{"id":391,"date":"2005-11-22T15:04:21","date_gmt":"2005-11-22T15:04:21","guid":{"rendered":""},"modified":"2005-11-22T15:04:21","modified_gmt":"2005-11-22T15:04:21","slug":"navy-28-smu-24","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2005\/11\/22\/navy-28-smu-24\/","title":{"rendered":"Navy 28 SMU 24"},"content":{"rendered":"<p>There?s a lot to like about Bowl Bound College Football.  Everything is pretty intuitive and there is a nice email system that serves as a tutorial.  The game guides you through the various stages that include a training camp, red shirting freshmen, setting depth charts, and even determining how much study hall time your less book smart students will have to keep their eligibility.<\/p>\n<p>There?s still much work to be done.  Playing for only 30 minutes revealed some huge bugs in the game.  I chose to coach Navy (known as the ?Sailers? in the game \u2013 please fix this before the game is released since I think Grey Dog meant \u201cSailors\u201d) and set up a flexbone offense.  For those of you not familiar with this formation, there isn?t a lot of passing within this style of offense.  Imagine my shock when Navy played SMU and Navy?s QB threw for 377 yards with 33 attempts.  A flexbone QB might have 377 yards passing in three or four games.  There are some wishbone\/flexbone AI issues in the demo.<\/p>\n<p>Here?s a doozy of an error\/bug.  Read the following game log entry very closely:<\/p>\n<p>?Southern Methodist ball, Q4, 2-2-NAVY2 (10:30) 3-14<br \/>\nOffense: Outside Run, Set: Shotgun, Play: SG-RB-straight-LT (outside run)<br \/>\nDefense: Stop Run, Set: Goal Line, Play: GL-run-Man-B7,8,9 (target run)<br \/>\nRB L. Droughns runs left end for 2 yards ****Touchdown!*****<\/p>\n<p>Southern Methodist ball, Q4, 1-0-NAVY0 (10:02) 9-14<br \/>\nIsaiah Frederickson converts the 21 yard field goal.<\/p>\n<p>Southern Methodist ball, Q4, 1-10-SMU35 (09:44) 12-14?<\/p>\n<p>Notice that after the TD, SMU was awarded 3 points for their extra point.  This consistently happened throughout the game.  I?d suggest fixing this before the full version is released.<\/p>\n<p>Don?t know if this is a bug or not, but there wasn?t much scoring in the game until late during the 4th quarter when SMU scored 22 points and Navy 14 during a five or six minute span during the game.<\/p>\n<p>The demo shows a game with a lot of potential that doesn?t quite work yet.  But to Grey Dog\u2019s credit, at least we\u2019re not paying full price to be beta testers.  I\u2019d go ahead and post any bugs you find in their bug report forum.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>There?s a lot to like about Bowl Bound College Football. Everything is pretty intuitive and there is a nice email system that serves as a tutorial. The game guides you through the various stages that include a training camp, red shirting freshmen, setting depth charts, and even determining how much study hall time your less &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2005\/11\/22\/navy-28-smu-24\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Navy 28 SMU 24<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-391","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/391","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=391"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/391\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=391"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=391"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=391"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}