{"id":271,"date":"2005-08-21T10:53:07","date_gmt":"2005-08-21T10:53:07","guid":{"rendered":""},"modified":"2005-08-21T10:53:07","modified_gmt":"2005-08-21T10:53:07","slug":"qb-vision-control","status":"publish","type":"post","link":"https:\/\/www.calvertgames.com\/cgblog\/2005\/08\/21\/qb-vision-control\/","title":{"rendered":"QB Vision Control"},"content":{"rendered":"<p>So far, I\u2019m pretty impressed with Madden on the field.  This is the first time I\u2019ve played it in a couple of years, but what I see I like.  A very nice addition is the QB vision control.  Each QB has a field of vision that is highlighted on the field after the ball is snapped.  Passes thrown within the field of vision have a higher probability of success.<\/p>\n<p>Peyton Manning has a huge field of vision while other lesser QBs have narrower \u201ccones.\u201d  The complication is that during pass plays, you\u2019ll have to lock onto receivers or cycle through them using your field of vision to complete passes.  They can still be thrown outside the cone, but those passes have a lower complete rate.<\/p>\n<p>I never thought I\u2019d say this about Madden, but it\u2019s very realistic.<\/p>\n<p>The game has lost its arcadey feel for the most part.  Teams can execute running games and it\u2019s a viable alternative to passing offenses.  Defenses are defending the pass.  Sacks are occuring with some frequency.  I actually saw a couple of coverage sacks, something I never was able to do in previous Madden iterations.<\/p>\n<p>These observations are only based on four games to date, but I am not complaining at this point.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"https:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>So far, I\u2019m pretty impressed with Madden on the field. This is the first time I\u2019ve played it in a couple of years, but what I see I like. A very nice addition is the QB vision control. Each QB has a field of vision that is highlighted on the field after the ball is &hellip; <a href=\"https:\/\/www.calvertgames.com\/cgblog\/2005\/08\/21\/qb-vision-control\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">QB Vision Control<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"https:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-271","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/271","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=271"}],"version-history":[{"count":0,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/271\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=271"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=271"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=271"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}