Madden 10 – First game.

This is one of those stupid first impression articles that long time sports gamers dread. The kind that ends in It’s the best one yet!”. You know; the kind that we all hate, love to slam, and all that jazz. It had to happen to me some day.

I only had time for a quick game last night. I did not play around with any of the settings, other than changing my favorite team to the Atlanta Falcons. I think that means the game was on Pro, and 7 minute quarters with an accelerated clock.  Not sure if the IQ thing was turned on, but I think it was because IQ500 was displayed at the start and end of the games.

I picked the 70’s red helmets, gray pants, and current red jerseys. Horrid combination, but fun. Played Tampa Bay and won 17-0.

The presentation is truly upgraded, and is a welcome enhancement. No, it has nothing to do with the gameplay, but it is worth pointing out. Besides, I only played one game so I don’t have a lot of gamplay bobbles to throw your way!

I started the game on defense, and I had no idea what I was doing so I just used the “Ask Madden” option. Same for controls; I could not work much magic, and after looking at the in-game controls options, I really did not see much in the way of “taking control of your player” or special moves options. I hope this means I just missed a menu or setting. Maybe the game defaults to some sort of easy setting? Regardless, I held the Buccaneers to three and out.

On offense I opened the game up with Matt Ryan’s new toy. Quick Pass route to Tony Gonzalez. While I only had a short gain, I can imagine what the Falcons will do with Gonzalez this year, and it will be impressive. I ended the game with Gonzalez having 4 catches; one other designed play, while the other two where dump off passes.

In past versions of Madden, I never felt like I had time to really learn the playbook. Clock is always ticking. Same for this year. I need to see if there is an option where the accelerated clock runs after you select your play. One thing I did notice straight away – use the Right Analog stick to quickly change the sets. Sub your HB, WR for TE, and put in a Big set. I love the ability to quickly and easily put Michael Turner and Jerious Norwood in the same backfield. The “Falcons” formation is also included; this is Atlanta’s version of the wildcat formation.

The only nitpicks I can offer up right now are not really gameplay related. Sometimes Madden (via the “Ask Madden” feature) will talk over the commentary, leading to a confusing array of dual audio channels. I also saw a couple of graphical animation type screw ups. These resulted in the ball carrier quickly (warp speed) doing something. Usually as part of a tackle sequence.

I won the game 17-0. I had the ball 20+ minutes to the Bucs 7 minutes of possession. I held the Bucs to under 100 yards of offense (2-3 sacks hurt their cause); they did have ~125 kick return yards. I forget my passing yardage, but it was somewhere around 200, while rushing yards were around 60, with a 2.5 yards/rush average. Remember, this is default settings, me not knowing the controls, and after a couple Abita Jockamo IPAs.

I think there is some hope in this version of Madden, but a new season always brings fresh hope. I am not going to end this post by saying that this is the best version ever [WTF, did you think I was a complete tool?], but at least I did not walk away thinking the game sucks. In my book, I call that a win.

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Early Madden 10 Reviews Positive

The early Madden 10 reviews are extremely positive. According to Metacritic Madden 10 currently has an 88% rating from 12 reviews. Of course most of these are mega site type reviews, but the fact that the game has not been panned is encouraging.

I have to wait a couple more hours before I can crack open the game, but do plan to spend some time with it over the weekend.

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Madden 10: Countdown continues

IGN just reviewed Madden 10 and awarded the game an 8.9 (out of 10). Happy days?

There are issues with some of the new aspects that have worked their way into Madden (and things that have been taken out), but there’s no denying that this is the best pure football experience in videogame history.

Back in the day it seems like everyone would say that the latest game was the greatest ever, but these days this sort of praise is pretty rare.

Thankfully the gameplay in Madden NFL 10 is, in a word, fantastic. I can’t tell you how many people walked by my desk as I was playing and wondered if the NFL season started early this year. The speed of the game has been ratcheted down only slightly so hitting holes while running and making jukes is just a bit easier than it has been. That’s not to say that the game isn’t difficult – ramp up the difficulty to find out for yourself – but everything has an excellent ebb and flow this time around.

I think I just got a halfsie. God willing and if the creeks don’t rise, I will be playing Madden 10 this time next week. The countdown rolls on.

Happy Saturday!

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Madden 10 Countdown: August 14 is almost here.

We are officially one week out from the arrival of Madden 10. A week and a day away from the Falcon’s first preseason game in Detroit. Maybe more importantly we are two weeks away from my oldest son turning eleven-teen. Let the countdowns begin!

I have been enjoying Bill Abner’s Madden 10 posts at The Nut and the Feisty Weasel. I have picked up a few interesting points from Mr. Abner’s posts:

-sliders work; adjustments are noticeable
-sliders need to be adjusted on All-Pro to enable AI rushing to be effective
-offensive linemen do not always block correctly
-WRs pickup a lot of extra YAC because receivers may be too hard to tackle
-unpredictably in a good way; the game has some randomness to gameplay elements
-some teams HB actually split carries, but backup HBs average very few yards per rush attempt
-draft AI looks to be much improved; rookie ratings are not over the top

I am really looking forward to Madden 10. Why? I have not played in videogame football in months. I passed on NCAA Football 10. Perhaps most important, this new version of Madden actually looks improved and fun to play.

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Tomorrow is the big day.

It is hard to believe, but finally, after a long, long wait [you got me, it was not that long a wait] the Madden 10 PS3 demo is finally here. And something about a Fat Princess.

This can only mean one thing. It is time for the weekly PlayStation LifeStyle PSN rumor post. Tomorrow will be a big day.

Can you believe that I actually did not pay extra, preorder from a special location or any other nonsense just to get the Madden 10 demo a few days early? Just for the hell of it I am not even downloading the Madden 10 demo. I say screw ‘em! That’s an attention-getter.

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Madden 10 slows down and lands a new cash cow.

I have only been casually reading Madden 10 news. What I have seen does have me cautiously optimistic about the game. Last week IGN posted another interesting article about the game. Of particular interests: the game will run slower and there is a new premium DLC called Elite.

To kick things off, let’s talk about gameplay. As I’m sure you’ve heard by now, this is the slowest moving Madden in quite a long time. I’m not talking about framerates, nor is this a knock of any kind on the game. Rather the overall speed has been reduced by 5% so it’s more in line with what we see from actual NFL players. This – believe it or not – has a huge impact on what happens on the field. I found that holes in the offensive line are easier to spot and hit, tacklers easier to juke, and the finite movements in animations that might have been lost in the frenetic pace of past games can now be seen in detail.

This is actually encouraging. Now for the cash cow …

It costs five bucks (400 points on XBL) and it unlocks what is essentially a VIP online world.

This exclusive club of sorts gets you into the Elite online community and you’ll get your own private lobbies and private leaderboards. Beyond that, EA Sports is planning on allowing for some sort of avenue for these hardcore fans to easily communicate with the Madden development team. Beyond that, Elite players will also be the only ones in the Madden online world that will be able to play a ranked match on the All-Madden difficulty setting. The standard ranked match difficulty setting of All-Pro will still be available, but these hardcore fans can take the game to the next level. As an added bonus, the players who pay for the DLC will have their online name colored in gold so everyone in the lobby will know when an elitist enters the room.

I wonder what percentage of Madden 10 owners will sign up for Elite status. What sort of badge of honor will this give online users? The dynamics of watching this play out will be a ton of fun. EA just found a cash cow and I bet we see this thing milked to no end in their other popular franchises.

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NCAA Football 10 Dynasty Issues.

I have been pretty good this football season. I have only purchased three annuals, I have not visited a single forum, and I have only stopped by a few sites to look for news, notes, and impressions on NCAA Football 10. What I have seen so far as not been too outstanding.

Bill Abner of The Nut and the Feisty Weasel has a great write-up called NCAA 10: How Important is Dynasty Mode? And How Can EA Fix It?

Currently, progression works like this — kids come in inside a certain ratings range depending on their star value during recruiting. Then, each off season, everyone gets better by anywhere from 3 to 12 points (or so). So basically every team’s players get better each season and in a few years your Dynasty is littered with 90+ rated players on damn near every school.

It’s a player ratings orgasm. In one preseason top 25 poll 20 teams were rated at least an “A” overall. It’s bonkers.

It represents real college football like my daughter’s soccer games represent Fifa. It’s technically soccer.

Not so good. At a minimum I want the simulation aspects of dynasty and franchise modes to produce realistic statistics. Some abnormalities are ok, as long as they are consistent. I want to gameplay experience to be fun, believable, and at the same time I do not want to see the CPU do spectacular things that I could never manager (i.e. cheat).

Another good article is at Dubious Quality by Bill Harris titled NCAA 10 (360): A Brown, Gelatinous Mass That Is Only Vaguely Shaped Like A Football. Because sliders were not working, which seems oddly reminiscent of last year’s release, while waiting for a patch to fix the problem, Mr. Harris did some very detailed work on player progression.

The summarized version: there were 14 players in the entire game (any position) with an overall rating of 95 or higher on the default rosters. After five years, there were 75! Also, there were an additional 112 players with overall ratings of 90-94, and after five years, there were 270.

That’s kind of a shitty mess, really, and some positions are just mind-boggling. There were originally two centers at 95+ and 8 more from 90-94, but after five years, there were 18 at 95+ and 36 from 90-94!

You either enjoy this type of stuff or you don’t. I love looking inside the numbers, so this is a great read. Unlike Mr. Harris, for the first time in a long time, I am not going to run up to the ball and hope that Lucy will not pull it away from me at the last minute. No thanks. As I previously wrote, this year I am going to pass on NCAA Football 10.

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Madden 10 franchise news at IGN.

I am a little disappointed in this Madden 10 franchise article from IGN, but it is hard to complain too much because there is no other f’ing news worth posting.

I haven’t had the time to get all the way to the draft in my franchise just yet, but EA Sports is saying that they’ve crafted more than 8,000 rookies for use in the draft and that there’s new AI logic governing moves made by you and the CPU. Hopefully that means that you won’t be able to swindle teams out of all of their first-round picks this year.

I wonder how long this bird has had the game? It is nice and all to write about the new improved presentation, but as a Falcons season ticket holder, I already know all about going into the Dome and standing in the concession lines. How about the statistics? Did the author simulate any seasons? Did writer actually try to swindle the CPU teams?

I wish someone would post something that was PS3 specific. I understand that the 360 is dominating the world, but you would think with all the extra nuts and bolts under the PS3’s hood, something worth mentioning would pop out. Except for the price point, the PS3 really does have shades of Dreamcast written all over it. If I have to explain, you wouldn’t understand.

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I have nothing. Dog days of summer continue.

It is like a gaming vortex has sucked all the news dry. There is just not much going on right now. Maybe the biggest story is that Xbox 360 Live Gold subscribers will get the Madden 10 demo July 23, a week or so before anyone else. No idea when us poor saps with a PS3 will get to take on some demo-goodness.

In other news, my PS3 is due to arrive today.

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NCAA Football 10: Where did all the good sports games reviews go?

This afternoon my wife was shopping, my youngest son was taking a nap, my two older sons were watching some Sponge Bob, and my PS3 was on a UPS truck. I decided to look for some good NCAA Football 10 reviews.

Based on a few tid bits that I have read, I strongly suspect that PS3 version is just a minor upgrade over the NCAA Football 09. What about the PSP version? That could give me some quality football time until Madden gets here in a few short weeks.

First stop was metacritic – the PS3 release only has 7 reviews listed, for an average score of 82%, while no reviews [in case I stuttered, that is zero, zip, nil] were listed for the PSP version. WTF? Don’t bother us; waiting for Madden!

The disturbing trend here is that for the PS3 reviews, none of them are sports gaming centric. This is disappointing. I know reviewers, especially sports game reviewers, are damned if they do and damned if they don’t. If you review too quickly you may miss some obscure flaw that ruins everyone’s fun. If you review too late, no one cares. What is the poor reviewer to do?

Next I went to gamerankings – they had the same PS3 reviews and of course no PSP reviews. This sucks monkey nuts. No reviews? What is wrong with the kids these days? I figured someone would have slapped up a couple hundred words on their blog and called it a day. Cheese and crackers.

Finally I headed to IGN. I bet they had a review, but maybe the tracking sites just did not get around to listing it? Not so much. At least IGN pointed me to something called gamestats that at least had a couple of worthless reviews. This is is more or less worthless, because the next link is actually for a PS2 game, not a PSP game, but I am desperate at this point, so here goes nothing! At least G4TV is going to try to throw me a bone and give me some fun with a mediocre review.

On the field, the game is a solid football title. Kudos to the dev team for adding some new animations that not only enhance the realism of gameplay, but look cool as well.

Huh? Love me a dash of coolness with my gameplay. How exactly does this improve upon last year’s gameplay?

Receivers and DBs jostle as they run routes, pass protection actually forms a pocket that QBs can step into, and it’s also possible to throw out of sacks — though players are advised to it at their own discretion; it’s embarrassing to get picked off twice in one game by a sure-handed defensive end.

No doubt. Embarrassing. I thought this was heading somewhere important.

It’s a shame that all these new tweaks are just that: tweaks. The gameplay jump from NCAA Football 09 to this year is quite minimal, and the fact that NCAA 10 will be a full price game should make gamers think long and hard about whether or not they can just make do with 09 for another year. NCAA Football 11 will need some additions, most notably some better on-field presentation (no rivalry game trophy celebrations? C’mon, EA) and the development team needs more creativity when they decide to add new modes.

How dare those bastards at EA leave out the all important rivalry game trophy celebrations? My gameplay is just not complete. Screw it. I give up. I guess I need to go back to writing my own reviews because this dribble sucks.

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NCAA Football 10: Reviews that suck.

I could not help myself; I had to go hunting for NCAA Football 10 reviews. Look on the bright side, you guys get a new, albeit short, blog entry.

I understand that gamedaily is not going to focus on a sports game, so it is expected that their NCAA Football 10 review would be rather short. Maybe even simple and to the point. I am not exactly expecting details on DB AI coverage patterns, QB accuracy rates, and how the AI performs in the closing minutes of the game. However, I was expecting just a little bit more than this …

Aside from those new features, this year’s NCAA offers the same gameplay and presentation from previous installments. Because of this, what could’ve been a five-star prospect quickly became a solid backup. Unless you’re a college football fanatic, we suggest waiting for Madden NFL 10.

For those keeping score at home, let’s recap this review. Opening paragraph about three new features: Coke Zero Season Showdown, Road To Glory and Team Builder modes. This is followed by a brief paragraph on each of the features. And the review finishes with the dribble I quoted above.

Seriously. That is the entire review, which awards the game a 7 out of 10. For what it is worth, their review from last year gave the game a 7 out of 10.

So nothing has changed? Are the bugs from last year still present? Does the CPU put up a decent challenge? Is the game fun? What is Madden 10 better? Good grief. Remind me not to go to gamedaily for sports game reviews.

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Screwed up Amazon system. Or Madden 10 preorder adventure.

Last weekend I finally broke down and preordered Madden 10 (PS3) from Amazon. I figured I would crumble into the pressure sooner or later, but Amazon was running a special deal that would also give me a $10 Amazon gift card. OK, nothing really special, but I was game. Besides, they did this same deal last year, so it was expected. Call it tradition!

I wanted to make sure I got the game on release day (Friday, August 14) so I selected Next Day shipping [$3.99 for us Prime suckers]. Imagine my surprise when the order shows me that I will get the game on the 18th. F that noise! I emailed Amazon customer support and basically told them to F-Off; WTF happened to the “release day guarantee” offer/option?

Apparently this option was not available when I placed my order, because Amazon only makes this option available when they can confirm availability of an item. WTF? Madden. You have got to be kidding me. As if. There are going to be copies of Madden 10 sitting on shelves across the country for the next 18 months. Good grief!

I was told that I had to cancel my order and place a new one. Screw that; did not want to lose my $10 gift card. I attempted to place a new (or second) order, but the “release day” option was still not being offered. This sucks. So much for Amazon Prime shipping. I may as well break down and go to a … real … store. Scary.

Just for shits and giggles I was on Amazon a little while ago and noticed that the “release day guarantee” option was now available for Madden 10. I went to my order, updated the shipping option, and selected “release day” and much to my pleasure [something like that] I am now due to receive Madden 10 on August 14th. Plus I get the $10 gift card. Plus I now do not have any shipping charges.

Happy days!

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Monday news, notes, and recycling

Other than wanting to get a cold one I do not have a lot of junk to spew about tonight. Actually, before we get started I have to admit that I am a little bit pissed off that there is no update on the Sony site about the status of my PS3 repair. The site says to “please allow 1-2 business days for your unit to be assigned to a Service Agent once received.” Hmmm … I guess there must be some sort of backlog of broken PS3.

Price cuts by October?
This article from VG247 shows that the price cuts are coming, just in time for your holiday shopping pleasure.

Wedbush Morgan super-analyst Michael Pachter has predicted that Sony will cut PS3’s price before October 1 if US hardware sales continue to slide.

“It is likely both manufacturers [Sony and Nintendo] will cut by $50, with Sony making up any lack of increased demand with a software bundle.

The article basically states that hardware sales suck [stagnant is probably a more profession description] and that there will be price cuts all around. Everyone is looking for a $100 PS3 price cut from Sony, but I guess $50 is more reasonable. To be honest, once I saw the $249 price point for the PSP Go I figured Sony was going to go for a deep PS3 price cut and try to recoup PS3 losses on early PSP Go suckers [I mean adapters].

PSP Homebrew Stuffs
If I get a PSP Go, I am going to consider bricking my PSP-1000 into a homebrew system. In anticipation of this event, I have been looking at different homebrew options. QJ.net seems to be a decent news consolidation point for all things PSP homebrew related.

PSP-3000 vs. PSP Go
Click here is an interesting article comparing the PSP-3000 specs to the PSP Go.

NCAA Football 10
I have not budged. Have not started checking for the “I have it posts” or looking to see how much the game “rules or sucks.”

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