{"id":1535,"date":"2009-07-15T06:16:03","date_gmt":"2009-07-15T11:16:03","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/15\/why-not-intellivision\/"},"modified":"2010-09-05T07:20:51","modified_gmt":"2010-09-05T12:20:51","slug":"why-not-intellivision","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/15\/why-not-intellivision\/","title":{"rendered":"Why not Intellivision?"},"content":{"rendered":"<p>If you are going to go old school, and release games for the PC Engine (or TurboGrafx-16), why not do this retro game thing justice and go for broke?  Yes, we have all been there and done that with Intellivision Lives, but why not release a virtual Intellivision, Colecovision, or C-64 console?  According to <a href=\"http:\/\/www.andriasang.com\/e\/blog\/2009\/07\/15\/game_archives_pc_engine\/\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.andriasang.com\/e\/blog\/2009\/07\/15\/game_archives_pc_engine\/', 'andriasang.com');\" target=\"new\">andriasang.com<\/a>, PSN is now offering some old non Sony content.<\/p>\n<blockquote><p>Bomberman \u201994, New Adventure Island (Takahashi Meijin no Shin Boukenjima), Sengoku Mahjong, and Devil Crush are available starting today, priced at the standard Game Archives going price of \u00a5600. The games are playable on both PlayStation 3 and PSP.<\/p><\/blockquote>\n<p>Not sure where Sony is going with this, but obviously they cannot call on Nintendo\u2019s back library.  Maybe they go for Sega next, but I still say go for the good stuff.  Give me Seven Cities of Gold and Elite for the C-64 and Treasure of Tarmin for the Intellivision.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>If you are going to go old school, and release games for the PC Engine (or TurboGrafx-16), why not do this retro game thing justice and go for broke? Yes, we have all been there and done that with Intellivision Lives, but why not release a virtual Intellivision, Colecovision, or C-64 console? According to andriasang.com, &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2009\/07\/15\/why-not-intellivision\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Why not Intellivision?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[63,9,51],"class_list":["post-1535","post","type-post","status-publish","format-standard","hentry","category-archive","tag-classic-consoles","tag-ps3","tag-psp"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1535","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1535"}],"version-history":[{"count":2,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1535\/revisions"}],"predecessor-version":[{"id":3128,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1535\/revisions\/3128"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1535"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1535"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1535"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}