{"id":1962,"date":"2010-01-26T10:02:53","date_gmt":"2010-01-26T15:02:53","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2010\/01\/26\/madden-ultimate-team-contracts\/"},"modified":"2010-02-25T06:42:48","modified_gmt":"2010-02-25T11:42:48","slug":"madden-ultimate-team-contracts","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2010\/01\/26\/madden-ultimate-team-contracts\/","title":{"rendered":"Madden Ultimate Team Contracts"},"content":{"rendered":"<p>I mentioned earlier that I was not sure if cards disappeared from your deck once their contracts hit 0 games remaining.  I ran across this <a href=\"http:\/\/forum.ea.com\/eaforum\/posts\/list\/368778.page\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/forum.ea.com\/eaforum\/posts\/list\/368778.page', 'MUT FAQ');\" target=\"_blank\">MUT FAQ<\/a> earlier this morning.<\/p>\n<blockquote><p>\u2013 It\u2019s a good idea to have some Contract Extension Cards on hand when your player contracts start running low. If you have players that are down to a single game contract, the next time you exit a game they will expire.<\/p>\n<p>\u2013 At that point, you\u2019ll be asked to extend the contract before the player is removed from your team. If you are out of contract cards at that point, you\u2019ll lose the player whose contract has expired.<\/p><\/blockquote>\n<p>That sort of makes sense; you can wait until the bitter end, but you better have enough contract extensions (of the right card type \u2013 Bronze, Silver, Gold, etc) on hand to extend anyone you want to keep around.<\/p>\n<p>The FAQ also has some useful information on how team chemistry affects your overall ratings during a game.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I mentioned earlier that I was not sure if cards disappeared from your deck once their contracts hit 0 games remaining. I ran across this MUT FAQ earlier this morning. \u2013 It\u2019s a good idea to have some Contract Extension Cards on hand when your player contracts start running low. If you have players that &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2010\/01\/26\/madden-ultimate-team-contracts\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Madden Ultimate Team Contracts<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[30,21,9],"class_list":["post-1962","post","type-post","status-publish","format-standard","hentry","category-archive","tag-football","tag-madden","tag-ps3"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1962","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1962"}],"version-history":[{"count":4,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1962\/revisions"}],"predecessor-version":[{"id":2320,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1962\/revisions\/2320"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1962"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1962"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1962"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}