{"id":3026,"date":"2010-07-04T06:22:29","date_gmt":"2010-07-04T11:22:29","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/?p=3026"},"modified":"2010-07-04T06:22:29","modified_gmt":"2010-07-04T11:22:29","slug":"home-sweet-home","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2010\/07\/04\/home-sweet-home\/","title":{"rendered":"Home Sweet Home?"},"content":{"rendered":"<p>Over the last few days, several Home articles have popped up discussing the success of Home.  According to <a href=\"http:\/\/www.thesixthaxis.com\/2010\/07\/02\/home-is-a-success\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.thesixthaxis.com\/2010\/07\/02\/home-is-a-success\/', 'TheSixthAxis');\" target=\"_blank\">TheSixthAxis<\/a> \u2026<\/p>\n<blockquote><p>Apparently there are over one hundred games now on the service, with fifty virtual spaces and fourteen million client downloads. That\u2019s a pretty big service to provide for free. But hold on, it\u2019s not actually free is it? The service exists, partially, to sell us virtual items (they\u2019ve created over five thousand of them) in micro-transactions. Mr. Buser says \u201cit\u2019s one of the highest-margin businesses in the games industry\u201d. So that\u2019s why Sony representatives keep telling us how great it is!<\/p><\/blockquote>\n<p>May the Good Lord help me if I ever decide that I need some \u201cpaid for\u201d virtual items for my Home space.  If Sony can keep the Home momentum going, you have to admit that it is like printing money.  What a great concept.  Hire a staff to create \u201cvirtual\u201d content that does not require any sort of distribution channel over and beyond the R&D costs associated with the development of the Home environment.  Then watch folks fall all over themselves to get the latest, greatest virtual wares as a sort of status symbol in the virtual environment.<\/p>\n<p>I have never logged into Home.  I think I will today or tomorrow just to see what all the fuss is about. I am not sure what I expect other than giving Sony one more number to their tally.  Maybe as a Plus subscriber, Sony will throw some extra bonus virtual content so I can scream \u201cLook at me, I am a sucker too!\u201d<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Over the last few days, several Home articles have popped up discussing the success of Home. According to TheSixthAxis \u2026 Apparently there are over one hundred games now on the service, with fifty virtual spaces and fourteen million client downloads. That\u2019s a pretty big service to provide for free. But hold on, it\u2019s not actually &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2010\/07\/04\/home-sweet-home\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Home Sweet Home?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[25,9],"class_list":["post-3026","post","type-post","status-publish","format-standard","hentry","category-archive","tag-dlc","tag-ps3"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/3026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=3026"}],"version-history":[{"count":1,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/3026\/revisions"}],"predecessor-version":[{"id":3027,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/3026\/revisions\/3027"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=3026"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=3026"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=3026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}