{"id":4185,"date":"2016-05-21T18:24:02","date_gmt":"2016-05-21T22:24:02","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/?p=4185"},"modified":"2016-05-21T18:33:27","modified_gmt":"2016-05-21T22:33:27","slug":"gran-turismo-sport-beyond-eye-candy","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2016\/05\/21\/gran-turismo-sport-beyond-eye-candy\/","title":{"rendered":"Gran Turismo Sport &#8211; Beyond Eye Candy?"},"content":{"rendered":"<p>So now that there is finally a release date for Gran Turismo Sport \u2013 GTS \u2013 (<a href=\"http:\/\/blog.us.playstation.com\/2016\/05\/19\/gran-turismo-sport-launches-on-ps4-november-15th-2016\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/blog.us.playstation.com\/2016\/05\/19\/gran-turismo-sport-launches-on-ps4-november-15th-2016\/', 'Nov. 15 U.S.');\" target=\"_blank\">Nov. 15 U.S.<\/a> and <a href=\"https:\/\/blog.eu.playstation.com\/2016\/05\/19\/gran-turismo-sport-release-date-confirmed\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/blog.eu.playstation.com\/2016\/05\/19\/gran-turismo-sport-release-date-confirmed\/', 'Nov 16 Europe');\" target=\"_blank\">Nov 16 Europe<\/a>), we can turn our attention to other aspects of the game \u2026<\/p>\n<div class=\"jetpack-video-wrapper\"><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text\/html' width='660' height='402' src='http:\/\/www.youtube.com\/embed\/IEzOZfu32Cw?version=3&rel=1&fs=1&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent' frameborder='0' allowfullscreen='true'><\/iframe><\/span><\/div>\n<p>In no particular order \u2026<\/p>\n<p>Will the physics be improved? \u00a0It is my opinion that GT6 was a nice evolution from previous games in the series, but the developers remained focused on accessibility, with a hard lean towards a more casual audience. \u00a0I appreciate that there has to be a nice blend, a common ground if you will, between casual games (what is the hype about), arcade gamers (the Need for Speed fans of the world) and simulation racing fans. I get that the GT series may never be truly on par with iRacing, but why not? \u00a0These days, when I have time to play, Project CARS is my cup of tea. Why? \u00a0It is accessible, a nice hybrid racing simulation, that lets me fully customize my racing (game play) experience. \u00a0I may want my race to be monkey balls hard or beer in one hand easy. \u00a0Let\u2019s hope GTS leans in that direction.<\/p>\n<p>What about I quit the racing AI? \u00a0Let\u2019s be honest; the GT series has never been about providing quality AI racers. \u00a0Who\u00a0wants cars that run the same patterns around a circuit, lap after lap, or AI cars that try to re-take the line no matter what (excuse me while I bump the &^*% out of you)? \u00a0With the power of the PS4, how hard would it be to make the cars offer a variety of challenges, with some degree of variation instead of the mundane\u00a0predictability\u00a0found in\u00a0previous incarnations in the series?<\/p>\n<p>Damage \u2013 beyond cosmetic. \u00a0I want to see a GT game where you can cut a wheel and things go downhill afterwards. \u00a0Or you drop a bumper or fender, and watch (and feel) your aerodynamics go to hell in a hand-basket. \u00a0Or bump a wall at 230+ MPH (Indy Car) and watch your car spin and utterly disintegrate. \u00a0All from the safety of my living room. \u00a0In other words, GT needs to be introduced into the real world.<\/p>\n<p>Lots of cars. \u00a0Seriously, back in the heyday of my videogamedom, back when I had time to write 2000+ word diatribe reviews, LeMans 24 Hours for the PlayStation 2 actually had 20+ cars on the track. \u00a0We need some of that on a modern console.<\/p>\n<p>Online is great, but who needs another Drive Club experience. \u00a0Besides, random online racers (sorry if this happens to be you) are a-holes. \u00a0Let\u2019s please be sure that GTS offers an excellent offline experience, because seriously, others besides me are not ready to be f\u2019ed over with online only GT racing.<\/p>\n<p>Project CARS configurability. \u00a0I\u2019m almost going back to my accessibility comments. \u00a0Maybe I\u2019m having a bummer of a day. \u00a0Maybe I do not want that cut wheel to cause me a race. \u00a0Maybe, just maybe, I want the AI to predictably suck \u2026 or at least not challenge me. \u00a0Maybe I have had one of those days and need to take it out, lap after unchallenged lap. \u00a0Then again, maybe I just want to see why I am a software development manager and not a professional racer. \u00a0I hope GTS gives me that sort of freedom. \u00a0Is that too much to ask?<\/p>\n<p>In summary,\u00a0Polyphony Digital needs to capitalize on the best aspects of the GT series; all that is pure and holy about the game. \u00a0After that, the developers need to focus on the shortcomings from previous versions of the game. \u00a0Let\u2019s push things forward, over and beyond the graphics \u2026 eye candy is great, but let\u2019s get on with the racing!<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>So now that there is finally a release date for Gran Turismo Sport \u2013 GTS \u2013 (Nov. 15 U.S. and Nov 16 Europe), we can turn our attention to other aspects of the game \u2026 In no particular order \u2026 Will the physics be improved? \u00a0It is my opinion that GT6 was a nice evolution &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2016\/05\/21\/gran-turismo-sport-beyond-eye-candy\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Gran Turismo Sport &#8211; Beyond Eye Candy?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[73],"tags":[44,71,32],"class_list":["post-4185","post","type-post","status-publish","format-standard","hentry","category-video-games-2","tag-gran-turismo","tag-ps4","tag-racing"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/4185","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=4185"}],"version-history":[{"count":7,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/4185\/revisions"}],"predecessor-version":[{"id":4192,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/4185\/revisions\/4192"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=4185"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=4185"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=4185"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}