Consoles break; often.

First thing this morning I checked N4G to see what sort of PS3 price drop announcement was afoot, but right now we are getting silence. I am not sure why I care; it is not as if I am going to buy another PS3 just because they are cheaper. Maybe because mine dies again, which brings me to the point of this post from The Consumerist.

The poorly manufactured, red ring of death-prone console has a 54.2 percent failure rate, compared to 10.6 percent for the PS3 and the Wii’s 6.8 percent.

The magazine surveyed nearly 5,000 readers to get the data. And while the 360’s rate is alarmingly higher than the others, it’s still bafflingly low because it blows the mind to imagine that 45.8 percent of the consoles have not broken. Also, Microsoft’s numbers are inflated because 360s are used the most of the three consoles. Results said 40.3 percent of 360 owners use the console three to five hours a day, compared to 37 percent of PS3 owners. Meanwhile, the plurality of Wii owners (41.4 percent) play their consoles less than an hour a day.

Console failure rates in general are abysmal. I am not sure how they compare to computers, iPods, or other consumer electronics, but the numbers from this article are baffling.


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