{"id":78,"date":"2004-12-31T11:59:41","date_gmt":"2004-12-31T11:59:41","guid":{"rendered":""},"modified":"2004-12-31T11:59:41","modified_gmt":"2004-12-31T11:59:41","slug":"resetreplay","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2004\/12\/31\/resetreplay\/","title":{"rendered":"Reset\/Replay"},"content":{"rendered":"<p>Several years ago I ran an almost semi-regular column called \u201cReset\/Reply\u201d ? boy did I think that name was clever.  I would review a game, and then at some later date discuss the pros and cons of that game, discuss the original review score, and if I was actually still playing the game.  After all, replay value and fun factor is what it is all about.  I thought Reset\/Replay was a great way to discuss the longevity of games that I reviewed.<\/p>\n<p>What I am writing about has nothing to do with those long lost columns.  Instead last night Joshua (my eight year old son) provided me with a simple moment of laughter and brilliance all rolled into one.<\/p>\n<p>I was playing Gran Turismo 3 \u2013 been playing a lot of that one lately \u2013 and Joshua was commenting on how good I was when suddenly I went into the pits by mistake.  Boom!  From first to worst just like that!  I told Joshua that I just made a huge mistake and that I was going to come in last.  He told me I was too good for that, or some such.  When all of a sudden Joshua said \u201cI never come in last in Need For Speed [Hot Pursuit for the PS2].  I always finish first!  You should start over \u2026\u201d<\/p>\n<p>So being inquisitive I ask him how he always managers to come in first.  \u201cI just reset and start over if I am not going to win.\u201d  And there you have it \u2013 Reset\/Replay.<\/p>\n<p>Come on, admit it.  You do it, I do it; we all do it.  I guess Joshua learns by example.  Seriously, I admit to times where I get pissed and reset, but I do it much less these days.  Because I have less time to play?  Makes you think.<\/p>\n<p>Kids have a remarkable ability to play and play and play and play and not get frustrated with dieing and dieing and dieing and so on.  If they cannot get from spot A to spot B they just keep on plugging until it gets done.  Me?  I get tense and uptight and frustrated.  I guess I could learn a thing or two from Joshua.<\/p>\n<p>I have to admit that several years ago I would reset a game if it did not go my way, but I do that much less now.  Honestly.  No really.  OK, maybe I am kidding myself a little.  Oh, screw it, go on and Reset\/Replay.  It will make you feel better!<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Several years ago I ran an almost semi-regular column called \u201cReset\/Reply\u201d ? boy did I think that name was clever. I would review a game, and then at some later date discuss the pros and cons of that game, discuss the original review score, and if I was actually still playing the game. After all, &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2004\/12\/31\/resetreplay\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Reset\/Replay<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-78","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/78","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=78"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/78\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=78"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=78"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=78"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}