1942: Joint Strike (PS3) Brief Impressions

It has been a while since I last played a 1942 game. I am not really what you would call a fan of the series, but many moons ago, I did enjoy previous versions of game in the 194x series. Picking up the latest version from the PlayStation Store a few weeks ago for $9.99 was really an impulse purchase.

The graphics are 2D on top of a 3D backdrop, fairly standard stuff for a 2D shooter pushed forward into this current generation of high powered graphics.

1942: Joint Strike

Too old to duck and dodge all this crap …

I will get straight point. I am too old for this sort of frantic, pattern based shooter. More precisely, I just do not have the skills to progress very far in the game, even on the easiest level. I think my speed is more along the lines of the bosses in Super Stardust HD is about my pace.

I am not going to say that the game is bad; it’s probably very good for fans of the series (metacritic score of 68). Purchasing a so-so game (from my perspective) exposes one of the things I do not like about digital distribution. I have no opportunity to recoup a few dollars of my $9.99 purchase.

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