{"id":1672,"date":"2009-09-01T04:00:01","date_gmt":"2009-09-01T08:00:01","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2009\/09\/01\/ff13-graphics-controversy\/"},"modified":"2010-06-05T09:45:33","modified_gmt":"2010-06-05T14:45:33","slug":"ff13-graphics-controversy","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2009\/09\/01\/ff13-graphics-controversy\/","title":{"rendered":"FF13 graphics controversy"},"content":{"rendered":"<p>I love a good <a href=\"http:\/\/www.uffsite.net\/news\/242\/ff13-producers-respond-to-graphics-changes.html\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.uffsite.net\/news\/242\/ff13-producers-respond-to-graphics-changes.html', 'controversy');\" target=\"new\">controversy<\/a>; especially when it involves Final Fantasy, graphics doctoring, and console wars.  Well not really, but I did get a kick out of all the comments.<\/p>\n<blockquote><p>When asked by RPGSite staff about the graphics changes that have been shown in screenshots, the game director Motomu Toriyama admitted changes have happened but also downplayed their significance.<\/p>\n<p>\u201cInitial screenshots of the game may well look different to what we have now. This is part of the process of making the game \u2013 we have to get a feel for what the system can and can\u2019t handle \u2013 sometimes things are made better, sometimes things like the number of polygons on a model are reduced to make it more easy to display,\u201d he said, giving the reasons for the changes.<\/p>\n<p>Producer Yoshinori Kitase added to the explanation. \u201cThe important thing for us is that the game runs smoothly on both systems. We have made changes to the game, but nothing because of one system specifically \u2013 all changes have been made to get maximum performance.\u201d<\/p><\/blockquote>\n<p>I guess I am reaching.  Bottom of the barrel stuff here.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I love a good controversy; especially when it involves Final Fantasy, graphics doctoring, and console wars. Well not really, but I did get a kick out of all the comments. When asked by RPGSite staff about the graphics changes that have been shown in screenshots, the game director Motomu Toriyama admitted changes have happened but &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2009\/09\/01\/ff13-graphics-controversy\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">FF13 graphics controversy<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[22,11],"class_list":["post-1672","post","type-post","status-publish","format-standard","hentry","category-archive","tag-final-fantasy","tag-rpg"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1672","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1672"}],"version-history":[{"count":1,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1672\/revisions"}],"predecessor-version":[{"id":2754,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1672\/revisions\/2754"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1672"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1672"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1672"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}