{"id":325,"date":"2005-10-12T11:05:02","date_gmt":"2005-10-12T11:05:02","guid":{"rendered":""},"modified":"2005-10-12T11:05:02","modified_gmt":"2005-10-12T11:05:02","slug":"new-total-extreme-wrestling-patch","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2005\/10\/12\/new-total-extreme-wrestling-patch\/","title":{"rendered":"New Total Extreme Wrestling Patch"},"content":{"rendered":"<p>Grey Dog Software has posted a new <a href=\"http:\/\/www.greydogsoftware.com\/downloads.php?id=49\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.greydogsoftware.com\/downloads.php?id=49', 'version 1.1 patch');\">version 1.1 patch<\/a> for TEW 2005.  Fixes include:<\/p>\n<p>* Referees could be reset when modifying a segment<br \/>\n* RTE13 in Media Schedule section for non-English users<br \/>\n* Advance bookings getting stuck in memory<br \/>\n* Gimmick changes could trigger in wrong places<br \/>\n* Low rated TV shows could slip into minus viewing figures<br \/>\n* RTE63 if user specifically asked for a draw when none was possible<br \/>\n* Moving angle segments around could cause card to miss out segments<br \/>\n* Development talent could be released in extreme circumstances<br \/>\n* Updated in-game editor to allow for live stat editing<br \/>\n* Team experience for new teams could fail if workers were wrong way around<br \/>\n* Trying to bring back old TV shows could be erroneously blocked<br \/>\n* Storyline history could become stuck in memory<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Grey Dog Software has posted a new version 1.1 patch for TEW 2005. Fixes include: * Referees could be reset when modifying a segment * RTE13 in Media Schedule section for non-English users * Advance bookings getting stuck in memory * Gimmick changes could trigger in wrong places * Low rated TV shows could slip &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2005\/10\/12\/new-total-extreme-wrestling-patch\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">New Total Extreme Wrestling Patch<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-325","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/325","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=325"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/325\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=325"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=325"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=325"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}