut Gameflow as a major new innovation.

Fifth, punt coverage (or really blocking) on returns is abysmal. I don’t expect to return every kick for a TD, but I do expect my blockers to, well, block.

Sixth, how many f’ing INTs can be dropped? I don’t really expect Indy and the Jets to drop potential INT after INT. I am not sure if this is a manifestation of a demo, some sort of bizarre game balance mechanism, or something entirely different. If my guys managed to catch half the potential INTs that they dropped, QB ratings would fall like a rock. Is this how the developers are managing QB accuracy?

Seventh, the new locomotion system, which at first glance seems like the same system used in the NCAA Football 11 demo, is worth watching. It will be nice to see some more differences between a wider variety of players when the full game is released.

Hopefully once I dive deeper into the full game I will be more impressed, but right now I feel like one of those mainstream reviewers that describes each yearly Madden release as a roster update. Based on what I have seen so far, I am not sure where the Madden team invested their money to improve the franchise. Hopefully I am wrong and there will be plenty of nuggets of goodness awaiting my football gaming pleasure when Madden 11 is released in a couple of weeks.

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Now Playing – Afrika

OK, let’s get this over with and out of the way. WTF is wrong with me? I am sure that is the first question long-time readers are asking. A real head-scratcher, no?

I had some Amazon gift certificate credits, and I have always been interested in this “game” as a diversion. My boys love wild animals, photography, and of course gaming, so while Afrika seems like an odd mix to blend these three components, Afrika just could be the sweet spot of an alternative gaming experience.

The funny thing to me about a game like Afrika is that it is really not a game, which means it is almost impossible to review from a gaming perspective. Thankfully I am not here to write a review. The metacritic scores are not really favorable; so call it buyer beware.

My eleven year-old is really into photography, so at some point I am sure he will decide to give Afrika a try. Right now he is kind of eyeing Afrika somewhat suspiciously; to him the game looks somewhat boring. My eight-year old is also into photography, but is not as jaded as his older brother, so for him Afrika is actually interesting. My three-year-old loves Afrika and wants to help me play as much as I will let him help.

My initial complaints with the game are around the presentation and loading times. The presentation is lackluster at best – everything from the interface, navigation around the world and mission laptop, and menu structure is sub-par and in my opinion fairly amateurish. The load times are bad; really downright horrendously awful. As dreadful as the load times are, the save times absolutely unacceptable. From a quality control standpoint I think it was unacceptable of Sony to let a game with these broken mechanics into the US.

The missions revolve around taking pictures of animals. Pretty simple stuff, but time consuming waiting for the right pose. Some gamers may describe the missions as tedious, and from a certain vantage point I think I would agree with them. While I am enjoy the photography aspects of the game right now, I could see things getting monotonous as the missions progress.

If you want an alternate experience where you do not “die” and you enjoy wildlife of the African variety, Afrika could be an interesting alternative experience. I’ll post more about this one later to see if the “gameplay” holds up, or if as I hinted at earlier, will the game turn into a repetitive experience.

My initial reaction is that while I am enjoying Afrika, I wish I would have waited for a price drop. That is sort of a damning condemnation considering if you consider that I only had to put $14 out of pocket towards Afrika. I really don’t mean to come across that way, and while I am sure that I will get my money’s worth from the game, I just wish I held out a little longer for the inevitable price reduction.

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NCAA Football 11 – Another Year on the Sidelines

While NCAA Football 11 looks to be an improved gaming experience, as I mentioned a few weeks back, I am once again skipping out on NCAA Football. I am sure it is a fine game, and the metacritic scores reflect this (17 critic scores average to 85%), based on deeper analysis** I think the franchises needs another year to properly bake.

It sounds like the gameplay is solid; much improved over recent years. The glaring problem looks to be that the Dynasty Mode is full of cracks, and the deep Dynasty experience from the PSOne glory days is the reason I fell in love with NCAA Football in the first place!

Another reality is that I just do not have enough time to really dive into two football games. I guess if Madden 11 stinks, I could swap it out for NCAA Football 11; I need at least one football game to make it through football season!

Best NCAA Football 11 Review Honors …
As always, William Abner (GameShark) does a great job of taking a sports game and breaking it down into a nice enjoyable summary of the “important stuff” that majority of gamers can use to determine if a sports game should be on their purchase, rent, or skip list.

Reviewing Sports Games is a Rat Hole
Speaking of Mr. Abner, his colleague Todd Brakke over at The Nut and the Feisty Weasel, hit the nail on the head with his recent comments about the difficulty with reviewing sports games.

In other words, you have to spend time researching instead of just playing and I think that’s where a lot of reviewers, and the editors who assign them, fail when it comes to handling sports games. It’s not fun work to review these games and the time investment to do it is probably not worth what a reviewer is getting paid to do it, if they’re getting paid at all. And even for the guys (or gals) who do a credible job of attempting to thoroughly play and test a sports game, you are sure to miss something big that someone buying and playing the game for fun will catch inside of a week. There’s just too much stuff.

The business of sports game reviewing is really a thankless task. I’m glad I finally gave up the ghost and just turned to gaming first, and writing as a secondary way to enjoy gaming.

** Deeper Analysis is JC speak for a few trusted reviewers and op-eds, and blogs that are generally in line with my gaming expectations.

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What’s not in a game? F1 2010

I thought this PlayStation Future preview of F1 2010 was entertaining. Nothing really new or remarkable was presented, however it got me to thinking that when the game is released, the boards will light up because of what is not in the game.

Now, before I go on any further, it’s worth mentioning some things that may not please some people, but you must remember this is Codemasters’ first Formula 1 game and these features can be expected in future F1 titles by the studio. There is no Safety Car, no formation and cool-down lap, and no mechanical failures, although AI can suffer it. The race will never be red flagged (in other words: stopped) although all the other flags are present in the game and have the according meaning.

But to be honest, with what F1 2010 is offering, who cares? There’s so much here you can’t cope!

I agree; there is always F1 2010 Championship Edition, F1 2011 Winter Testing, F1 2011 Rise and Fall of a Champion: Will Schume win again?, and of course the actual F1 2011 Formation Lap Edition. Expect Codemasters to capitalize on their license, recoup their investment in F1 2010, and of course improve the game.

Of course I am getting in front of myself, but this sort of reminded me of the “good old days” which were probably not as great as I remember. Oh well, I still cannot wait for late September when F1 2010 arrives, even if the Safety Car is missing!

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Trophy Whores

Over the weekend PlayStation LifeStyle posted a couple of good articles on PS3 Trophies – the easiest and the hardest platinum Trophies. Entertaining reading.

These days I am not sure if I just suck at games, do not have enough time to play, do not have enough variety of games, or some other factor that prevents me from being a true Trophy whore. Nevertheless, my PS3 Level is low (I think at 3 as of this writing) and I do not believe I actually own any gold Trophies. I play games I enjoy, and if I get a Trophy or two along the way, so much the better.  I will admit that I am 47% or so of the way complete with Super StarDust HD, and I am actually trying to get all the Trophies; some of the last ones are just brutal!

I doubt I will be picking up the Hannah Montana: The Movie anytime soon just to get my first platinum Trophy. Then again, I did actually review the PSOne classic Spice Girls game. I am making up the “classic” part, not the actual review part!

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NCAA Football 11 – Worth Considering?

Last year I gave up on EA’s NCAA Football series. I just did not see enough improvement to make it worth my while; the series had grown stale. Besides, these days I just do not have time to tackle two football titles. I have thrown my time towards Madden, but there was a time when I eagerly anticipated the next annual NCAA Football installment.

So far this year I am still on the sidelines. While I have pre-ordered Madden 11 (a $20 videogame promotional credit from Amazon certainly helped persuade me), I have decided to wait on some of the reviews to come in before making a decision on NCAA Football 11.

I am going to be out of country this week, so that actually buys me some time to read some of the initial thoughts, especially from some of the more informed blog sites. Speaking of reviews (and review scores), this article on the influence of review scores is worth a read.

So far the early scores on metacritic are favorable. I wonder how long that will last and if NCAA Football 11 will hold up. If anything, if NCAA Football 11 provides a “fresh” experience, I expect it will garner higher review scores than Madden 11.

Of course a little competition for EA would be helpful, but thanks to exclusive licensing deals with the NCAA and NFL, that is not going to happen.

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