{"id":620,"date":"2006-08-06T11:59:50","date_gmt":"2006-08-06T11:59:50","guid":{"rendered":""},"modified":"2006-08-06T11:59:50","modified_gmt":"2006-08-06T11:59:50","slug":"ncaa-football-2007-musings","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2006\/08\/06\/ncaa-football-2007-musings\/","title":{"rendered":"NCAA Football 2007 Musings"},"content":{"rendered":"<p>I am still not sure what to make of this new momentum model.  I know in real life, momentum plays a big part, which is one of the great aspects of college football.  So far it seems to be over done in this game, and it looks like there is not a way to turn it off.  I could live with this if it helped one team make two or three great defensive stands in a row, but my experiences have been turnover related, which is not so good.<\/p>\n<p>What is up with this year\u2019s manual?  The PS2 manual is pretty pathetic.  Compared to last year, the manual is missing a color cover, it is twice as small (15 pages last year, 7 pages this year), and the thing is unbelievably flimsy.  Not that a manual matters all that much; like others I rarely read it anyway.  I wonder how much money was actually saved by going with this cheap version?<\/p>\n<p>I actually saw the CPUs WRs block 20+ yards downfield on a long breakaway pass.  Not sure that I have seen that in the past.  Normally blocking is fairly limited to the line of scrimmage, but much to my surprise, the WRs were actually engaged in blocking.  Nice.<\/p>\n<p>What is with all the celebration penalties?  This is way over done.  In real life I know I always cuss and fuss when my teams get called for celebration penalties, especially when they seem unwarranted, so I can understand where the developers were going with the penalties.  With that said, this is still way over done, and speaking of penalties, once again the developers have implemented a system where hardly anything gets called out of the box.  I guess it is slider time.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I am still not sure what to make of this new momentum model. I know in real life, momentum plays a big part, which is one of the great aspects of college football. So far it seems to be over done in this game, and it looks like there is not a way to turn &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2006\/08\/06\/ncaa-football-2007-musings\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">NCAA Football 2007 Musings<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-620","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/620","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=620"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/620\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=620"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=620"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=620"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}