{"id":1558,"date":"2009-07-24T06:16:47","date_gmt":"2009-07-24T11:16:47","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/24\/looking-forward-to-pixeljunk-shooter\/"},"modified":"2010-06-13T07:12:21","modified_gmt":"2010-06-13T12:12:21","slug":"looking-forward-to-pixeljunk-shooter","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/24\/looking-forward-to-pixeljunk-shooter\/","title":{"rendered":"Looking forward to PixelJunk Shooter."},"content":{"rendered":"<p>Yesterday <a href=\"http:\/\/playstationlifestyle.net\/2009\/07\/23\/new-pixeljunk-game-shoots-up-comic-con\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/playstationlifestyle.net\/2009\/07\/23\/new-pixeljunk-game-shoots-up-comic-con\/', 'PlayStationLifeStyle');\" target=\"new\">PlayStationLifeStyle<\/a> posted about five minutes of footage of the upcoming PixelJunk Shooter game.  The video was shot at in San Diego, CA at this year\u2019s Comic Con; quality is not all that excellent.<\/p>\n<p>I really like the concept of having to dive into the water to cool down your ship (or whatever it is).  This idea looks good on paper (well, the video), but I am not sure how this would play over the course of a long gaming session.  This seems like it could get repetitive, but knowing PixelJunk, they probably made the concept fairly seamless with the gameplay. <\/p>\n<p>PixelJunk continues to put out quality games.  Shooter will be a release day purchase for me.  You can never have too many shooters!<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Yesterday PlayStationLifeStyle posted about five minutes of footage of the upcoming PixelJunk Shooter game. The video was shot at in San Diego, CA at this year\u2019s Comic Con; quality is not all that excellent. I really like the concept of having to dive into the water to cool down your ship (or whatever it is). &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/24\/looking-forward-to-pixeljunk-shooter\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Looking forward to PixelJunk Shooter.<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[9,26],"class_list":["post-1558","post","type-post","status-publish","format-standard","hentry","category-archive","tag-ps3","tag-psn"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1558","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1558"}],"version-history":[{"count":1,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1558\/revisions"}],"predecessor-version":[{"id":2959,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1558\/revisions\/2959"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1558"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1558"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1558"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}