{"id":2973,"date":"2010-06-14T06:09:31","date_gmt":"2010-06-14T11:09:31","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/?p=2973"},"modified":"2010-06-14T06:09:31","modified_gmt":"2010-06-14T11:09:31","slug":"what-is-the-big-fuss-over-motion-control","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2010\/06\/14\/what-is-the-big-fuss-over-motion-control\/","title":{"rendered":"What is the big fuss over motion control?"},"content":{"rendered":"<p>Until we see something innovative, I could care less about Sony\u2019s and Microsoft\u2019s efforts to captivate the gaming community with motion capture games.<\/p>\n<p>From a PS3 centric perspective, <a href=\"http:\/\/playstationlifestyle.net\/2010\/06\/14\/sony-has-open-net-as-kinect-fails-to-impress\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/playstationlifestyle.net\/2010\/06\/14\/sony-has-open-net-as-kinect-fails-to-impress\/', 'PlayStation LifeStyle');\" target=\"_blank\">PlayStation LifeStyle<\/a> thinks Microsoft just screwed the pooch.<\/p>\n<blockquote><p>Fans and media alike were present earlier tonight as Microsoft decided to go ahead and present their upcoming motion sensor, essentially EyeToy clone, Kinect. Well, it appears that things got very strange very fast and may have just cemented the PlayStation Move\u2019s victory.<\/p>\n<p>Many of the titles bore an awfully close resemblance to the titles included with Nintendo\u2019s Wii Sports title, accompanied by supposed lag issues and an overall lackluster experience. One new Star Wars title did make it\u2019s debut, although many have stated that the preview was almost definitely pre-rendered.<\/p>\n<p>What does this mean for Sony? It means that Sony has a breakaway with an empty net wide open, all they have to do is tap it home, and by \u201cit\u201d we mean the PlayStation Move. If Sony can manage a solid presentation while making the key component of their presentation quality games, they will most definitely have earned big points in the motion controller (or lack thereof) battle.<\/p><\/blockquote>\n<p>I really have not been following the Move and Kinect (formally Natal) too closely, but it will be interesting to see if either publisher can move past the \u201cbeen there, done that with the Wii\u201d feel.  According to <a href=\"http:\/\/kotaku.com\/5562462\/dont-these-kinect-games-sound-awfully-familiar\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/kotaku.com\/5562462\/dont-these-kinect-games-sound-awfully-familiar', 'kotaku');\" target=\"_blank\">kotaku<\/a>, out of the gate, Microsoft\u2019s entry does not sound too promising.  Will we see similar opinions on Sony\u2019s Move?<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Until we see something innovative, I could care less about Sony\u2019s and Microsoft\u2019s efforts to captivate the gaming community with motion capture games. From a PS3 centric perspective, PlayStation LifeStyle thinks Microsoft just screwed the pooch. Fans and media alike were present earlier tonight as Microsoft decided to go ahead and present their upcoming motion &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2010\/06\/14\/what-is-the-big-fuss-over-motion-control\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">What is the big fuss over motion control?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[14,40,9],"class_list":["post-2973","post","type-post","status-publish","format-standard","hentry","category-archive","tag-14","tag-accessories","tag-ps3"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/2973","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=2973"}],"version-history":[{"count":2,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/2973\/revisions"}],"predecessor-version":[{"id":2975,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/2973\/revisions\/2975"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=2973"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=2973"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=2973"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}