{"id":525,"date":"2006-05-13T23:28:38","date_gmt":"2006-05-13T23:28:38","guid":{"rendered":""},"modified":"2006-05-13T23:28:38","modified_gmt":"2006-05-13T23:28:38","slug":"outrun-2006-coast-2-coast-psp-broken","status":"publish","type":"post","link":"https:\/\/www.calvertgames.com\/cgblog\/2006\/05\/13\/outrun-2006-coast-2-coast-psp-broken\/","title":{"rendered":"OutRun 2006: Coast 2 Coast (PSP) Broken?"},"content":{"rendered":"<p>I wanted to give OutRun a go tonight, but instead it is going to get the boot due to a frustrating night of game freezes (at the loading screens between stages), and after some really strange graphic glitches that rendered the game unplayable.  I have no idea what this is about; I do know my PSP is sound.  The only other game I have owned that had significant performance issues was Madden, and those problems were fairly well documented.<\/p>\n<p>Unfortunately I only managed about 30 minutes before giving up, so I cannot really give much up in the way of feedback about the game.  Well, maybe a little feedback about the graphics, just to be a jackass.  It is late, and I am pissed that the game is giving me fits.<\/p>\n<p>Ridge Racer is my perfect point of reference for arcade racers, and while I could be off base here, I figure since both games are arcade racers, it is fairly safe even if one can argue apples-oranges.  And yes, I know I am not being fair.  I also know that most readers checking out my viewpoints make their purchasing decisions about games based on graphics.  With that said, I have to point out that my impressions of OutRun were that Ridge Racer looks better, and Ridge Racer has a much better sense of speed.<\/p>\n<p>And OutRun crashes much better than Ride Racer.  Yes, I am bitter.  Take it all tongue-in-cheek until I get things sorted out.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"https:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I wanted to give OutRun a go tonight, but instead it is going to get the boot due to a frustrating night of game freezes (at the loading screens between stages), and after some really strange graphic glitches that rendered the game unplayable. I have no idea what this is about; I do know my &hellip; <a href=\"https:\/\/www.calvertgames.com\/cgblog\/2006\/05\/13\/outrun-2006-coast-2-coast-psp-broken\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">OutRun 2006: Coast 2 Coast (PSP) Broken?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"https:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-525","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/525","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=525"}],"version-history":[{"count":0,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/525\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=525"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=525"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=525"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}