{"id":1165,"date":"2008-04-05T09:27:05","date_gmt":"2008-04-05T14:27:05","guid":{"rendered":"http:\/\/www.calvertgames.com\/cgblog\/2008\/04\/05\/gt5-prologue-to-feature-online-cheaters\/"},"modified":"2008-04-05T09:27:05","modified_gmt":"2008-04-05T14:27:05","slug":"gt5-prologue-to-feature-online-cheaters","status":"publish","type":"post","link":"http:\/\/www.calvertgames.com\/cgblog\/2008\/04\/05\/gt5-prologue-to-feature-online-cheaters\/","title":{"rendered":"GT5 Prologue to feature online cheaters?"},"content":{"rendered":"<p>I ran across an <a href=\"http:\/\/www.computerandvideogames.com\/article.php?id=186218\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.computerandvideogames.com\/article.php?id=186218', 'interesting article');\" target=\"new\">interesting article<\/a> about GT5 Prologue and how lack of damage is going to make for some interesting cheating, or at the very least, some dishonest track records.<\/p>\n<blockquote><p>\u201cWhile I had been shaving milliseconds off my time by following Hamilton-beating racing lines around the track, and perfecting my technique over the course of two hours, the bastard who leads the online leaderboard just bounces off the frickin\u2019 walls!<\/p>\n<p>GT5 Prologue\u2019s lack of car damage means that dodgy players can use the metal barriers on two of the corners in the course to bounce round faster than any racing line you or I can take. It\u2019s a joke.\u201d<\/p><\/blockquote>\n<p>More interesting GT5 Prologue discussion about pretty graphics vs. realistic damage can be found over at the <a href=\"http:\/\/www.digitalsportspage.com\/modules.php?name=Forums&file=viewtopic&t=12880&postdays=0&postorder=asc&start=0\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'http:\/\/www.digitalsportspage.com\/modules.php?name=Forums&amp;file=viewtopic&amp;t=12880&amp;postdays=0&amp;postorder=asc&amp;start=0', 'Digitalsports Page Forums');\" target=\"new\">Digitalsports Page Forums<\/a>.<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_1\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a>\n<script type=\"text\/javascript\"><!--\nif(wpa2a)wpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I ran across an interesting article about GT5 Prologue and how lack of damage is going to make for some interesting cheating, or at the very least, some dishonest track records. \u201cWhile I had been shaving milliseconds off my time by following Hamilton-beating racing lines around the track, and perfecting my technique over the course &hellip; <a href=\"http:\/\/www.calvertgames.com\/cgblog\/2008\/04\/05\/gt5-prologue-to-feature-online-cheaters\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">GT5 Prologue to feature online cheaters?<\/span><\/a><\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_ addtoany_list a2a_target\" id=\"wpa2a_2\"><a href=\"https:\/\/www.addtoany.com\/share\" onclick=\"__gaTracker('send', 'event', 'outbound-article', 'https:\/\/www.addtoany.com\/share', '');\" class=\"a2a_dd addtoany_share_save\"><img src=\"http:\/\/www.calvertgames.com\/cgblog\/wp-content\/plugins\/add-to-any\/share_save_171_16.png\" width=\"171\" height=\"16\" alt=\"Share\"\/><\/a><\/div><\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1165","post","type-post","status-publish","format-standard","hentry","category-archive"],"_links":{"self":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1165","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/comments?post=1165"}],"version-history":[{"count":0,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/posts\/1165\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/media?parent=1165"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/categories?post=1165"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.calvertgames.com\/cgblog\/wp-json\/wp\/v2\/tags?post=1165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}