{"id":1540,"date":"2009-07-17T14:46:25","date_gmt":"2009-07-17T19:46:25","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/17\/psp-go-cash-cow-for-ports\/"},"modified":"2010-09-05T07:04:58","modified_gmt":"2010-09-05T12:04:58","slug":"psp-go-cash-cow-for-ports","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/17\/psp-go-cash-cow-for-ports\/","title":{"rendered":"PSP Go Cash Cow for Ports?"},"content":{"rendered":"<p>So now that Sony is going down the digital download only route with the PSP Go, how does Sony fill up PSN with suitable content?  Ports, baby, ports.  <a href=\"http:\/\/theportablegamer.com\/2009\/07\/sony-please-dont-show-a-port-addiction\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/theportablegamer.com\/2009\/07\/sony-please-dont-show-a-port-addiction\/', 'ThePortableGamer');\" target=\"new\">ThePortableGamer<\/a> has an great article advising Sony not to throw caution to the wind.<\/p>\n<blockquote><p>What Sony doesn\u2019t need to do is start pulling existing developers and tell them to port their games to the PSP Go. It would be nice to see a dedicated Sony-brand application store rather than having to go through PSN or the PC to get games on the new system. Given the number of applications on iTunes, Sony could be relatively successful in grabbing the best of the bunch to port their games. But there lies some honest truth, Sony wants quick cash.<\/p><\/blockquote>\n<p>There are many gamers, this one included, that would be happy to have a full back catalog of PSX titles available for download, along with a steady stream of original IP, assuming the price per download is reasonable.  With that said, I also know that we are going to see a rash of iPod ports; not such a happy situation.  Hopefully PSN does not get flooded with a bunch of crap, because the PSP Go should be for real gaming experiences, not some nickel and dime store iPod crap.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>So now that Sony is going down the digital download only route with the PSP Go, how does Sony fill up PSN with suitable content? Ports, baby, ports. ThePortableGamer has an great article advising Sony not to throw caution to the wind. What Sony doesn\u2019t need to do is start pulling existing developers and tell &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/17\/psp-go-cash-cow-for-ports\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">PSP Go Cash Cow for Ports?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[51],"class_list":["post-1540","post","type-post","status-publish","format-standard","hentry","category-archive","tag-psp"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1540","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1540"}],"version-history":[{"count":1,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1540\/revisions"}],"predecessor-version":[{"id":3122,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1540\/revisions\/3122"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1540"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1540"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1540"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}