{"id":275,"date":"2005-08-24T13:51:36","date_gmt":"2005-08-24T13:51:36","guid":{"rendered":""},"modified":"2005-08-24T13:51:36","modified_gmt":"2005-08-24T13:51:36","slug":"understanding-why-the-cone-is-realistic","status":"publish","type":"post","link":"https:\/\/www.calvertgames.com\/cgblog\/2005\/08\/24\/understanding-why-the-cone-is-realistic\/","title":{"rendered":"Understanding Why the Cone is Realistic"},"content":{"rendered":"<p>Anybody that has played five minutes of football at the high school or higher level understands why the cone used in Madden is very realistic.    Heck, every player has such \u201ccones\u201d on the field and it is the hardest thing to adjust to when starting to play football.  As a receiver, I always had to remember to use my field of vision and not get lulled into sleep because of the way the helmet restricts your ability to see left and right.  Many times a defensive player would appear at my side and I wouldn\u2019t see him until his pad was making contact with my torso.<\/p>\n<p>Same with QBs.  They too are restricted by the helmet and what their field of vision allows them to see.  Some are better at viewing receivers down the field and others are not.  So kudos to EA Sports for trying to model this in Madden.<\/p>\n<p>I suggest people like <a href=\"http:\/\/dubiousquality.blogspot.com\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/dubiousquality.blogspot.com\/', 'Bill Harris');\">Bill Harris<\/a> try putting on a football helmet and making a pass down the field to four or five streaking wide receivers.  Their complaints about cones might cease.  The execution of the field of vision feature can be improved, but I certainly like the concept.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"https:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Anybody that has played five minutes of football at the high school or higher level understands why the cone used in Madden is very realistic. Heck, every player has such \u201ccones\u201d on the field and it is the hardest thing to adjust to when starting to play football. As a receiver, I always had to &hellip; <a href=\"https:\/\/www.calvertgames.com\/cgblog\/2005\/08\/24\/understanding-why-the-cone-is-realistic\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Understanding Why the Cone is Realistic<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"https:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-275","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/275","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=275"}],"version-history":[{"count":0,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/275\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=275"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=275"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=275"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}