{"id":1983,"date":"2010-02-02T14:14:50","date_gmt":"2010-02-02T19:14:50","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2010\/02\/02\/economy-continues-to-affect-videogame-industry\/"},"modified":"2010-02-02T14:14:57","modified_gmt":"2010-02-02T19:14:57","slug":"economy-continues-to-affect-videogame-industry","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2010\/02\/02\/economy-continues-to-affect-videogame-industry\/","title":{"rendered":"Economy Continues to Affect Videogame Industry"},"content":{"rendered":"<p>I was sad to see the news from <a href=\"http:\/\/www.joystiq.com\/2010\/02\/01\/report-half-of-studio-liverpool-staff-laid-off\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.joystiq.com\/2010\/02\/01\/report-half-of-studio-liverpool-staff-laid-off\/', 'joystiq');\" target=\"_blank\">joystiq<\/a> [always an entertaining read] that Studio Liverpool (formally Psygnosis) has laid off at least 50% of their employees.  This economy completely sucks, which job losses across all sectors continuing to mount.<\/p>\n<p>Over the years, especially in the PSX days, <a href=\"http:\/\/en.wikipedia.org\/wiki\/Psygnosis\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/en.wikipedia.org\/wiki\/Psygnosis', 'Psygnosis');\" target=\"_blank\">Psygnosis<\/a> developed a lot of great titles.  I have found memories of Colony Wars, Destruction Derby, numerous F1 titles that helped grow my love for the real world sport and racing simulations, and of course the WipeOut titles.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I was sad to see the news from joystiq [always an entertaining read] that Studio Liverpool (formally Psygnosis) has laid off at least 50% of their employees. This economy completely sucks, which job losses across all sectors continuing to mount. Over the years, especially in the PSX days, Psygnosis developed a lot of great titles. &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2010\/02\/02\/economy-continues-to-affect-videogame-industry\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Economy Continues to Affect Videogame Industry<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1983","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1983","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1983"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1983\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1983"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1983"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1983"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}