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	<title>Comments on: Why I will pass on All Pro Football 2K8</title>
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	<link>http://www.calvertgames.com/cgblog/2007/07/15/why-i-will-pass-on-all-pro-football-2k8/</link>
	<description>@ calvertgames.com</description>
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		<title>By: jcalvert</title>
		<link>http://www.calvertgames.com/cgblog/2007/07/15/why-i-will-pass-on-all-pro-football-2k8/comment-page-1/#comment-6118</link>
		<dc:creator>jcalvert</dc:creator>
		<pubDate>Sun, 15 Jul 2007 23:44:01 +0000</pubDate>
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		<description>It is a good question ...

If two sports games (one licensed and one not licensed) played exactly the same, I would go with the licensed game, even if the licensed game was a little more expense.  If the licensed game clearly sucked wind compared to the unlicensed game, I may pass all together unless the unlicensed game had a lot of extras (play modes or whatever) that made it worth my while.

I did mention that this rule was only for console games.  I do not mind a text based simulation (football or baseball sims come to mind) that does not have a license.  To me there is something different about running a simulation vs. playing a console game.

When did I reach this point?  Probably between my first and second kid ... so between 1998 - 2002.  By the time I hit kid number three (2007) I have very limited console gaming time, so I want to play as Georgia, Texas, or the Atlanta Falcons ... not as some generic team.  Of course I do not mind playing old versions of games; I do not have to have the latest, greatest version, if the newer versions as not close to some of the older releases.</description>
		<content:encoded><![CDATA[<p>It is a good question &#8230;</p>
<p>If two sports games (one licensed and one not licensed) played exactly the same, I would go with the licensed game, even if the licensed game was a little more expense.  If the licensed game clearly sucked wind compared to the unlicensed game, I may pass all together unless the unlicensed game had a lot of extras (play modes or whatever) that made it worth my while.</p>
<p>I did mention that this rule was only for console games.  I do not mind a text based simulation (football or baseball sims come to mind) that does not have a license.  To me there is something different about running a simulation vs. playing a console game.</p>
<p>When did I reach this point?  Probably between my first and second kid &#8230; so between 1998 &#8211; 2002.  By the time I hit kid number three (2007) I have very limited console gaming time, so I want to play as Georgia, Texas, or the Atlanta Falcons &#8230; not as some generic team.  Of course I do not mind playing old versions of games; I do not have to have the latest, greatest version, if the newer versions as not close to some of the older releases.</p>
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		<title>By: Adam Simpson</title>
		<link>http://www.calvertgames.com/cgblog/2007/07/15/why-i-will-pass-on-all-pro-football-2k8/comment-page-1/#comment-6113</link>
		<dc:creator>Adam Simpson</dc:creator>
		<pubDate>Sun, 15 Jul 2007 21:58:55 +0000</pubDate>
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		<description>JC, I reckon this is a reflection on gaming and how it develops rather than of the individual gamer, but you don&#039;t enjoy playing unlicenced console games?  When would you say we reached the point where the licence became more important than the gameplay?</description>
		<content:encoded><![CDATA[<p>JC, I reckon this is a reflection on gaming and how it develops rather than of the individual gamer, but you don&#8217;t enjoy playing unlicenced console games?  When would you say we reached the point where the licence became more important than the gameplay?</p>
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