{"id":279,"date":"2005-08-28T12:02:22","date_gmt":"2005-08-28T12:02:22","guid":{"rendered":""},"modified":"2005-08-28T12:02:22","modified_gmt":"2005-08-28T12:02:22","slug":"and-yet-more-madden","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2005\/08\/28\/and-yet-more-madden\/","title":{"rendered":"And Yet More Madden"},"content":{"rendered":"<p>I still haven\u2019t created a franchise yet because the on field portion of the game is so interesting.  This is the first Madden that requires you to scan the field and make realistic decisions about where to throw the ball.  The hit button 4 and make a perfect pass to the reciever is gone under the QB vision model.  Many times my team gets to the line of scrimmage, I survey the defense, see one on one coverage, and immediately switch my \u201ccone\u201d to that side (if necessary) after the snap to hit the receiver.  I didn\u2019t have to worry about any of this stuff in other Madden versions.<\/p>\n<p>I actually learned how to throw the ball away in Madden NFL 06 because forcing the pass to double covered receivers is a fast way to an interception.<\/p>\n<p>Yesterday, Geoff and I played about three quarters of a 12 minute All Pro game.  It\u2019s clear that we both have to work on passing because many of the turnovers were created by our still in progress learning curve with the vision system.  Otherwise, the game was pretty exciting and produced reasonable statistics.  The running game was as effective as you\u2019d expect and the passing game worked very nicely.  Play action passes are very effective when mixed with a good running attack.  Geoff burned my team on a blitz and threw a 40 yard bomb into single coverage for a touchdown.<\/p>\n<p>Some people are complaining that the game is \u201ctoo slow\u201d on the field.  I agree that on some running plays the end of the play seems to be moving in quicksand at times.  Otherwise, it looks just fine to me.  I\u2019ve watched many, many football games live and until I moved to Texas, was a Jacksonville Jaguars season ticket holder.  Maybe those used to the quick pace of some of the arcade games are noticing this slow down, but I am not seeing it except where previously mentioned.<\/p>\n<p>I\u2019m no EA Sports fanboy, but I am having fun with Madden NFL 06 PC so far.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I still haven\u2019t created a franchise yet because the on field portion of the game is so interesting. This is the first Madden that requires you to scan the field and make realistic decisions about where to throw the ball. The hit button 4 and make a perfect pass to the reciever is gone under &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2005\/08\/28\/and-yet-more-madden\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">And Yet More Madden<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-279","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/279","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=279"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/279\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=279"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=279"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=279"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}