{"id":1640,"date":"2009-08-19T19:27:10","date_gmt":"2009-08-20T00:27:10","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2009\/08\/19\/mario-goes-multiplayer\/"},"modified":"2010-06-05T10:09:52","modified_gmt":"2010-06-05T15:09:52","slug":"mario-goes-multiplayer","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2009\/08\/19\/mario-goes-multiplayer\/","title":{"rendered":"Mario goes multiplayer."},"content":{"rendered":"<p>IGN has posted a nice GamesCon 2009 New Super Mario Bros. <a href=\"http:\/\/wii.ign.com\/articles\/101\/1015538p1.html\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/wii.ign.com\/articles\/101\/1015538p1.html', 'hands-on impression');\" target=\"new\">hands-on impression<\/a> article.  Of particular interest is the multiplayer aspect of the game.<\/p>\n<blockquote><p>Which leads me to the single biggest improvement made to New Super Mario Bros. for Wii (over its DS predecessor, since let\u2019s face it \u2014 these games are otherwise very similar): the four-player-compatible cooperative and competitive multiplayer mode. The title is frankly doubly engrossing when you play with a friend or two because you will find yourselves working against each other just as often as you team up to take on enemies and challenges from the Mushroom Kingdom. I played in Germany against Peer Schneider, former IGN Nintendo editor turned traitorous VP of content at our little network, and we were laughing and groaning as we both made like we were going to help each other out and then instead tried to sabotage one another\u2019s characters. You can, of course, blast through levels as a comprehensive team, disposing of goombas simultaneously, planning jumps on the tops of each other\u2019s heads to gain height, and so on. But if you play like Peer and I did, you will do just the opposite, picking each other up and trying to hurl one another off ledges, stealing away power-ups before the other can get at them, and even throwing koopa shells at each other on occasion.<\/p><\/blockquote>\n<p>Day one purchase for the kids, and of course dad needs to play with the kids.  Nothing says fun like a new Mario game for the Wii.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>IGN has posted a nice GamesCon 2009 New Super Mario Bros. hands-on impression article. Of particular interest is the multiplayer aspect of the game. Which leads me to the single biggest improvement made to New Super Mario Bros. for Wii (over its DS predecessor, since let\u2019s face it \u2014 these games are otherwise very similar): &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2009\/08\/19\/mario-goes-multiplayer\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Mario goes multiplayer.<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[52,50],"class_list":["post-1640","post","type-post","status-publish","format-standard","hentry","category-archive","tag-ds","tag-wii"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1640","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1640"}],"version-history":[{"count":1,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1640\/revisions"}],"predecessor-version":[{"id":2784,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1640\/revisions\/2784"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1640"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1640"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1640"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}